PrimObject.ToXml() outputs cleaner XML that is capable of being imported and accurately recreates the exported object (in theory)

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@664 52acb1d6-8a22-11de-b505-999d5b087335
This commit is contained in:
John Hurliman
2006-11-30 21:13:06 +00:00
parent 598b36ce68
commit 95adb23b09
5 changed files with 166 additions and 183 deletions

View File

@@ -17,23 +17,17 @@ namespace libsecondlife
public enum SourcePattern : byte
{
/// <summary></summary>
[XmlEnum("None")]
None = 0,
[XmlEnum("None")] None = 0,
/// <summary></summary>
[XmlEnum("Drop")]
Drop = 0x01,
[XmlEnum("Drop")] Drop = 0x01,
/// <summary></summary>
[XmlEnum("Explode")]
Explode = 0x02,
[XmlEnum("Explode")] Explode = 0x02,
/// <summary></summary>
[XmlEnum("Angle")]
Angle = 0x04,
[XmlEnum("Angle")] Angle = 0x04,
/// <summary></summary>
[XmlEnum("AngleCone")]
AngleCone = 0x08,
[XmlEnum("AngleCone")] AngleCone = 0x08,
/// <summary></summary>
[XmlEnum("AngleConeEmpty")]
AngleConeEmpty = 0x10
[XmlEnum("AngleConeEmpty")] AngleConeEmpty = 0x10
}
/// <summary>
@@ -65,50 +59,39 @@ namespace libsecondlife
}
/// <summary></summary>
[XmlAttribute]
public uint PartStartRGBA;
[XmlAttribute] public uint PartStartRGBA;
/// <summary></summary>
[XmlAttribute]
public uint PartEndRGBA;
[XmlAttribute] public uint PartEndRGBA;
/// <summary></summary>
[XmlAttribute]
public float PartMaxAge;
[XmlAttribute] public float PartMaxAge;
/// <summary></summary>
[XmlAttribute]
public float SrcMaxAge;
[XmlAttribute] public float SrcMaxAge;
/// <summary></summary>
[XmlAttribute]
public float SrcAngleBegin;
[XmlAttribute] public float SrcAngleBegin;
/// <summary></summary>
[XmlAttribute]
public float SrcAngleEnd;
[XmlAttribute] public float SrcAngleEnd;
/// <summary></summary>
[XmlAttribute]
public int SrcBurstPartCount;
[XmlAttribute] public int SrcBurstPartCount;
/// <summary></summary>
[XmlAttribute]
public float SrcBurstRadius;
[XmlAttribute] public float SrcBurstRadius;
/// <summary></summary>
[XmlAttribute]
public float SrcBurstRate;
[XmlAttribute] public float SrcBurstRate;
/// <summary></summary>
[XmlAttribute]
public float SrcBurstSpeedMin;
[XmlAttribute] public float SrcBurstSpeedMin;
/// <summary></summary>
[XmlAttribute]
public float SrcBurstSpeedMax;
[XmlAttribute] public float SrcBurstSpeedMax;
/// <summary>Unknown</summary>
[XmlAttribute]
public uint Version;
[XmlAttribute] public uint Version;
/// <summary>Unknown</summary>
[XmlAttribute]
public uint StartTick;
[XmlAttribute] public uint StartTick;
/// <summary></summary>
[XmlAttribute]
public SourcePattern SrcPattern;
[XmlAttribute] public SourcePattern SrcPattern;
/// <summary>Various options that describe the behavior of this system</summary>
[XmlAttribute]
public ParticleFlags PartFlags;
[XmlAttribute] public ParticleFlags PartFlags;
/// <summary></summary>
public LLUUID SrcTargetKey = LLUUID.Zero;
/// <summary>Texture that will be applied to the particles</summary>
public LLUUID SrcTexture = LLUUID.Zero;
/// <summary></summary>
public LLVector3 PartStartScale = LLVector3.Zero;
/// <summary></summary>
@@ -117,10 +100,6 @@ namespace libsecondlife
public LLVector3 SrcAccel = LLVector3.Zero;
/// <summary></summary>
public LLVector3 SrcOmega = LLVector3.Zero;
/// <summary></summary>
public LLUUID SrcTargetKey = LLUUID.Zero;
/// <summary>Texture that will be applied to the particles</summary>
public LLUUID SrcTexture = LLUUID.Zero;
/// <summary>
///