* Basic types renaming continued

* Corrected ManagedImage.ExportRaw() function to flip the image (OpenGL has a texture origin in the bottom-left)

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2015 52acb1d6-8a22-11de-b505-999d5b087335
This commit is contained in:
John Hurliman
2008-07-28 22:23:48 +00:00
parent a872a67997
commit e294f47afd
25 changed files with 222 additions and 187 deletions

View File

@@ -30,7 +30,7 @@ using System.Collections.Generic;
namespace OpenMetaverse.Rendering
{
[RendererName("Simple Cube Renderer")]
public partial class SimpleRenderer : IRendering
public class SimpleRenderer : IRendering
{
public SimpleMesh GenerateSimpleMesh(Primitive prim, DetailLevel lod)
{