Fixing stuff
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@@ -47,7 +47,7 @@ namespace OpenMetaverse.Rendering
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return mesh;
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}
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public SimpleMesh GenerateSimpleSculptMesh(Primitive prim, System.Drawing.Bitmap sculptTexture, DetailLevel lod)
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public SimpleMesh GenerateSimpleSculptMesh(Primitive prim, System.DrawingCore.Bitmap sculptTexture, DetailLevel lod)
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{
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return GenerateSimpleMesh(prim, lod);
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}
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@@ -66,7 +66,7 @@ namespace OpenMetaverse.Rendering
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return mesh;
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}
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public FacetedMesh GenerateFacetedSculptMesh(Primitive prim, System.Drawing.Bitmap sculptTexture, DetailLevel lod)
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public FacetedMesh GenerateFacetedSculptMesh(Primitive prim, System.DrawingCore.Bitmap sculptTexture, DetailLevel lod)
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{
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return GenerateFacetedMesh(prim, lod);
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}
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