[PATCH] Fix some concurrency issues regarding "inventory" asset transfers.
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@@ -49,7 +49,8 @@ namespace OpenMetaverse.TestClient
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InventoryItem ii = (InventoryItem)Client.Inventory.Store[note];
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// make request for asset
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Client.Assets.RequestInventoryAsset(ii, true,
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var transferID = UUID.Random();
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Client.Assets.RequestInventoryAsset(ii, true, transferID,
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delegate(AssetDownload transfer, Asset asset)
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{
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if (transfer.Success)
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