On a mad coding spree.
* Implemented AvatarManager, added the async functions * Rebuilt the key2name functionality * Fixed and cleaned up a lot of the teleporting code * More functions implemented in GroupManager * Renamed SecondLife.Avatar to SecondLife.Self * Updated the groupmanager example to list group members * Renamed Form1.cs to AnimationSample.cs git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@386 52acb1d6-8a22-11de-b505-999d5b087335
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@@ -14,7 +14,7 @@
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<OutputPath>..\..\..\bin\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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@@ -36,17 +36,17 @@
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Form1.cs">
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<Compile Include="AnimationSample.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Form1.Designer.cs">
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<DependentUpon>Form1.cs</DependentUpon>
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<Compile Include="AnimationSample.Designer.cs">
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<DependentUpon>AnimationSample.cs</DependentUpon>
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</Compile>
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<EmbeddedResource Include="Form1.resx">
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<EmbeddedResource Include="AnimationSample.resx">
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<SubType>Designer</SubType>
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<DependentUpon>Form1.cs</DependentUpon>
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<DependentUpon>AnimationSample.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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