Applying patches from [LIBOMV-288] to completely redo the InventoryManager system, hopefully for great justice

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2021 52acb1d6-8a22-11de-b505-999d5b087335
This commit is contained in:
John Hurliman
2008-07-29 21:36:53 +00:00
parent 71837bfcf6
commit bfa6f6ca3f
23 changed files with 2603 additions and 1659 deletions

View File

@@ -34,12 +34,20 @@ namespace OpenMetaverse.TestClient
try
{
// find the folder
found = Client.Inventory.LocalFind(Client.Inventory.Store.RootFolder.UUID, target.Split('/'), 0, true);
if (found.Count.Equals(1))
found = Client.InventoryStore.InventoryFromPath(target.Split('/'), Client.InventoryStore.RootFolder);
if (found.Count > 0)
{
// move the folder to the trash folder
Client.Inventory.MoveFolder(found[0].UUID, Client.Inventory.FindFolderForType(AssetType.TrashFolder));
return String.Format("Moved folder {0} to Trash", found[0].Name);
InventoryBase item = found[0];
InventoryFolder trash = Client.InventoryStore[Client.Inventory.FindFolderForType(AssetType.TrashFolder)] as InventoryFolder;
if (trash != null)
{
item.Move(trash);
return String.Format("Moved folder {0} ({1}) to Trash", item.Name, item.UUID);
}
}
else
{
return String.Format("Unable to locate {0}", target);
}
}
catch (InvalidOutfitException ex)
@@ -49,4 +57,4 @@ namespace OpenMetaverse.TestClient
return string.Empty;
}
}
}
}