LIBOMV-359 Reverting InventoryManager/Inventory system to old inventory system based on r2020, Disabled GUI library in prebuild.xml as its based on the new inventory system and needs to be rewritten to be used with the old inventorymanager (or re-enabled when new inventory system is added back to trunk
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2126 52acb1d6-8a22-11de-b505-999d5b087335
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@@ -131,18 +131,20 @@ namespace OpenMetaverse.TestClient
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{
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if ((prim.Flags & LLObject.ObjectFlags.InventoryEmpty) == 0)
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{
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List<ItemData> items;
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List<FolderData> folders;
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Client.Inventory.GetTaskInventory(prim.ID, prim.LocalID, TimeSpan.FromSeconds(30), out items, out folders);
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List<InventoryBase> items = Client.Inventory.GetTaskInventory(prim.ID, prim.LocalID, 1000 * 30);
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if (items != null)
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{
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foreach (ItemData item in items)
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for (int i = 0; i < items.Count; i++)
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{
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ItemData iitem = item;
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iitem.Permissions.NextOwnerMask = Perms;
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Client.Inventory.UpdateTaskInventory(prim.LocalID, iitem);
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++taskItems;
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if (!(items[i] is InventoryFolder))
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{
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InventoryItem item = (InventoryItem)items[i];
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item.Permissions.NextOwnerMask = Perms;
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Client.Inventory.UpdateTaskInventory(prim.LocalID, item);
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++taskItems;
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}
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}
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}
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}
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