* Added JSON library to parse LLSD fields in the login reply
* Added fields in Avatar to hold the parsed data from login * CoarseLocationUpdate packets handled internally * Added Network.LoginValues hashtable, removed second parameter from .Login() * Updated examples to reflect LoginValues / Login() change git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@39 52acb1d6-8a22-11de-b505-999d5b087335
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@@ -1059,7 +1059,7 @@ namespace libsecondlife
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return packet;
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}
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public static Packet ChatOut(ProtocolManager protocol, LLUUID myAgentID, LLUUID mySessionID, string message,
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public static Packet Chat(ProtocolManager protocol, LLUUID myAgentID, LLUUID mySessionID, string message,
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byte type, int channel, byte command, LLUUID commandID, float radius, LLVector3 position)
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{
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Hashtable blocks = new Hashtable();
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