diff --git a/LibreMetaverse.Rendering.Meshmerizer/MeshmerizerR.cs b/LibreMetaverse.Rendering.Meshmerizer/MeshmerizerR.cs
index c641fb3a..12ae9505 100644
--- a/LibreMetaverse.Rendering.Meshmerizer/MeshmerizerR.cs
+++ b/LibreMetaverse.Rendering.Meshmerizer/MeshmerizerR.cs
@@ -322,7 +322,7 @@ namespace OpenMetaverse.Rendering
///
/// Apply texture coordinate modifications from a
- /// to a list of vertices
+ /// to a list of vertices
///
/// Vertex list to modify texture coordinates for
/// Center-point of the face
diff --git a/LibreMetaverse/AgentManager.cs b/LibreMetaverse/AgentManager.cs
index 1cdb19a3..e50f6b32 100644
--- a/LibreMetaverse/AgentManager.cs
+++ b/LibreMetaverse/AgentManager.cs
@@ -1273,18 +1273,18 @@ namespace OpenMetaverse
/// "client", "agent", and "avatar" all represent the same thing
public UUID AgentID { get; private set; }
- /// Temporary assigned to this session, used for
+ /// Temporary assigned to this session, used for
/// verifying our identity in packets
public UUID SessionID { get; private set; }
- /// Shared secret that is never sent over the wire
+ /// Shared secret that is never sent over the wire
public UUID SecureSessionID { get; private set; }
/// Your (client) avatar ID, local to the current region/sim
public uint LocalID => localID;
/// Where the avatar started at login. Can be "last", "home"
- /// or a login
+ /// or a login
public string StartLocation { get; private set; } = string.Empty;
/// The access level of this agent, usually M, PG or A
@@ -1295,13 +1295,13 @@ namespace OpenMetaverse
public DateTime LastPositionUpdate { get; set; }
- /// An representing the velocity of our agent
+ /// An representing the velocity of our agent
public Vector3 Velocity => velocity;
- /// An representing the acceleration of our agent
+ /// An representing the acceleration of our agent
public Vector3 Acceleration => acceleration;
- /// A which specifies the angular speed, and axis about which an Avatar is rotating.
+ /// A which specifies the angular speed, and axis about which an Avatar is rotating.
public Vector3 AngularVelocity => angularVelocity;
/// Region handle for 'home' region
@@ -1345,7 +1345,7 @@ namespace OpenMetaverse
/// zero if the avatar is not currently sitting
public uint SittingOn => sittingOn;
- /// Gets the of the agents active group.
+ /// Gets the of the agents active group.
public UUID ActiveGroup { get; private set; }
/// Gets the Agents powers in the currently active group
@@ -1429,7 +1429,7 @@ namespace OpenMetaverse
}
}
///
- /// A representing the agents current rotation
+ /// A representing the agents current rotation
///
public Quaternion SimRotation
{
@@ -1498,7 +1498,7 @@ namespace OpenMetaverse
///
/// Constructor, setup callbacks for packets related to our avatar
///
- /// A reference to the Class
+ /// A reference to the Class
public AgentManager(GridClient client)
{
Client = client;
@@ -1762,7 +1762,7 @@ namespace OpenMetaverse
///
/// Send an Instant Message to a group
///
- /// of the group to send message to
+ /// of the group to send message to
/// Text Message being sent.
public void InstantMessageGroup(UUID groupID, string message)
{
@@ -1773,7 +1773,7 @@ namespace OpenMetaverse
/// Send an Instant Message to a group the agent is a member of
///
/// The name this IM will show up as being from
- /// of the group to send message to
+ /// of the group to send message to
/// Text message being sent
public void InstantMessageGroup(string fromName, UUID groupID, string message)
{
@@ -1817,7 +1817,7 @@ namespace OpenMetaverse
///
/// Send a request to join a group chat session
///
- /// of Group to leave
+ /// of Group to leave
public void RequestJoinGroupChat(UUID groupID)
{
ImprovedInstantMessagePacket im = new ImprovedInstantMessagePacket
@@ -1851,7 +1851,7 @@ namespace OpenMetaverse
/// Exit a group chat session. This will stop further Group chat messages
/// from being sent until session is rejoined.
///
- /// of Group chat session to leave
+ /// of Group chat session to leave
public void RequestLeaveGroupChat(UUID groupID)
{
ImprovedInstantMessagePacket im = new ImprovedInstantMessagePacket
@@ -1892,7 +1892,7 @@ namespace OpenMetaverse
/// Channel initial request came on
/// Index of button you're "clicking"
/// Label of button you're "clicking"
- /// of Object that sent the dialog request
+ /// of Object that sent the dialog request
///
public void ReplyToScriptDialog(int channel, int buttonIndex, string buttonlabel, UUID objectID)
{
@@ -1920,7 +1920,7 @@ namespace OpenMetaverse
///
/// Accept invite for to a chatterbox session
///
- /// of session to accept invite to
+ /// of session to accept invite to
public async Task ChatterBoxAcceptInvite(UUID session_id)
{
if (Client.Network.CurrentSim == null || Client.Network.CurrentSim.Caps == null)
@@ -1949,7 +1949,7 @@ namespace OpenMetaverse
///
/// Start a friends conference
///
- /// List of UUIDs to start a conference with
+ /// List of UUIDs to start a conference with
/// the temporary session ID returned in the callback>
public void StartIMConference(List participants, UUID tmp_session_id)
{
@@ -1989,11 +1989,11 @@ namespace OpenMetaverse
///
/// Start a particle stream between an agent and an object
///
- /// Key of the source agent
- /// Key of the target object
+ /// Key of the source agent
+ /// Key of the target object
///
- /// The type from the enum
- /// A unique for this effect
+ /// The type from the enum
+ /// A unique for this effect
public void PointAtEffect(UUID sourceAvatar, UUID targetObject, Vector3d globalOffset, PointAtType type,
UUID effectID)
{
@@ -2033,11 +2033,11 @@ namespace OpenMetaverse
///
/// Start a particle stream between an agent and an object
///
- /// Key of the source agent
- /// Key of the target object
- /// A representing the beams offset from the source
- /// A which sets the avatars lookat animation
- /// of the Effect
+ /// Key of the source agent
+ /// Key of the target object
+ /// A representing the beams offset from the source
+ /// A which sets the avatars lookat animation
+ /// of the Effect
public void LookAtEffect(UUID sourceAvatar, UUID targetObject, Vector3d globalOffset, LookAtType type,
UUID effectID)
{
@@ -2148,7 +2148,7 @@ namespace OpenMetaverse
}
///
- /// Create a particle swirl around a target position using a packet
+ /// Create a particle swirl around a target position using a packet
///
/// global offset
/// A object containing the combined red, green, blue and alpha
@@ -2195,7 +2195,7 @@ namespace OpenMetaverse
///
/// Sends a request to sit on the specified object
///
- /// of the object to sit on
+ /// of the object to sit on
/// Sit at offset
public void RequestSit(UUID targetID, Vector3 offset)
{
@@ -2216,7 +2216,7 @@ namespace OpenMetaverse
}
///
- /// Follows a call to to actually sit on the object
+ /// Follows a call to to actually sit on the object
///
public void Sit()
{
