* Moved OpenMetaverse/Resources to bin/openmetaverse_data until we have a working xbuild and reorganize SVN
* Complete rewrite of AppearanceManager. Appearance editing has not been (re)implemented yet, but the normal appearance setting is much more reliable * Added a setting (defaulted to true) for automatically setting appearance * Various baking hacks to get slightly less ugly avatars * Added baked texture uploading through CAPS in AssetManager.RequestUploadBakedTexture(). UDP fallback is not implemented yet * Added Parallel.Invoke() and overloads for all three methods that take a threadCount git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3038 52acb1d6-8a22-11de-b505-999d5b087335
This commit is contained in:
@@ -31,22 +31,19 @@ namespace OpenMetaverse.TestClient
|
||||
|
||||
// initialize results list
|
||||
List<InventoryBase> found = new List<InventoryBase>();
|
||||
try
|
||||
|
||||
// find the folder
|
||||
found = Client.Inventory.LocalFind(Client.Inventory.Store.RootFolder.UUID, target.Split('/'), 0, true);
|
||||
|
||||
if (found.Count.Equals(1))
|
||||
{
|
||||
// find the folder
|
||||
found = Client.Inventory.LocalFind(Client.Inventory.Store.RootFolder.UUID, target.Split('/'), 0, true);
|
||||
if (found.Count.Equals(1))
|
||||
{
|
||||
// move the folder to the trash folder
|
||||
Client.Inventory.MoveFolder(found[0].UUID, Client.Inventory.FindFolderForType(AssetType.TrashFolder));
|
||||
return String.Format("Moved folder {0} to Trash", found[0].Name);
|
||||
}
|
||||
// move the folder to the trash folder
|
||||
Client.Inventory.MoveFolder(found[0].UUID, Client.Inventory.FindFolderForType(AssetType.TrashFolder));
|
||||
|
||||
return String.Format("Moved folder {0} to Trash", found[0].Name);
|
||||
}
|
||||
catch (InvalidOutfitException ex)
|
||||
{
|
||||
return "Folder Not Found: (" + ex.Message + ")";
|
||||
}
|
||||
return string.Empty;
|
||||
|
||||
return String.Empty;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user