* Corrects issue with Assets of type Attachment being returned from the simulator as Textures.
* Corrects incorrect usage of InventoryItemFlags which were being applied to all AssetTypes when AssetTypes get their own type specific flags. See Mantis#258 for details git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1823 52acb1d6-8a22-11de-b505-999d5b087335
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@@ -59,9 +59,6 @@ namespace libsecondlife
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/// </summary>
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/// <remarks>
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/// Both InventoryObject and InventoryAttachment types can be attached
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///
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/// The last attachment point is stored on the simulator and is not known
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/// to the client until item is attached
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///</remarks>
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public enum AttachmentPoint : byte
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{
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@@ -252,7 +249,15 @@ namespace libsecondlife
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/// <summary>Sit on object</summary>
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Sit = 1,
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/// <summary>Purchase object or contents</summary>
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Buy = 2
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Buy = 2,
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/// <summary>Pay the object</summary>
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Pay = 3,
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/// <summary>Open task inventory</summary>
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OpenTask = 4,
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/// <summary>Play parcel media</summary>
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PlayMedia = 5,
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/// <summary>Open parcel media</summary>
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OpenMedia = 6
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}
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#endregion Enums
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