@@ -2464,7 +2464,7 @@ namespace OpenMetaverse
///
/// Drag an object
///
- /// of the object to drag
+ /// of the object to drag
/// Drag target in region coordinates
public void GrabUpdate(UUID objectID, Vector3 grabPosition)
{
@@ -2475,7 +2475,7 @@ namespace OpenMetaverse
///
/// Overload: Drag an object
///
- /// of the object to drag
+ /// of the object to drag
/// Drag target in region coordinates
///
/// The texture coordinates to grab
@@ -2628,7 +2628,7 @@ namespace OpenMetaverse
///
/// Give L$ to an object
///
- /// object to give money to
+ /// object to give money to
/// amount of L$ to give
/// name of object
public void GiveObjectMoney(UUID target, int amount, string objectName)
@@ -2639,7 +2639,7 @@ namespace OpenMetaverse
///
/// Give L$ to a group
///
- /// group to give money to
+ /// group to give money to
/// amount of L$ to give
public void GiveGroupMoney(UUID target, int amount)
{
@@ -2649,7 +2649,7 @@ namespace OpenMetaverse
///
/// Give L$ to a group
///
- /// group to give money to
+ /// group to give money to
/// amount of L$ to give
/// description of transaction
public void GiveGroupMoney(UUID target, int amount, string description)
@@ -2718,7 +2718,7 @@ namespace OpenMetaverse
///
/// Plays a gesture
///
- /// Asset of the gesture
+ /// Asset of the gesture
public void PlayGesture(UUID gestureID)
{
ThreadPool.QueueUserWorkItem(_ =>
@@ -2826,8 +2826,8 @@ namespace OpenMetaverse
///
/// Mark gesture active
///
- /// Inventory of the gesture
- /// Asset of the gesture
+ /// Inventory of the gesture
+ /// Asset of the gesture
public void ActivateGesture(UUID invID, UUID assetID)
{
ActivateGesturesPacket packet = new ActivateGesturesPacket
@@ -2858,7 +2858,7 @@ namespace OpenMetaverse
///
/// Mark gesture inactive
///
- /// Inventory of the gesture
+ /// Inventory of the gesture
public void DeactivateGesture(UUID invID)
{
DeactivateGesturesPacket p = new DeactivateGesturesPacket
@@ -2891,7 +2891,7 @@ namespace OpenMetaverse
///
/// Send an AgentAnimation packet that toggles a single animation on
///
- /// The of the animation to start playing
+ /// The of the animation to start playing
/// Whether to ensure delivery of this packet or not
public void AnimationStart(UUID animation, bool reliable)
{
@@ -2903,7 +2903,7 @@ namespace OpenMetaverse
///
/// Send an AgentAnimation packet that toggles a single animation off
///
- /// The of a
+ /// The of a
/// currently playing animation to stop playing
/// Whether to ensure delivery of this packet or not
public void AnimationStop(UUID animation, bool reliable)
@@ -2916,7 +2916,7 @@ namespace OpenMetaverse
///
/// Send an AgentAnimation packet that will toggle animations on or off
///
- /// A list of animation s, and whether to
+ /// A list of animation s, and whether to
/// turn that animation on or off
/// Whether to ensure delivery of this packet or not
public void Animate(Dictionary animations, bool reliable)
@@ -2967,7 +2967,7 @@ namespace OpenMetaverse
///
/// Teleport agent to a landmark
///
- /// of the landmark to teleport agent to
+ /// of the landmark to teleport agent to
/// true on success, false on failure
public bool Teleport(UUID landmark)
{
@@ -3098,7 +3098,7 @@ namespace OpenMetaverse
/// Teleport agent to another region
///
/// handle of region to teleport agent to
- /// position in destination sim to teleport to
+ /// position in destination sim to teleport to
/// true on success, false on failure
/// This call is blocking
public bool Teleport(ulong regionHandle, Vector3 position)
@@ -3110,8 +3110,8 @@ namespace OpenMetaverse
/// Teleport agent to another region
///
/// handle of region to teleport agent to
- /// position in destination sim to teleport to
- /// direction in destination sim agent will look at
+ /// position in destination sim to teleport to
+ /// direction in destination sim agent will look at
/// true on success, false on failure
/// This call is blocking
public bool Teleport(ulong regionHandle, Vector3 position, Vector3 lookAt)
@@ -3166,7 +3166,7 @@ namespace OpenMetaverse
/// Request teleport to a another simulator
///
/// handle of region to teleport agent to
- /// position in destination sim to teleport to
+ /// position in destination sim to teleport to
public void RequestTeleport(ulong regionHandle, Vector3 position)
{
RequestTeleport(regionHandle, position, new Vector3(0.0f, 1.0f, 0.0f));
@@ -3176,9 +3176,9 @@ namespace OpenMetaverse
/// Request teleport to another region
///
/// handle of region to teleport agent to
- /// position in destination sim to teleport to
- /// direction in destination sim agent will look at
- /// Ignores the connection state of
+ /// position in destination sim to teleport to
+ /// direction in destination sim agent will look at
+ /// Ignores the connection state of
public void RequestTeleport(ulong regionHandle, Vector3 position, Vector3 lookAt, bool ignoreCapsStatus = false)
{
if (ignoreCapsStatus || (Client.Network?.CurrentSim?.Caps != null &&
@@ -3215,7 +3215,7 @@ namespace OpenMetaverse
///
/// Teleport agent to a landmark
///
- /// of the landmark to teleport agent to
+ /// of the landmark to teleport agent to
public void RequestTeleport(UUID landmark)
{
TeleportLandmarkRequestPacket p = new TeleportLandmarkRequestPacket
@@ -3233,7 +3233,7 @@ namespace OpenMetaverse
///
/// Send a teleport lure to another avatar with default "Join me in ..." invitation message
///
- /// target avatars to lure
+ /// target avatars to lure
public void SendTeleportLure(UUID targetID)
{
SendTeleportLure(targetID, $"Join me in {Client.Network.CurrentSim.Name}!");
@@ -3242,7 +3242,7 @@ namespace OpenMetaverse
///
/// Send a teleport lure to another avatar with custom invitation message
///
- /// target avatars to lure
+ /// target avatars to lure
/// custom message to send with invitation
public void SendTeleportLure(UUID targetID, string message)
{
@@ -3268,8 +3268,8 @@ namespace OpenMetaverse
/// Respond to a teleport lure by either accepting it and initiating
/// the teleport, or denying it
///
- /// of the avatar sending the lure
- /// IM session of the incoming lure request
+ /// of the avatar sending the lure
+ /// IM session of the incoming lure request
/// true to accept the lure, false to decline it
public void TeleportLureRespond(UUID requesterID, UUID sessionID, bool accept)
{
@@ -3298,8 +3298,8 @@ namespace OpenMetaverse
///
/// Request a teleport lure from another agent
///
- /// of the avatar lure is being requested from
- /// IM session
+ /// of the avatar lure is being requested from
+ /// IM session
/// message to send with request
public void SendTeleportLureRequest(UUID targetID, UUID sessionID, string message)
{
@@ -3325,7 +3325,7 @@ namespace OpenMetaverse
///
/// Update agent profile
///
- /// struct containing updated
+ /// struct containing updated
/// profile information
public void UpdateProfile(Avatar.AvatarProperties profile)
{
