* Moved OpenMetaverse/Resources to bin/openmetaverse_data until we have a working xbuild and reorganize SVN

* Complete rewrite of AppearanceManager. Appearance editing has not been (re)implemented yet, but the normal appearance setting is much more reliable
* Added a setting (defaulted to true) for automatically setting appearance
* Various baking hacks to get slightly less ugly avatars
* Added baked texture uploading through CAPS in AssetManager.RequestUploadBakedTexture(). UDP fallback is not implemented yet
* Added Parallel.Invoke() and overloads for all three methods that take a threadCount

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3038 52acb1d6-8a22-11de-b505-999d5b087335
This commit is contained in:
John Hurliman
2009-07-31 17:43:01 +00:00
parent aa28d07115
commit c1bc0b4af6
75 changed files with 1258 additions and 1347 deletions

View File

@@ -31,16 +31,9 @@ namespace OpenMetaverse.TestClient
target = target.TrimEnd();
try
{
Client.Appearance.WearOutfit(target.Split('/'), bake);
}
catch (InvalidOutfitException ex)
{
return "Invalid outfit (" + ex.Message + ")";
}
//Client.Appearance.WearOutfit(target.Split('/'), bake);
return String.Empty;
return "FIXME: Implement this";
}
}
}