Added an Animate() function, and less debugging noise in CopyBot
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@573 52acb1d6-8a22-11de-b505-999d5b087335
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@@ -51,6 +51,8 @@ namespace libsecondlife
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public LLQuaternion Rotation;
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/// <summary></summary>
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public LLVector3 RotationVelocity;
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/// <summary></summary>
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public TextureEntry Textures;
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}
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/// <summary>
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@@ -75,6 +77,8 @@ namespace libsecondlife
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public LLQuaternion Rotation;
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/// <summary></summary>
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public LLVector3 RotationVelocity;
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/// <summary></summary>
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public TextureEntry Textures;
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}
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/// <summary>
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@@ -783,6 +787,7 @@ namespace libsecondlife
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avupdate.Acceleration = Acceleration;
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avupdate.Rotation = Rotation;
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avupdate.RotationVelocity = RotationVelocity;
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avupdate.Textures = new TextureEntry(block.TextureEntry, 0, block.TextureEntry.Length);
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if (OnAvatarMoved != null)
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{
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@@ -804,6 +809,7 @@ namespace libsecondlife
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primupdate.Acceleration = Acceleration;
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primupdate.Rotation = Rotation;
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primupdate.RotationVelocity = RotationVelocity;
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primupdate.Textures = new TextureEntry(block.TextureEntry, 0, block.TextureEntry.Length);
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if (OnPrimMoved != null)
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{
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