* Corrects issue with Assets of type Attachment being returned from the simulator as Textures.

* Corrects incorrect usage of InventoryItemFlags which were being applied to all AssetTypes when AssetTypes get their own type specific flags. 
See Mantis#258 for details

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1823 52acb1d6-8a22-11de-b505-999d5b087335
This commit is contained in:
Jim Radford
2008-05-05 02:02:29 +00:00
parent ac83d26709
commit cf8544b538
4 changed files with 137 additions and 52 deletions

View File

@@ -59,9 +59,6 @@ namespace libsecondlife
/// </summary>
/// <remarks>
/// Both InventoryObject and InventoryAttachment types can be attached
///
/// The last attachment point is stored on the simulator and is not known
/// to the client until item is attached
///</remarks>
public enum AttachmentPoint : byte
{
@@ -252,7 +249,15 @@ namespace libsecondlife
/// <summary>Sit on object</summary>
Sit = 1,
/// <summary>Purchase object or contents</summary>
Buy = 2
Buy = 2,
/// <summary>Pay the object</summary>
Pay = 3,
/// <summary>Open task inventory</summary>
OpenTask = 4,
/// <summary>Play parcel media</summary>
PlayMedia = 5,
/// <summary>Open parcel media</summary>
OpenMedia = 6
}
#endregion Enums