@@ -3354,7 +3354,7 @@ namespace OpenMetaverse
///
/// Update agent's profile interests
///
- /// selection of interests from struct
+ /// selection of interests from struct
public void UpdateInterests(Avatar.Interests interests)
{
AvatarInterestsUpdatePacket aiup = new AvatarInterestsUpdatePacket
@@ -3537,7 +3537,7 @@ namespace OpenMetaverse
///
/// Sets home location to agents current position
///
- /// will fire an AlertMessage () with
+ /// will fire an AlertMessage () with
/// success or failure message
public void SetHome()
{
@@ -3563,7 +3563,7 @@ namespace OpenMetaverse
/// Move an agent in to a simulator. This packet is the last packet
/// needed to complete the transition in to a new simulator
///
- /// Object
+ /// Object
public void CompleteAgentMovement(Simulator simulator)
{
CompleteAgentMovementPacket move = new CompleteAgentMovementPacket
@@ -3583,10 +3583,10 @@ namespace OpenMetaverse
///
/// Reply to script permissions request
///
- /// Object
- /// of the itemID requesting permissions
- /// of the taskID requesting permissions
- /// list of permissions to allow
+ /// Object
+ /// of the itemID requesting permissions
+ /// of the taskID requesting permissions
+ /// list of permissions to allow
public void ScriptQuestionReply(Simulator simulator, UUID itemID, UUID taskID, ScriptPermission permissions)
{
ScriptAnswerYesPacket yes = new ScriptAnswerYesPacket
diff --git a/LibreMetaverse/AgentManagerMovement.cs b/LibreMetaverse/AgentManagerMovement.cs
index 7da350ca..afcb19fa 100644
--- a/LibreMetaverse/AgentManagerMovement.cs
+++ b/LibreMetaverse/AgentManagerMovement.cs
@@ -152,7 +152,7 @@ namespace OpenMetaverse
///
/// Agent movement and camera control
///
- /// Agent movement is controlled by setting specific
+ /// Agent movement is controlled by setting specific
/// After the control flags are set, An AgentUpdate is required to update the simulator of the specified flags
/// This is most easily accomplished by setting one or more of the AgentMovement properties
///
diff --git a/LibreMetaverse/AppearanceManager.cs b/LibreMetaverse/AppearanceManager.cs
index cfc92c38..25e0e1f9 100644
--- a/LibreMetaverse/AppearanceManager.cs
+++ b/LibreMetaverse/AppearanceManager.cs
@@ -960,8 +960,8 @@ namespace OpenMetaverse
}
///
- /// Calls either or
- /// depending on the value of
+ /// Calls either or
+ /// depending on the value of
/// replaceItems
///
/// List of wearable inventory items to add
@@ -1070,8 +1070,8 @@ namespace OpenMetaverse
///
/// Attach an item to our agent at a specific attach point
///
- /// A to attach
- /// the on the avatar
+ /// A to attach
+ /// the on the avatar
/// If true replace existing attachment on this attachment point, otherwise add to it (multi-attachments)
/// to attach the item to
public void Attach(InventoryItem item, AttachmentPoint attachPoint, bool replace = true)
@@ -1083,13 +1083,13 @@ namespace OpenMetaverse
///
/// Attach an item to our agent specifying attachment details
///
- /// The of the item to attach
- /// The attachments owner
+ /// The of the item to attach
+ /// The attachments owner
/// The name of the attachment
/// The description of the attachment
- /// The to apply when attached
- /// The of the attachment
- /// The on the agent
+ /// The to apply when attached
+ /// The of the attachment
+ /// The on the agent
/// If true replace existing attachment on this attachment point, otherwise add to it (multi-attachments)
/// to attach the item to
public void Attach(UUID itemID, UUID ownerID, string name, string description,
@@ -1122,9 +1122,9 @@ namespace OpenMetaverse
}
///
- /// Detach an item from our agent using an object
+ /// Detach an item from our agent using an object
///
- /// An object
+ /// An object
public void Detach(InventoryItem item)
{
Detach(item.UUID);
diff --git a/LibreMetaverse/AssetManager.cs b/LibreMetaverse/AssetManager.cs
index 3aa32b13..5ad01dae 100644
--- a/LibreMetaverse/AssetManager.cs
+++ b/LibreMetaverse/AssetManager.cs
@@ -746,7 +746,7 @@ namespace OpenMetaverse
/// UUID of the file to request, if filename is
/// left empty
/// Asset type of , or
- /// if filename is not empty
+ /// if filename is not empty
/// Sets the FilePath in the request to Cache
/// (4) if true, otherwise Unknown (0) is used
///
@@ -946,10 +946,10 @@ namespace OpenMetaverse
///
/// Request an asset be uploaded to the simulator
///
- /// The Object containing the asset data
+ /// The Object containing the asset data
/// If True, the asset once uploaded will be stored on the simulator
/// in which the client was connected in addition to being stored on the asset server
- /// The of the transfer, can be used to correlate the upload with
+ /// The of the transfer, can be used to correlate the upload with
/// events being fired
public UUID RequestUpload(Asset asset, bool storeLocal)
{
@@ -965,11 +965,11 @@ namespace OpenMetaverse
///
/// Request an asset be uploaded to the simulator
///
- /// The of the asset being uploaded
+ /// The of the asset being uploaded
/// A byte array containing the encoded asset data
/// If True, the asset once uploaded will be stored on the simulator
/// in which the client was connected in addition to being stored on the asset server
- /// The of the transfer, can be used to correlate the upload with
+ /// The of the transfer, can be used to correlate the upload with
/// events being fired
public UUID RequestUpload(AssetType type, byte[] data, bool storeLocal)
{
@@ -985,7 +985,7 @@ namespace OpenMetaverse
/// A byte array containing the encoded asset data
/// If True, the asset once uploaded will be stored on the simulator
/// in which the client was connected in addition to being stored on the asset server
- /// The of the transfer, can be used to correlate the upload with
+ /// The of the transfer, can be used to correlate the upload with
/// events being fired
public UUID RequestUpload(out UUID assetID, AssetType type, byte[] data, bool storeLocal)
{
diff --git a/LibreMetaverse/Assets/AssetTypes/AssetBodypart.cs b/LibreMetaverse/Assets/AssetTypes/AssetBodypart.cs
index 3686b8bd..76d632a5 100644
--- a/LibreMetaverse/Assets/AssetTypes/AssetBodypart.cs
+++ b/LibreMetaverse/Assets/AssetTypes/AssetBodypart.cs
@@ -27,7 +27,7 @@
namespace OpenMetaverse.Assets
{
///
- /// Represents an that represents an avatars body ie: Hair, Etc.
+ /// Represents an that represents an avatars body ie: Hair, Etc.
///
public class AssetBodypart : AssetWearable
{
diff --git a/LibreMetaverse/Assets/AssetTypes/AssetClothing.cs b/LibreMetaverse/Assets/AssetTypes/AssetClothing.cs
index c096475e..9aa6c509 100644
--- a/LibreMetaverse/Assets/AssetTypes/AssetClothing.cs
+++ b/LibreMetaverse/Assets/AssetTypes/AssetClothing.cs
@@ -27,7 +27,7 @@
namespace OpenMetaverse.Assets
{
///
- /// Represents an that can be worn on an avatar
+ /// Represents an that can be worn on an avatar
/// such as a Shirt, Pants, etc.
