* Basic types renaming continued
* Corrected ManagedImage.ExportRaw() function to flip the image (OpenGL has a texture origin in the bottom-left) git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2015 52acb1d6-8a22-11de-b505-999d5b087335
This commit is contained in:
@@ -30,7 +30,7 @@ using System.Collections.Generic;
|
||||
namespace OpenMetaverse.Rendering
|
||||
{
|
||||
[RendererName("Simple Cube Renderer")]
|
||||
public partial class SimpleRenderer : IRendering
|
||||
public class SimpleRenderer : IRendering
|
||||
{
|
||||
public SimpleMesh GenerateSimpleMesh(Primitive prim, DetailLevel lod)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user