* Fixed a bug in Terrain.TerrainHeightAtPoint() for the top-left edges
* Added Utilities.ParcelDownloader.GetWaterType() * Added the start parameter to Utilities.PersistentLogin() * Simplified the Heightmap example * Optimized the TestClient throttle * ParcelInfoCommand prints out whether each parcel is underwater/waterfront/dry * Added RegionInfoCommand to print out current region info * Added Self.Status.UpdateFromHeading() to send an AgentUpdate packet from a rotation git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1132 52acb1d6-8a22-11de-b505-999d5b087335
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@@ -84,10 +84,16 @@ namespace libsecondlife.TestClient
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TestClient client = new TestClient(this);
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// Optimize the throttle
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client.Throttle.Wind = 0;
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client.Throttle.Cloud = 0;
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client.Throttle.Land = 1000000;
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client.Throttle.Task = 1000000;
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client.SimPrims = SimPrims;
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client.Master = account.Master;
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if (this.startpos.sim != null)
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if (!String.IsNullOrEmpty(this.startpos.sim))
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{
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if (this.startpos.x == 0 || this.startpos.y == 0 || this.startpos.z == 0)
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{
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