///
public class AssetClothing : AssetWearable
diff --git a/LibreMetaverse/Assets/AssetTypes/AssetTexture.cs b/LibreMetaverse/Assets/AssetTypes/AssetTexture.cs
index 6c7e03dd..23fd8e6d 100644
--- a/LibreMetaverse/Assets/AssetTypes/AssetTexture.cs
+++ b/LibreMetaverse/Assets/AssetTypes/AssetTexture.cs
@@ -38,7 +38,7 @@ namespace OpenMetaverse.Assets
/// Override the base classes AssetType
public override AssetType AssetType => AssetType.Texture;
- /// A object containing image data
+ /// A object containing image data
public ManagedImage Image;
///
@@ -57,7 +57,7 @@ namespace OpenMetaverse.Assets
///
/// Initializes a new instance of an AssetTexture object
///
- /// A object containing texture data
+ /// A object containing texture data
public AssetTexture(ManagedImage image)
{
Image = image;
@@ -73,8 +73,8 @@ namespace OpenMetaverse.Assets
}
///
- /// Populates the byte array with a JPEG2000
- /// encoded image created from the data in
+ /// Populates the byte array with a JPEG2000
+ /// encoded image created from the data in
///
public sealed override void Encode()
{
@@ -83,7 +83,7 @@ namespace OpenMetaverse.Assets
///
/// Decodes the JPEG2000 data in > to the
- /// object
+ /// object
///
/// True if the decoding was successful, otherwise false
public sealed override bool Decode()
diff --git a/LibreMetaverse/Assets/AssetTypes/AssetWearable.cs b/LibreMetaverse/Assets/AssetTypes/AssetWearable.cs
index ca422817..539c40b8 100644
--- a/LibreMetaverse/Assets/AssetTypes/AssetWearable.cs
+++ b/LibreMetaverse/Assets/AssetTypes/AssetWearable.cs
@@ -45,21 +45,21 @@ namespace OpenMetaverse.Assets
public SaleType ForSale;
/// An Integer representing the purchase price of the asset
public int SalePrice;
- /// The of the assets creator
+ /// The of the assets creator
public UUID Creator;
- /// The of the assets current owner
+ /// The of the assets current owner
public UUID Owner;
- /// The of the assets prior owner
+ /// The of the assets prior owner
public UUID LastOwner;
- /// The of the Group this asset is set to
+ /// The of the Group this asset is set to
public UUID Group;
- /// True if the asset is owned by a
+ /// True if the asset is owned by a
public bool GroupOwned;
/// The Permissions mask of the asset
public Permissions Permissions;
/// A Dictionary containing Key/Value pairs of the objects parameters
public Dictionary Params = new Dictionary();
- /// A Dictionary containing Key/Value pairs where the Key is the textures Index and the Value is the Textures
+ /// A Dictionary containing Key/Value pairs where the Key is the textures Index and the Value is the Textures
public Dictionary Textures = new Dictionary();
/// Initializes a new instance of an AssetWearable object
diff --git a/LibreMetaverse/Capabilities/CapsClient.cs b/LibreMetaverse/Capabilities/CapsClient.cs
index 5b2c1a6a..df42450c 100644
--- a/LibreMetaverse/Capabilities/CapsClient.cs
+++ b/LibreMetaverse/Capabilities/CapsClient.cs
@@ -58,7 +58,7 @@ namespace OpenMetaverse.Http
///
/// CapsClient Ctor
///
- /// for simulator capability
+ /// for simulator capability
public CapsClient(Uri capability)
: this(capability, null, null)
{
@@ -67,7 +67,7 @@ namespace OpenMetaverse.Http
///
/// CapsClient Ctor with name
///
- /// for simulator capability
+ /// for simulator capability
/// Simulator capability name
public CapsClient(Uri capability, string cap_name)
: this(capability, cap_name, null)
@@ -77,9 +77,9 @@ namespace OpenMetaverse.Http
///
/// CapsClient Ctor with name and certificate
///
- /// for simulator capability
+ /// for simulator capability
/// Simulator capability name
- /// client certificate
+ /// client certificate
public CapsClient(Uri capability, string cap_name, X509Certificate2 clientCert)
{
_Address = capability;
@@ -302,7 +302,7 @@ namespace OpenMetaverse.Http
///
/// Serializes OSD data for http request
///
- /// formatted data for input
+ /// formatted data for input
/// Format to serialize data to
/// Output serialized data as byte array
/// content-type string of serialized data
diff --git a/LibreMetaverse/DirectoryManager.cs b/LibreMetaverse/DirectoryManager.cs
index c83881fb..e71b4a5b 100644
--- a/LibreMetaverse/DirectoryManager.cs
+++ b/LibreMetaverse/DirectoryManager.cs
@@ -857,7 +857,7 @@ namespace OpenMetaverse
///
/// Starts a search for land sales using the directory
///
- /// The event is raised when a response is received from the simulator
+ /// The event is raised when a response is received from the simulator
///
/// What type of land to search for. Auction,
/// estate, mainland, "first land", etc
@@ -909,7 +909,7 @@ namespace OpenMetaverse
/// Each request is limited to 100 parcels
/// being returned. To get the first 100 parcels of a request use 0,
/// from 100-199 use 100, 200-299 use 200, etc.
- /// The event will be raised with the response from the simulator
+ /// The event will be raised with the response from the simulator
///
/// There is no way to determine how many results will be returned, or how many times the callback will be
/// fired other than you won't get more than 100 total parcels from
diff --git a/LibreMetaverse/FriendsManager.cs b/LibreMetaverse/FriendsManager.cs
index 58e2fd92..3044e451 100644
--- a/LibreMetaverse/FriendsManager.cs
+++ b/LibreMetaverse/FriendsManager.cs
@@ -418,7 +418,7 @@ namespace OpenMetaverse
///
/// A dictionary of key/value pairs containing known friends of this avatar.
///
- /// The Key is the of the friend, the value is a
+ /// The Key is the of the friend, the value is a
/// object that contains detailed information including permissions you have and have given to the friend
///
public LockingDictionary FriendList = new LockingDictionary();
@@ -426,8 +426,8 @@ namespace OpenMetaverse
///
/// A Dictionary of key/value pairs containing current pending frienship offers.
///
- /// The key is the of the avatar making the request,
- /// the value is the of the request which is used to accept
+ /// The key is the of the avatar making the request,
+ /// the value is the of the request which is used to accept
/// or decline the friendship offer
///
public LockingDictionary FriendRequests = new LockingDictionary();
@@ -499,8 +499,8 @@ namespace OpenMetaverse
///
/// Accept friendship request. Only to be used if request was sent via Offline Msg cap
- /// This can be determined by the presence of a
- /// value in
+ /// This can be determined by the presence of a
+ /// value in
///
/// agentID of avatar to form friendship with
public void AcceptFriendshipCapability(UUID fromAgentID)
@@ -550,7 +550,7 @@ namespace OpenMetaverse
///
/// Decline a friendship request
///
- /// of friend
+ /// of friend
/// imSessionID of the friendship request message
public void DeclineFriendship(UUID fromAgentID, UUID imSessionID)
{
@@ -576,10 +576,10 @@ namespace OpenMetaverse
///
/// Decline friendship request. Only to be used if request was sent via Offline Msg cap
- /// This can be determined by the presence of a
- /// value in
+ /// This can be determined by the presence of a
+ /// value in
///
- /// of friend
+ /// of friend
public void DeclineFriendshipCap(UUID fromAgentID)
{
Uri declineFriendshipCap = Client.Network.CurrentSim.Caps.CapabilityURI("DeclineFriendship");
@@ -696,7 +696,7 @@ namespace OpenMetaverse
///
/// Change the rights of a friend avatar.
///
- /// the of the friend
+ /// the of the friend
/// the new rights to give the friend
/// This method will implicitly set the rights to those passed in the rights parameter.
public void GrantRights(UUID friendID, FriendRights rights)
@@ -723,7 +723,7 @@ namespace OpenMetaverse
/// Use to map a friends location on the grid.
