* Few more tweaks to event queue server to improve performance and thread safety
[Simian] * Made default assets for map water overlay and HyperGrid portals * Fixed asset store loading regression * Start synchronization after RegionHandshakeReply instead of CompleteAgentMovement (allows the sync function to be called for child agents as well) * Start informing clients of neighbor regions when AgentThrottle is received (prevents client crashes, and this will become necessary data in the future) * Minor fixes in map handling git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2488 52acb1d6-8a22-11de-b505-999d5b087335
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@@ -21,6 +21,9 @@ namespace Simian
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public class LLMap : IExtension<ISceneProvider>
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{
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static readonly UUID WATER_TEXTURE = new UUID("af588c7c-52b0-4d9e-a888-1fe9d6c35f45");
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static readonly UUID HYPERGRID_MAP_TEXTURE = new UUID("3f1f56ad-7811-42e6-b3c1-98b79fc5c360");
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ISceneProvider scene;
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public LLMap()
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@@ -33,6 +36,7 @@ namespace Simian
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scene.UDP.RegisterPacketCallback(PacketType.MapLayerRequest, MapLayerRequestHandler);
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scene.UDP.RegisterPacketCallback(PacketType.MapBlockRequest, MapBlockRequestHandler);
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scene.UDP.RegisterPacketCallback(PacketType.MapItemRequest, MapItemRequestHandler);
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scene.UDP.RegisterPacketCallback(PacketType.TeleportRequest, TeleportRequestHandler);
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scene.UDP.RegisterPacketCallback(PacketType.TeleportLocationRequest, TeleportLocationRequestHandler);
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return true;
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@@ -56,7 +60,7 @@ namespace Simian
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reply.LayerData[0].Left = 0;
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reply.LayerData[0].Top = UInt16.MaxValue;
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reply.LayerData[0].Right = UInt16.MaxValue;
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reply.LayerData[0].ImageID = new UUID("89556747-24cb-43ed-920b-47caed15465f");
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reply.LayerData[0].ImageID = WATER_TEXTURE;
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scene.UDP.SendPacket(agent.ID, reply, PacketCategory.Transaction);
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}
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@@ -64,7 +68,10 @@ namespace Simian
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void MapBlockRequestHandler(Packet packet, Agent agent)
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{
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MapBlockRequestPacket request = (MapBlockRequestPacket)packet;
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GridLayerType type = (GridLayerType)request.AgentData.Flags;
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bool returnNonexistent = (request.AgentData.Flags == 0x10000);
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GridLayerType type = (GridLayerType)(request.AgentData.Flags &~0x10000);
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// FIXME: Use returnNonexistent
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MapBlockReplyPacket reply = new MapBlockReplyPacket();
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reply.AgentData.AgentID = agent.ID;
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@@ -85,7 +92,7 @@ namespace Simian
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reply.Data[1] = new MapBlockReplyPacket.DataBlock();
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reply.Data[1].Access = (byte)SimAccess.Min;
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reply.Data[1].Agents = 0;
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reply.Data[1].MapImageID = new UUID("89556747-24cb-43ed-920b-47caed15465f");
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reply.Data[1].MapImageID = HYPERGRID_MAP_TEXTURE;
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reply.Data[1].Name = Utils.StringToBytes("HyperGrid Portal to OSGrid");
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reply.Data[1].RegionFlags = (uint)scene.RegionFlags;
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reply.Data[1].WaterHeight = (byte)scene.WaterHeight;
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@@ -95,6 +102,36 @@ namespace Simian
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scene.UDP.SendPacket(agent.ID, reply, PacketCategory.Transaction);
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}
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void MapItemRequestHandler(Packet packet, Agent agent)
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{
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MapItemRequestPacket request = (MapItemRequestPacket)packet;
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GridLayerType layerType = (GridLayerType)request.AgentData.Flags;
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GridItemType itemType = (GridItemType)request.RequestData.ItemType;
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uint regionX, regionY;
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Utils.LongToUInts(request.RequestData.RegionHandle, out regionX, out regionY);
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RegionInfo regionInfo;
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if (scene.Server.Grid.TryGetRegion(regionX, regionY, scene.RegionCertificate, out regionInfo))
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{
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Logger.Log("MapItemRequest for " + itemType + " from layer " + layerType + " in " + regionInfo.Name, Helpers.LogLevel.Info);
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MapItemReplyPacket reply = new MapItemReplyPacket();
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reply.AgentData.AgentID = agent.ID;
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reply.AgentData.Flags = request.AgentData.Flags;
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reply.RequestData.ItemType = (uint)itemType;
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reply.Data = new MapItemReplyPacket.DataBlock[0];
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scene.UDP.SendPacket(agent.ID, reply, PacketCategory.Transaction);
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}
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else
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{
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Logger.Log("MapItemRequest for " + itemType + " from layer " + layerType + " in unknown region at " + regionX + "," + regionY,
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Helpers.LogLevel.Warning);
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}
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}
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void TeleportRequestHandler(Packet packet, Agent agent)
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{
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TeleportRequestPacket request = (TeleportRequestPacket)packet;
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