* Clarify documentation in InventoryManager

* Allow the destination folder for InventoryItems offered to be set in the callback, will use the Default folder for the type of asset being sent if not set
* Couple minor fixups in PacketDecoder for the BinaryBucket field in the ImprovedInstantMessage packet
* Remove GroupTitle field from EventQueue decoder for the AgentGroupDataUpdateMessage, this is something opensim hacked in but its not used by the client so we'll just ignore it
* Added copyright header to TerrainCompressor.cs

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3216 52acb1d6-8a22-11de-b505-999d5b087335
This commit is contained in:
Jim Radford
2009-11-07 14:57:56 +00:00
parent 5e9c50c254
commit d072a615ee
5 changed files with 102 additions and 17 deletions

View File

@@ -2375,7 +2375,7 @@ namespace OpenMetaverse
/// <param name="groupOwner">UUID of group to own the object</param>
/// <param name="queryID">User defined queryID to correlate replies</param>
/// <param name="rezSelected">If set to true, the CreateSelected flag
/// will be set on the rezzed object</param>
/// will be set on the rezzed object</param>
public UUID RequestRezFromInventory(Simulator simulator, Quaternion rotation, Vector3 position,
InventoryItem item, UUID groupOwner, UUID queryID, bool rezSelected)
{
@@ -2428,6 +2428,7 @@ namespace OpenMetaverse
/// DeRez an object from the simulator to the agents Objects folder in the agents Inventory
/// </summary>
/// <param name="objectLocalID">The simulator Local ID of the object</param>
/// <remarks>If objectLocalID is a child primitive in a linkset, the entire linkset will be derezzed</remarks>
public void RequestDeRezToInventory(uint objectLocalID)
{
RequestDeRezToInventory(objectLocalID, DeRezDestination.AgentInventoryTake,
@@ -2443,6 +2444,7 @@ namespace OpenMetaverse
/// if DeRezzing object to a tasks Inventory, the Tasks <seealso cref="UUID"/></param>
/// <param name="transactionID">The transaction ID for this request which
/// can be used to correlate this request with other packets</param>
/// <remarks>If objectLocalID is a child primitive in a linkset, the entire linkset will be derezzed</remarks>
public void RequestDeRezToInventory(uint objectLocalID, DeRezDestination destType, UUID destFolder, UUID transactionID)
{
DeRezObjectPacket take = new DeRezObjectPacket();
@@ -3444,10 +3446,17 @@ namespace OpenMetaverse
break;
case InstantMessageDialog.GroupNotice:
imp.MessageBlock.Dialog = (byte)InstantMessageDialog.GroupNoticeInventoryAccepted;
break;
break;
}
imp.MessageBlock.BinaryBucket = destinationFolderID.GetBytes();
if (args.FolderID != UUID.Zero)
{
imp.MessageBlock.BinaryBucket = args.FolderID.GetBytes();
}
else
{
imp.MessageBlock.BinaryBucket = destinationFolderID.GetBytes();
}
}
else
{
@@ -4163,10 +4172,14 @@ namespace OpenMetaverse
/// <summary>Set to true to accept offer, false to decline it</summary>
public bool Accept { get; set; }
/// <summary>The folder to accept the inventory into, if null default folder for <see cref="AssetType"/> will be used</summary>
public UUID FolderID { get; set; }
public InstantMessage Offer { get { return m_Offer; } }
public AssetType AssetType { get { return m_AssetType; } }
public UUID ObjectID { get { return m_ObjectID; } }
public bool FromTask { get { return m_FromTask; } }
public InventoryObjectOfferedEventArgs(InstantMessage offerDetails, AssetType type, UUID objectID, bool fromTask)
{