///
/// Friends UUID to find
- ///
+ ///
public void MapFriend(UUID friendID)
{
FindAgentPacket stalk = new FindAgentPacket
@@ -1028,13 +1028,13 @@ namespace OpenMetaverse
}
///
- /// Populate FriendList with data from the login reply
+ /// Populate FriendList with data from the login reply
///
/// true if login was successful
/// true if login request is requiring a redirect
/// A string containing the response to the login request
/// A string containing the reason for the request
- /// A object containing the decoded
+ /// A object containing the decoded
/// reply from the login server
private void Network_OnLoginResponse(bool loginSuccess, bool redirect, string message, string reason,
LoginResponseData replyData)
diff --git a/LibreMetaverse/GridManager.cs b/LibreMetaverse/GridManager.cs
index 8600a8eb..c91197cf 100644
--- a/LibreMetaverse/GridManager.cs
+++ b/LibreMetaverse/GridManager.cs
@@ -402,7 +402,7 @@ namespace OpenMetaverse
///
/// Request a map layer from simulator capability
///
- /// Requested
+ /// Requested
public void RequestMapLayer(GridLayerType layer)
{
Uri cap = Client.Network.CurrentSim.Caps.CapabilityURI("MapLayer");
@@ -418,7 +418,7 @@ namespace OpenMetaverse
/// Request a map layer through the simulator
///
/// The name of the region
- /// Requested
+ /// Requested
public void RequestMapRegion(string regionName, GridLayerType layer)
{
MapNameRequestPacket request = new MapNameRequestPacket
@@ -507,11 +507,11 @@ namespace OpenMetaverse
}
///
- /// Request for a given region
+ /// Request for a given region
///
/// Requested region handle
- /// being requested
- /// being requested
+ /// being requested
+ /// being requested
public void RequestMapItems(ulong regionHandle, GridItemType item, GridLayerType layer)
{
MapItemRequestPacket request = new MapItemRequestPacket
@@ -576,15 +576,15 @@ namespace OpenMetaverse
}
///
- /// Retrieves information using the region name
+ /// Retrieves information using the region name
///
/// This function will block until it can find the region or gives up
- /// Region Handle of requested
- /// for the
- /// being requested
- /// Output for the fetched ,
+ /// Region Handle of requested
+ /// for the
+ /// being requested
+ /// Output for the fetched ,
/// or empty struct if failure
- /// True if the was fetched, otherwise false
+ /// True if the was fetched, otherwise false
public bool GetGridRegion(ulong handle, GridLayerType layer, out GridRegion region)
{
// Check if cached
@@ -632,15 +632,15 @@ namespace OpenMetaverse
}
///
- /// Retrieves information using the region name
+ /// Retrieves information using the region name
///
/// This function will block until it can find the region or gives up
- /// Name of requested
- /// for the
- /// being requested
- /// Output for the fetched ,
+ /// Name of requested
+ /// for the
+ /// being requested
+ /// Output for the fetched ,
/// or empty struct if failure
- /// True if the was fetched, otherwise false
+ /// True if the was fetched, otherwise false
public bool GetGridRegion(string name, GridLayerType layer, out GridRegion region)
{
if (string.IsNullOrEmpty(name))
diff --git a/LibreMetaverse/GroupManager.cs b/LibreMetaverse/GroupManager.cs
index c10cbf40..74649d1e 100644
--- a/LibreMetaverse/GroupManager.cs
+++ b/LibreMetaverse/GroupManager.cs
@@ -796,7 +796,7 @@ namespace OpenMetaverse
private readonly object m_GroupNoticesListReplyLock = new object();
/// Raised when the simulator sends us group notices
- ///
+ ///
public event EventHandler GroupNoticesListReply
{
add { lock (m_GroupNoticesListReplyLock) { m_GroupNoticesListReply += value; } }
@@ -855,7 +855,7 @@ namespace OpenMetaverse
#endregion Delegates
- /// A reference to the current instance
+ /// A reference to the current instance
private GridClient Client;
/// Currently-active group members requests
private List GroupMembersRequests;
@@ -875,7 +875,7 @@ namespace OpenMetaverse
///
/// Construct a new instance of the GroupManager class
///
- /// A reference to the current instance
+ /// A reference to the current instance
public GroupManager(GridClient client)
{
Client = client;
diff --git a/LibreMetaverse/Imaging/Targa.cs b/LibreMetaverse/Imaging/Targa.cs
index f91dbc95..6921467b 100644
--- a/LibreMetaverse/Imaging/Targa.cs
+++ b/LibreMetaverse/Imaging/Targa.cs
@@ -34,7 +34,7 @@ namespace OpenMetaverse.Imaging
{
public static class Targa
{
- /// Decode Truvision TGA file to
+ /// Decode Truvision TGA file to
public static SKBitmap Decode(string fileName)
{
using (var image = Pfimage.FromFile(fileName))
@@ -43,7 +43,7 @@ namespace OpenMetaverse.Imaging
}
}
- /// Decode Truvision TGA stream to
+ /// Decode Truvision TGA stream to
public static SKBitmap Decode(Stream stream)
{
using (var image = Pfimage.FromStream(stream))
diff --git a/LibreMetaverse/Interfaces/IRendering.cs b/LibreMetaverse/Interfaces/IRendering.cs
index 073f01a8..279558c2 100644
--- a/LibreMetaverse/Interfaces/IRendering.cs
+++ b/LibreMetaverse/Interfaces/IRendering.cs
@@ -90,7 +90,7 @@ namespace OpenMetaverse.Rendering
///
/// Apply texture coordinate modifications from a
- /// to a list of vertices
+ /// to a list of vertices
///
/// Vertex list to modify texture coordinates for
/// Center-point of the face
diff --git a/LibreMetaverse/InventoryManager.cs b/LibreMetaverse/InventoryManager.cs
index 551b0724..f58f95fb 100644
--- a/LibreMetaverse/InventoryManager.cs
+++ b/LibreMetaverse/InventoryManager.cs
@@ -494,11 +494,11 @@ namespace OpenMetaverse
///
/// Fetch an inventory item from the dataserver
///
- /// The items
- /// The item Owners
- /// time to wait for results represented by
- /// An object on success, or null if no item was found
- /// Items will also be sent to the event
+ /// The items
+ /// The item Owners
+ /// time to wait for results represented by
+ /// An object on success, or null if no item was found
+ /// Items will also be sent to the event
public InventoryItem FetchItem(UUID itemID, UUID ownerID, TimeSpan timeout)
{
var fetchEvent = new AutoResetEvent(false);
@@ -525,9 +525,9 @@ namespace OpenMetaverse
///
/// Request A single inventory item
///
- /// The items
- /// The item Owners
- ///
+ /// The items
+ /// The item Owners
+ ///
public void RequestFetchInventory(UUID itemID, UUID ownerID)
{
RequestFetchInventory(new Dictionary(1) { { itemID, ownerID } });
@@ -537,7 +537,7 @@ namespace OpenMetaverse
/// Request inventory items
///
/// Inventory items to request with owner
- ///
+ ///
public void RequestFetchInventory(Dictionary items)
{
if (Client.Network.CurrentSim.Caps?.CapabilityURI("FetchInventory2") != null)
@@ -572,7 +572,7 @@ namespace OpenMetaverse
/// Request inventory items via Capabilities
///
/// Inventory items to request with owners
- ///
+ ///
private void RequestFetchInventoryHttp(Dictionary items)
{
_ = RequestFetchInventoryHttpAsync(items, CancellationToken.None);
@@ -581,8 +581,8 @@ namespace OpenMetaverse
///
/// Request inventory items via HTTP capability
///
- /// The items
