* Moved OpenMetaverse/Resources to bin/openmetaverse_data until we have a working xbuild and reorganize SVN

* Complete rewrite of AppearanceManager. Appearance editing has not been (re)implemented yet, but the normal appearance setting is much more reliable
* Added a setting (defaulted to true) for automatically setting appearance
* Various baking hacks to get slightly less ugly avatars
* Added baked texture uploading through CAPS in AssetManager.RequestUploadBakedTexture(). UDP fallback is not implemented yet
* Added Parallel.Invoke() and overloads for all three methods that take a threadCount

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3038 52acb1d6-8a22-11de-b505-999d5b087335
This commit is contained in:
John Hurliman
2009-07-31 17:43:01 +00:00
parent aa28d07115
commit c1bc0b4af6
75 changed files with 1258 additions and 1347 deletions

View File

@@ -63,7 +63,6 @@ namespace Dashboard
Client.Settings.USE_LLSD_LOGIN = true;
Client.Settings.USE_ASSET_CACHE = true;
Client.Network.OnCurrentSimChanged += new NetworkManager.CurrentSimChangedCallback(Network_OnCurrentSimChanged);
Client.Network.OnDisconnected += new NetworkManager.DisconnectedCallback(Network_OnDisconnected);
Client.Self.OnInstantMessage += new AgentManager.InstantMessageCallback(Self_OnInstantMessage);
@@ -101,11 +100,6 @@ namespace Dashboard
MessageBox.Show(group.Name + " = " + group.ID);
}
void Network_OnCurrentSimChanged(Simulator PreviousSimulator)
{
Client.Appearance.SetPreviousAppearance(false);
}
void Network_OnDisconnected(NetworkManager.DisconnectType reason, string message)
{
InitializeClient(!ShuttingDown);