Fixed Prim Deserialization. The problem was with LLUUID.ReadXml not moving the reader position up, so anything read after that would be corrupt.
Changed vector types to structs. LLUUID should probably be changed to a struct as well. git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@694 52acb1d6-8a22-11de-b505-999d5b087335
This commit is contained in:
@@ -906,7 +906,7 @@ namespace libsecondlife
|
||||
{
|
||||
float x, y, z, w;
|
||||
uint localid;
|
||||
LLVector4 CollisionPlane = null;
|
||||
LLVector4 CollisionPlane = LLVector4.Zero;
|
||||
LLVector3 Position;
|
||||
LLVector3 Velocity;
|
||||
LLVector3 Acceleration;
|
||||
|
||||
Reference in New Issue
Block a user