- /// The item Owners
+ /// The items
+ /// The item Owners
/// Cancellation token for operation
/// Action
private async Task RequestFetchInventoryHttpAsync(UUID itemID, UUID ownerID,
@@ -657,15 +657,15 @@ namespace OpenMetaverse
///
/// Retrieve contents of a folder
///
- /// The of the folder to search
- /// The of the folders owner
+ /// The of the folder to search
+ /// The of the folders owner
/// retrieve folders
/// retrieve items
/// sort order to return results in
/// time given to wait for results
/// Resolve link items to the actual item
/// A list of inventory items matching search criteria within folder
- ///
+ ///
/// InventoryFolder.DescendentCount will only be accurate if both folders and items are
/// requested
public List FolderContents(UUID folder, UUID owner, bool fetchFolders, bool fetchItems,
@@ -721,12 +721,12 @@ namespace OpenMetaverse
/// Request the contents of an inventory folder using HTTP capabilities
///
/// The folder to search
- /// The folder owners
- /// true to return s contained in folder
- /// true to return s contained in folder
+ /// The folder owners
+ /// true to return s contained in folder
+ /// true to return s contained in folder
/// the sort order to return items in
/// CancellationToken for operation
- ///
+ ///
public async Task RequestFolderContents(UUID folderID, UUID ownerID,
bool fetchFolders, bool fetchItems, InventorySortOrder order, CancellationToken cancellationToken)
{
@@ -758,11 +758,11 @@ namespace OpenMetaverse
///
/// of folders to search
/// HTTP capability to POST
- /// true to return s contained in folder
- /// true to return s contained in folder
+ /// true to return s contained in folder
+ /// true to return s contained in folder
/// the sort order to return items in
/// CancellationToken for operation
- ///
+ ///
public async Task RequestFolderContents(List batch, Uri capabilityUri,
bool fetchFolders, bool fetchItems, InventorySortOrder order, CancellationToken cancellationToken)
{
@@ -959,10 +959,10 @@ namespace OpenMetaverse
/// Find an object in inventory using a specific path to search
///
/// The folder to begin the search in
- /// The object owners
+ /// The object owners
/// A string path to search
/// time to wait for reply
- /// Found items or if
+ /// Found items or if
/// timeout occurs or item is not found
public UUID FindObjectByPath(UUID baseFolder, UUID inventoryOwner, string path, TimeSpan timeout)
{
@@ -992,9 +992,9 @@ namespace OpenMetaverse
/// Find inventory items by path
///
/// The folder to begin the search in
- /// The object owners
+ /// The object owners
/// A string path to search, folders/objects separated by a '/'
- /// Results are sent to the event
+ /// Results are sent to the event
public async Task RequestFindObjectByPath(UUID baseFolder, UUID inventoryOwner, string path)
{
if (string.IsNullOrEmpty(path))
@@ -1049,8 +1049,8 @@ namespace OpenMetaverse
///
/// Move an inventory item or folder to a new location
///
- /// The item or folder to move
- /// The to move item or folder to
+ /// The item or folder to move
+ /// The to move item or folder to
public void Move(InventoryBase item, InventoryFolder newParent)
{
if (item is InventoryFolder)
@@ -1062,8 +1062,8 @@ namespace OpenMetaverse
///
/// Move an inventory item or folder to a new location and change its name
///
- /// The item or folder to move
- /// The to move item or folder to
+ /// The item or folder to move
+ /// The to move item or folder to
/// The name to change the item or folder to
[Obsolete("Method broken with AIS3. Use Move(item, parent) instead.")]
public void Move(InventoryBase item, InventoryFolder newParent, string newName)
@@ -1077,8 +1077,8 @@ namespace OpenMetaverse
///
/// Move and rename a folder
///
- /// The source folders
- /// The destination folders
+ /// The source folders
+ /// The destination folders
/// The name to change the folder to
[Obsolete("Method broken with AIS3. Use MoveFolder(folder, parent) and UpdateFolderProperties(folder, parent, name, type) instead")]
public void MoveFolder(UUID folderID, UUID newparentID, string newName)
@@ -1089,8 +1089,8 @@ namespace OpenMetaverse
///
/// Update folder properties
///
- /// of the folder to update
- /// Sets folder's parent to
+ /// of the folder to update
+ /// Sets folder's parent to
/// Folder name
/// Folder type
public void UpdateFolderProperties(UUID folderID, UUID parentID, string name, FolderType type)
@@ -1155,8 +1155,8 @@ namespace OpenMetaverse
///
/// Move a folder
///
- /// The source folders
- /// The destination folders
+ /// The source folders
+ /// The destination folders
public void MoveFolder(UUID folderID, UUID newParentID)
{
lock (Store)
@@ -1193,8 +1193,8 @@ namespace OpenMetaverse
/// to a new parents, the value of that folder's key.
///
/// A Dictionary containing the
- /// of the source as the key, and the
- /// of the destination as the value
+ /// of the source as the key, and the
+ /// of the destination as the value
public void MoveFolders(Dictionary foldersNewParents)
{
// FIXME: Use two List to stay consistent
@@ -1241,8 +1241,8 @@ namespace OpenMetaverse
///
/// Move an inventory item to a new folder
///
- /// The of the source item to move
- /// The of the destination folder
+ /// The of the source item to move
+ /// The of the destination folder
public void MoveItem(UUID itemID, UUID folderID)
{
MoveItem(itemID, folderID, string.Empty);
@@ -1251,8 +1251,8 @@ namespace OpenMetaverse
///
/// Move and rename an inventory item
///
- /// The of the source item to move
- /// The of the destination folder
+ /// The of the source item to move
+ /// The of the destination folder
/// The name to change the folder to
public void MoveItem(UUID itemID, UUID folderID, string newName)
{
@@ -1294,8 +1294,8 @@ namespace OpenMetaverse
/// Move multiple inventory items to new locations
///
/// A Dictionary containing the
- /// of the source item as the key, and the
- /// of the destination folder as the value
+ /// of the source item as the key, and the
+ /// of the destination folder as the value
public void MoveItems(Dictionary itemsNewParents)
{
lock (_Store)
@@ -1359,7 +1359,7 @@ namespace OpenMetaverse
///
/// Remove descendants of a folder
///
- /// The of the folder
+ /// The of the folder
public void RemoveDescendants(UUID folder)
{
if (Client.AisClient.IsAvailable)
@@ -1385,7 +1385,7 @@ namespace OpenMetaverse
///
/// Remove a single item from inventory
///
- /// The of the inventory item to remove
+ /// The of the inventory item to remove
public void RemoveItem(UUID item)
{
if (Client.AisClient.IsAvailable)
@@ -1404,7 +1404,7 @@ namespace OpenMetaverse
///
/// Remove a folder from inventory
///
- /// The of the folder to remove
+ /// The of the folder to remove
public void RemoveFolder(UUID folder)
{
if (Client.AisClient.IsAvailable)
@@ -1424,8 +1424,8 @@ namespace OpenMetaverse
/// Remove multiple items or folders from inventory. Note that this uses the LLUDP method
/// which Second Life has deprecated and removed.
