Added an Animate() function, and less debugging noise in CopyBot

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@573 52acb1d6-8a22-11de-b505-999d5b087335
This commit is contained in:
John Hurliman
2006-11-13 07:46:22 +00:00
parent 8b0952ccfc
commit ac7add070e
2 changed files with 32 additions and 0 deletions

View File

@@ -51,6 +51,8 @@ namespace libsecondlife
public LLQuaternion Rotation;
/// <summary></summary>
public LLVector3 RotationVelocity;
/// <summary></summary>
public TextureEntry Textures;
}
/// <summary>
@@ -75,6 +77,8 @@ namespace libsecondlife
public LLQuaternion Rotation;
/// <summary></summary>
public LLVector3 RotationVelocity;
/// <summary></summary>
public TextureEntry Textures;
}
/// <summary>
@@ -783,6 +787,7 @@ namespace libsecondlife
avupdate.Acceleration = Acceleration;
avupdate.Rotation = Rotation;
avupdate.RotationVelocity = RotationVelocity;
avupdate.Textures = new TextureEntry(block.TextureEntry, 0, block.TextureEntry.Length);
if (OnAvatarMoved != null)
{
@@ -804,6 +809,7 @@ namespace libsecondlife
primupdate.Acceleration = Acceleration;
primupdate.Rotation = Rotation;
primupdate.RotationVelocity = RotationVelocity;
primupdate.Textures = new TextureEntry(block.TextureEntry, 0, block.TextureEntry.Length);
if (OnPrimMoved != null)
{