* Only append ACKs to outgoing packets if one or more ACKs are successfully dequeued
* Commented out noisy CAPS debugging messages * Added a test (under packet tests for lack of a better place) to measure Environment.TickCount resolution and fail if the resolution is not consistently under a 10ms variance git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2813 52acb1d6-8a22-11de-b505-999d5b087335
This commit is contained in:
@@ -158,7 +158,7 @@ namespace OpenMetaverse.Http
|
||||
this.response = response;
|
||||
|
||||
// Spawn a new thread to hold the connection open and return from our precious IOCP thread
|
||||
Thread thread = new Thread(new ThreadStart(EventQueueThread));
|
||||
Thread thread = new Thread(EventQueueThread);
|
||||
thread.IsBackground = true;
|
||||
thread.Start();
|
||||
}
|
||||
@@ -215,10 +215,6 @@ namespace OpenMetaverse.Http
|
||||
batchMsPassed = (int)(DateTime.Now - start).TotalMilliseconds;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.Log.Info("[EventQueue] Dequeued a signal to close the handler thread");
|
||||
}
|
||||
|
||||
// Make sure we can actually send the events right now
|
||||
if (context.Stream == null || !context.Stream.CanWrite)
|
||||
|
||||
Reference in New Issue
Block a user