///
- /// A List containing the s of items to remove
- /// A List containing the s of the folders to remove
+ /// A List containing the s of items to remove
+ /// A List containing the s of the folders to remove
[Obsolete]
public void Remove(List items, List folders)
{
@@ -2422,9 +2422,9 @@ namespace OpenMetaverse
/// DeRez an object from the simulator and return to inventory
///
/// The simulator Local ID of the object
- /// The type of destination from the enum
- /// The destination inventory folders -or-
- /// if DeRezzing object to a tasks Inventory, the Tasks
+ /// The type of destination from the enum
+ /// The destination inventory folders -or-
+ /// if DeRezzing object to a tasks Inventory, the Tasks
/// The transaction ID for this request which
/// can be used to correlate this request with other packets
/// If objectLocalID is a child primitive in a linkset, the entire linkset will be derezzed
@@ -2506,10 +2506,10 @@ namespace OpenMetaverse
///
/// Give an inventory item to another avatar
///
- /// The of the item to give
+ /// The of the item to give
/// The name of the item
- /// The type of the item from the enum
- /// The of the recipient
+ /// The type of the item from the enum
+ /// The of the recipient
/// true to generate a beameffect during transfer
public void GiveItem(UUID itemID, string itemName, AssetType assetType, UUID recipient,
bool doEffect)
@@ -2580,9 +2580,9 @@ namespace OpenMetaverse
///
/// Give an inventory Folder with contents to another avatar
///
- /// The of the Folder to give
+ /// The of the Folder to give
/// The name of the folder
- /// The of the recipient
+ /// The of the recipient
/// true to generate a beameffect during transfer
public void GiveFolder(UUID folderID, string folderName, UUID recipient, bool doEffect)
{
@@ -2718,7 +2718,7 @@ namespace OpenMetaverse
///
/// Retrieve a listing of the items contained in a task (Primitive)
///
- /// The tasks
+ /// The tasks
/// The tasks simulator local ID
/// time to wait for reply from simulator
/// A list containing the inventory items inside the task or null
@@ -2800,7 +2800,7 @@ namespace OpenMetaverse
/// current simulator
///
/// The LocalID of the object
- ///
+ ///
public void RequestTaskInventory(uint objectLocalID)
{
RequestTaskInventory(objectLocalID, Client.Network.CurrentSim);
@@ -2811,7 +2811,7 @@ namespace OpenMetaverse
///
/// The simulator Local ID of the object
/// A reference to the simulator object that contains the object
- ///
+ ///
public void RequestTaskInventory(uint objectLocalID, Simulator simulator)
{
var request = new RequestTaskInventoryPacket
@@ -2863,7 +2863,7 @@ namespace OpenMetaverse
/// Simulator Object
/// You can confirm the removal by comparing the tasks inventory serial before and after the
/// request with the request combined with
- /// the event
+ /// the event
public void RemoveTaskInventory(uint objectLocalID, UUID taskItemID, Simulator simulator)
{
var remove = new RemoveTaskInventoryPacket
@@ -2887,7 +2887,7 @@ namespace OpenMetaverse
/// Copy an InventoryScript item from the Agents Inventory into a primitives task inventory
///
/// An unsigned integer representing a primitive being simulated
- /// An which represents a script object from the agents inventory
+ /// An which represents a script object from the agents inventory
/// true to set the scripts running state to enabled
/// A Unique Transaction ID
///
@@ -2959,7 +2959,7 @@ namespace OpenMetaverse
/// The ID of the script
/// The event can be used to obtain the results of the
/// request
- ///
+ ///
public void RequestGetScriptRunning(UUID objectID, UUID scriptID)
{
var request = new GetScriptRunningPacket
@@ -3099,11 +3099,11 @@ namespace OpenMetaverse
}
///
- /// Wrapper for creating a new object
+ /// Wrapper for creating a new object
///
- /// The type of item from the enum
- /// The of the newly created object
- /// An object with the type and id passed
+ /// The type of item from the enum
+ /// The of the newly created object
+ /// An object with the type and id passed
public static InventoryItem CreateInventoryItem(InventoryType type, UUID id)
{
switch (type)
diff --git a/LibreMetaverse/LockingDictionary.cs b/LibreMetaverse/LockingDictionary.cs
index 722d5bc7..af3a7022 100644
--- a/LibreMetaverse/LockingDictionary.cs
+++ b/LibreMetaverse/LockingDictionary.cs
@@ -128,9 +128,9 @@ namespace OpenMetaverse
///
/// Initializes a new instance of the Class
/// with the specified key/value, has its initial values copied from the specified
- ///
+ ///
///
- ///
+ ///
/// to copy initial values from
///
///
@@ -152,7 +152,7 @@ namespace OpenMetaverse
}
///
- /// Initializes a new instance of
+ /// Initializes a new instance of
/// with the specified key/value, With its initial capacity specified.
///
/// Initial size of dictionary
@@ -186,7 +186,7 @@ namespace OpenMetaverse
/// if (Client.Network.CurrentSim.ObjectsAvatars.TryGetValue(Client.Self.AgentID, out av))
/// Console.WriteLine("Found Avatar {0}", av.Name);
///
- ///
+ ///
///
public bool TryGetValue(TKey key, out TValue value)
{
@@ -270,8 +270,8 @@ namespace OpenMetaverse
return found;
}
- /// Perform an on each entry in
- /// to perform
+ /// Perform an on each entry in
+ /// to perform
///
///
/// // Iterates over the ObjectsPrimitives LockingDictionary and prints out some information.
@@ -297,8 +297,8 @@ namespace OpenMetaverse
}
}
- /// Perform an on each key of an to perform
+ /// Perform an on each key of an to perform
public void ForEach(Action action)
{
lock (Dictionary)
@@ -311,9 +311,9 @@ namespace OpenMetaverse
}
///
- /// Perform an on each KeyValuePair of
+ /// Perform an on each KeyValuePair of
///
- /// to perform
+ /// to perform
public void ForEach(Action> action)
{
lock (Dictionary)
diff --git a/LibreMetaverse/Logger.cs b/LibreMetaverse/Logger.cs
index a2356c48..890671a2 100644
--- a/LibreMetaverse/Logger.cs
+++ b/LibreMetaverse/Logger.cs
@@ -45,7 +45,7 @@ namespace OpenMetaverse
/// the library
///
/// Data being logged
- /// The severity of the log entry from
+ /// The severity of the log entry from
public delegate void LogCallback(object message, Helpers.LogLevel level);
/// Triggered whenever a message is logged. If this is left
diff --git a/LibreMetaverse/Login.cs b/LibreMetaverse/Login.cs
index 35af6007..0f02730a 100644
--- a/LibreMetaverse/Login.cs
+++ b/LibreMetaverse/Login.cs
@@ -251,8 +251,8 @@ namespace OpenMetaverse
/// Instantiate LoginParams
///
/// Use this constructor if Application supports multi-factor authentication
- /// Instance of
- /// Instance of
+ /// Instance of
+ /// Instance of
/// Login channel (application name)
/// Client version, as application name + version number
public LoginParams(GridClient client, LoginCredential credential, string channel, string version)
@@ -274,8 +274,8 @@ namespace OpenMetaverse
/// Instantiate LoginParams
///
/// Use this constructor if Application supports multi-factor authentication
- /// Instance of
- /// Instance of
+ /// Instance of
+ /// Instance of
/// Login channel (application name)
/// Client version, as application name + version number
/// Address of login service
@@ -413,7 +413,7 @@ namespace OpenMetaverse
///
/// Parse LLSD Login Reply Data
///
- /// An
+ /// An
/// containing the login response data
/// XML-RPC logins do not require this as XML-RPC.NET
/// automatically populates the struct properly using attributes
@@ -1205,7 +1205,7 @@ namespace OpenMetaverse
/// Account password
/// Client application name (channel)
/// Version string (typically x.x.x)
- /// A populated object containing sane defaults
+ /// A populated object containing sane defaults
public LoginParams DefaultLoginParams(string firstName, string lastName, string password,
string channel, string version)
{
@@ -1839,9 +1839,9 @@ namespace OpenMetaverse
///
/// Handle response from LLSD login replies
///
- /// Server response as
+ /// Server response as
/// Payload response data
- /// Any returned from the request
+ /// Any returned from the request
private void LoginReplyLLSDHandler(HttpResponseMessage response, byte[] responseData, Exception error)
{
if (error != null)
diff --git a/LibreMetaverse/Messages/LindenMessages.cs b/LibreMetaverse/Messages/LindenMessages.cs
index 6e6e7205..11f17b62 100644
--- a/LibreMetaverse/Messages/LindenMessages.cs
+++ b/LibreMetaverse/Messages/LindenMessages.cs
@@ -705,7 +705,7 @@ namespace OpenMetaverse.Messages.Linden
///
/// A number which increments by 1, starting at 0 for each ParcelProperties request.
