Remove custom Parallel class
This commit is contained in:
@@ -28,6 +28,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using LibreMetaverse;
|
||||
using Microsoft.Collections.Extensions;
|
||||
using OpenMetaverse.Packets;
|
||||
@@ -405,6 +406,12 @@ namespace OpenMetaverse
|
||||
/// Is server baking complete. It needs doing only once
|
||||
/// </summary>
|
||||
private bool ServerBakingDone = false;
|
||||
|
||||
private static readonly ParallelOptions _parallelOptions = new ParallelOptions()
|
||||
{
|
||||
MaxDegreeOfParallelism = MAX_CONCURRENT_DOWNLOADS
|
||||
};
|
||||
|
||||
#endregion Private Members
|
||||
|
||||
/// <summary>
|
||||
@@ -1594,9 +1601,9 @@ namespace OpenMetaverse
|
||||
return true;
|
||||
|
||||
Logger.DebugLog("Downloading " + pendingWearables + " wearable assets");
|
||||
|
||||
Parallel.ForEach<WearableData>(Math.Min(pendingWearables, MAX_CONCURRENT_DOWNLOADS), wearables,
|
||||
delegate(WearableData wearable)
|
||||
|
||||
Parallel.ForEach(wearables, _parallelOptions,
|
||||
wearable =>
|
||||
{
|
||||
if (wearable.Asset != null) return;
|
||||
AutoResetEvent downloadEvent = new AutoResetEvent(false);
|
||||
@@ -1698,14 +1705,14 @@ namespace OpenMetaverse
|
||||
|
||||
Logger.DebugLog("Downloading " + textureIDs.Count + " textures for baking");
|
||||
|
||||
Parallel.ForEach<UUID>(MAX_CONCURRENT_DOWNLOADS, textureIDs,
|
||||
delegate(UUID textureID)
|
||||
Parallel.ForEach(textureIDs, _parallelOptions,
|
||||
textureId =>
|
||||
{
|
||||
try
|
||||
{
|
||||
AutoResetEvent downloadEvent = new AutoResetEvent(false);
|
||||
|
||||
Client.Assets.RequestImage(textureID,
|
||||
Client.Assets.RequestImage(textureId,
|
||||
delegate(TextureRequestState state, AssetTexture assetTexture)
|
||||
{
|
||||
if (state == TextureRequestState.Finished)
|
||||
@@ -1714,13 +1721,13 @@ namespace OpenMetaverse
|
||||
|
||||
for (int i = 0; i < Textures.Length; i++)
|
||||
{
|
||||
if (Textures[i].TextureID == textureID)
|
||||
if (Textures[i].TextureID == textureId)
|
||||
Textures[i].Texture = assetTexture;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.Log("Texture " + textureID + " failed to download, one or more bakes will be incomplete",
|
||||
Logger.Log("Texture " + textureId + " failed to download, one or more bakes will be incomplete",
|
||||
Helpers.LogLevel.Warning);
|
||||
}
|
||||
|
||||
@@ -1733,7 +1740,7 @@ namespace OpenMetaverse
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.Log(
|
||||
$"Download of texture {textureID} failed with exception {e}",
|
||||
$"Download of texture {textureId} failed with exception {e}",
|
||||
Helpers.LogLevel.Warning, Client);
|
||||
}
|
||||
}
|
||||
@@ -1769,8 +1776,8 @@ namespace OpenMetaverse
|
||||
{
|
||||
DownloadTextures(pendingBakes);
|
||||
|
||||
Parallel.ForEach<BakeType>(Math.Min(MAX_CONCURRENT_UPLOADS, pendingBakes.Count), pendingBakes,
|
||||
delegate(BakeType bakeType)
|
||||
Parallel.ForEach(pendingBakes, _parallelOptions,
|
||||
bakeType =>
|
||||
{
|
||||
if (!CreateBake(bakeType))
|
||||
success = false;
|
||||
|
||||
@@ -1,204 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) 2006-2016, openmetaverse.co
|
||||
* All rights reserved.
