* Few more tweaks to event queue server to improve performance and thread safety
[Simian] * Made default assets for map water overlay and HyperGrid portals * Fixed asset store loading regression * Start synchronization after RegionHandshakeReply instead of CompleteAgentMovement (allows the sync function to be called for child agents as well) * Start informing clients of neighbor regions when AgentThrottle is received (prevents client crashes, and this will become necessary data in the future) * Minor fixes in map handling git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2488 52acb1d6-8a22-11de-b505-999d5b087335
This commit is contained in:
@@ -43,8 +43,9 @@ namespace Simian
|
||||
}
|
||||
}
|
||||
|
||||
LoadAssets(Simian.DATA_DIR);
|
||||
LoadAssets(Simian.DEFAULT_ASSET_DIR);
|
||||
LoadAssets(UploadDir);
|
||||
Logger.Log("Local asset store loaded with " + AssetStore.Count + " assets", Helpers.LogLevel.Info);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user