|
||||
*
|
||||
* - Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* - Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
* - Neither the name of the openmetaverse.co nor the names
|
||||
* of its contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
||||
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
||||
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
||||
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
||||
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
* POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
|
||||
namespace OpenMetaverse
|
||||
{
|
||||
/// <summary>
|
||||
/// Provides helper methods for parallelizing loops
|
||||
/// </summary>
|
||||
public static class Parallel
|
||||
{
|
||||
private static readonly int processorCount = System.Environment.ProcessorCount;
|
||||
|
||||
/// <summary>
|
||||
/// Executes a for loop in which iterations may run in parallel
|
||||
/// </summary>
|
||||
/// <param name="fromInclusive">The loop will be started at this index</param>
|
||||
/// <param name="toExclusive">The loop will be terminated before this index is reached</param>
|
||||
/// <param name="body">Method body to run for each iteration of the loop</param>
|
||||
public static void For(int fromInclusive, int toExclusive, Action<int> body)
|
||||
{
|
||||
For(processorCount, fromInclusive, toExclusive, body);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Executes a for loop in which iterations may run in parallel
|
||||
/// </summary>
|
||||
/// <param name="threadCount">The number of concurrent execution threads to run</param>
|
||||
/// <param name="fromInclusive">The loop will be started at this index</param>
|
||||
/// <param name="toExclusive">The loop will be terminated before this index is reached</param>
|
||||
/// <param name="body">Method body to run for each iteration of the loop</param>
|
||||
public static void For(int threadCount, int fromInclusive, int toExclusive, Action<int> body)
|
||||
{
|
||||
int counter = threadCount;
|
||||
AutoResetEvent threadFinishEvent = new AutoResetEvent(false);
|
||||
Exception exception = null;
|
||||
|
||||
--fromInclusive;
|
||||
|
||||
for (int i = 0; i < threadCount; i++)
|
||||
{
|
||||
ThreadPool.QueueUserWorkItem(
|
||||
delegate(object o)
|
||||
{
|
||||
int threadIndex = (int)o;
|
||||
|
||||
while (exception == null)
|
||||
{
|
||||
int currentIndex = Interlocked.Increment(ref fromInclusive);
|
||||
|
||||
if (currentIndex >= toExclusive)
|
||||
break;
|
||||
|
||||
try { body(currentIndex); }
|
||||
catch (Exception ex) { exception = ex; break; }
|
||||
}
|
||||
|
||||
if (Interlocked.Decrement(ref counter) == 0)
|
||||
threadFinishEvent.Set();
|
||||
}, i
|
||||
);
|
||||
}
|
||||
|
||||
threadFinishEvent.WaitOne();
|
||||
|
||||
if (exception != null)
|
||||
throw exception;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Executes a foreach loop in which iterations may run in parallel
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Object type that the collection wraps</typeparam>
|
||||
/// <param name="enumerable">An enumerable collection to iterate over</param>
|
||||
/// <param name="body">Method body to run for each object in the collection</param>
|
||||
public static void ForEach<T>(IEnumerable<T> enumerable, Action<T> body)
|
||||
{
|
||||
ForEach(processorCount, enumerable, body);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Executes a foreach loop in which iterations may run in parallel
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Object type that the collection wraps</typeparam>
|
||||
/// <param name="threadCount">The number of concurrent execution threads to run</param>
|
||||
/// <param name="enumerable">An enumerable collection to iterate over</param>
|
||||
/// <param name="body">Method body to run for each object in the collection</param>
|
||||
public static void ForEach<T>(int threadCount, IEnumerable<T> enumerable, Action<T> body)
|
||||
{
|
||||
int counter = threadCount;
|
||||
AutoResetEvent threadFinishEvent = new AutoResetEvent(false);
|
||||
IEnumerator<T> enumerator = enumerable.GetEnumerator();
|
||||
Exception exception = null;
|
||||
|
||||
for (int i = 0; i < threadCount; i++)
|
||||
{
|
||||
ThreadPool.QueueUserWorkItem(
|
||||
delegate(object o)
|
||||
{
|
||||
while (exception == null)
|
||||
{
|
||||
T entry;
|
||||
|
||||
lock (enumerator)
|
||||
{
|
||||
if (!enumerator.MoveNext())
|
||||
break;
|
||||
entry = enumerator.Current; // Explicit typecast for Mono's sake
|
||||
}
|
||||
|
||||
try { body(entry); }
|
||||
catch (Exception ex) { exception = ex; break; }
|
||||
}
|
||||
|
||||
if (Interlocked.Decrement(ref counter) == 0)
|
||||
threadFinishEvent.Set();
|
||||
}, i
|
||||
);
|
||||
}
|
||||
|
||||
threadFinishEvent.WaitOne();
|
||||
|
||||
if (exception != null)
|
||||
throw exception;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Executes a series of tasks in parallel
|
||||
/// </summary>
|
||||
/// <param name="actions">A series of method bodies to execute</param>
|
||||
public static void Invoke(params Action[] actions)
|
||||
{
|
||||
Invoke(processorCount, actions);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Executes a series of tasks in parallel
|
||||
/// </summary>
|
||||
/// <param name="threadCount">The number of concurrent execution threads to run</param>
|
||||
/// <param name="actions">A series of method bodies to execute</param>
|
||||
public static void Invoke(int threadCount, params Action[] actions)
|
||||
{
|
||||
int counter = threadCount;
|
||||
AutoResetEvent threadFinishEvent = new AutoResetEvent(false);
|
||||
int index = -1;
|
||||
Exception exception = null;
|
||||
|
||||
for (int i = 0; i < threadCount; i++)
|
||||
{
|
||||
ThreadPool.QueueUserWorkItem(
|
||||
delegate(object o)
|
||||
{
|
||||
int threadIndex = (int)o;
|
||||
|
||||
while (exception == null)
|
||||
{
|
||||
int currentIndex = Interlocked.Increment(ref index);
|
||||
|
||||
if (currentIndex >= actions.Length)
|
||||
break;
|
||||
|
||||
try { actions[currentIndex](); }
|
||||
catch (Exception ex) { exception = ex; break; }
|
||||
}
|
||||
|
||||
if (Interlocked.Decrement(ref counter) == 0)
|
||||
threadFinishEvent.Set();
|
||||
}, i
|
||||
);
|
||||
}
|
||||
|
||||
threadFinishEvent.WaitOne();
|
||||
|
||||
if (exception != null)
|
||||
throw exception;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user