/// Can be overriden by specifying the sequenceID with the ParcelPropertiesRequest being sent.
- /// a Negative number indicates the action in has occurred.
+ /// a Negative number indicates the action in has occurred.
///
public int SequenceID;
/// Maximum primitives across the entire simulator
@@ -928,23 +928,23 @@ namespace OpenMetaverse.Messages.Linden
}
}
- /// A message sent from the viewer to the simulator to updated a specific parcels settings
+ /// A message sent from the viewer to the simulator to update a specific parcels settings
public class ParcelPropertiesUpdateMessage : IMessage
{
- /// The of the agent authorized to purchase this
- /// parcel of land or a NULL if the sale is authorized to anyone
+ /// The of the agent authorized to purchase this
+ /// parcel of land or a NULL if the sale is authorized to anyone
public UUID AuthBuyerID;
- /// true to enable auto scaling of the parcel media
+ /// true to enable auto-scaling of the parcel media
public bool MediaAutoScale;
/// The category of this parcel used when search is enabled to restrict
/// search results
public ParcelCategory Category;
/// A string containing the description to set
public string Desc;
- /// The of the which allows for additional
+ /// The of the which allows for additional
/// powers and restrictions.
public UUID GroupID;
- /// The which specifies how avatars which teleport
+ /// The which specifies how avatars which teleport
/// to this parcel are handled
public LandingType Landing;
/// The LocalID of the parcel to update settings on
@@ -1566,9 +1566,9 @@ namespace OpenMetaverse.Messages.Linden
public bool AcceptNotices;
/// The agents tier contribution to the group
public int Contribution;
- /// The Groups
+ /// The Groups
public UUID GroupID;
- /// The of the groups insignia
+ /// The of the groups insignia
public UUID GroupInsigniaID;
/// The user title from the group
public string GroupTitle;
@@ -1587,10 +1587,10 @@ namespace OpenMetaverse.Messages.Linden
public bool ListInProfile;
}
- /// An array containing information
+ /// An array containing information
/// for each the agent is a member of
public GroupData[] GroupDataBlock;
- /// An array containing information
+ /// An array containing information
/// for each the agent is a member of
public NewGroupData[] NewGroupDataBlock;
@@ -2176,9 +2176,9 @@ namespace OpenMetaverse.Messages.Linden
/// The Asset ID of the script
public UUID ItemID;
/// True of the script is compiled/ran using the mono interpreter, false indicates it
- /// uses the older less efficient lsl2 interprter
+ /// uses the older less efficient lsl2 interpreter
public bool Mono;
- /// The Task containing the scripts
+ /// The Task containing the scripts
public UUID ObjectID;
/// true of the script is in a running state
public bool Running;
@@ -2266,9 +2266,9 @@ namespace OpenMetaverse.Messages.Linden
///
public class UpdateNotecardTaskInventoryMessage : IMessage
{
- /// The of the Task containing the notecard asset to update
+ /// The of the Task containing the notecard asset to update
public UUID TaskID;
- /// The notecard assets contained in the tasks inventory
+ /// The notecard assets contained in the tasks inventory
public UUID ItemID;
///
diff --git a/LibreMetaverse/ObjectManager.cs b/LibreMetaverse/ObjectManager.cs
index 86a52568..77dd92fa 100644
--- a/LibreMetaverse/ObjectManager.cs
+++ b/LibreMetaverse/ObjectManager.cs
@@ -1054,14 +1054,14 @@ namespace OpenMetaverse
///
/// Create (rez) a new prim object in a simulator
///
- /// A reference to the object to place the object in
+ /// A reference to the object to place the object in
/// Data describing the prim object to rez
/// Group ID that this prim will be set to, or UUID.Zero if you
/// do not want the object to be associated with a specific group
/// An approximation of the position at which to rez the prim
/// Scale vector to size this prim
/// Rotation quaternion to rotate this prim
- /// Specify the
+ /// Specify the
/// Due to the way client prim rezzing is done on the server,
/// the requested position for an object is only close to where the prim
/// actually ends up. If you desire exact placement you'll need to
@@ -1119,12 +1119,12 @@ namespace OpenMetaverse
///
/// Rez a Linden tree
///
- /// A reference to the object where the object resides
+ /// A reference to the object where the object resides
/// The size of the tree
/// The rotation of the tree
/// The position of the tree
/// The Type of tree
- /// The of the group to set the tree to,
+ /// The of the group to set the tree to,
/// or UUID.Zero if no group is to be set
/// true to use the "new" Linden trees, false to use the old
public void AddTree(Simulator simulator, Vector3 scale, Quaternion rotation, Vector3 position,
@@ -1159,12 +1159,12 @@ namespace OpenMetaverse
///
/// Rez grass and ground cover
///
- /// A reference to the object where the object resides
+ /// A reference to the object where the object resides
/// The size of the grass
/// The rotation of the grass
/// The position of the grass
- /// The type of grass from the enum
- /// The of the group to set the tree to,
+ /// The type of grass from the enum
+ /// The of the group to set the tree to,
/// or UUID.Zero if no group is to be set
public void AddGrass(Simulator simulator, Vector3 scale, Quaternion rotation, Vector3 position,
Grass grassType, UUID groupOwner)
@@ -1198,7 +1198,7 @@ namespace OpenMetaverse
///
/// Set the textures to apply to the faces of an object
///
- /// A reference to the object where the object resides
+ /// A reference to the object where the object resides
/// The objects ID which is local to the simulator the object is in
/// The texture data to apply
public void SetTextures(Simulator simulator, uint localID, Primitive.TextureEntry textures)
@@ -1209,7 +1209,7 @@ namespace OpenMetaverse
///
/// Set the textures to apply to the faces of an object
///
- /// A reference to the object where the object resides
+ /// A reference to the object where the object resides
/// The objects ID which is local to the simulator the object is in
/// The texture data to apply
/// A media URL (not used)
@@ -1238,9 +1238,9 @@ namespace OpenMetaverse
///
/// Set the Light data on an object
///
- /// A reference to the object where the object resides
+ /// A reference to the object where the object resides
/// The objects ID which is local to the simulator the object is in
- /// object containing the data to set
+ /// object containing the data to set
public void SetLight(Simulator simulator, uint localID, Primitive.LightData light)
{
ObjectExtraParamsPacket extra = new ObjectExtraParamsPacket
@@ -1269,9 +1269,9 @@ namespace OpenMetaverse
///
/// Set the flexible data on an object
///
- /// A reference to the object where the object resides
+ /// A reference to the object where the object resides
/// The objects ID which is local to the simulator the object is in
- /// A object containing the data to set
+ /// A object containing the data to set
public void SetFlexible(Simulator simulator, uint localID, Primitive.FlexibleData flexible)
{
ObjectExtraParamsPacket extra = new ObjectExtraParamsPacket
@@ -1299,9 +1299,9 @@ namespace OpenMetaverse
///
/// Set the sculptie texture and data on an object
///
- /// A reference to the object where the object resides
+ /// A reference to the object where the object resides
/// The objects ID which is local to the simulator the object is in
- /// A object containing the data to set
+ /// A object containing the data to set
public void SetSculpt(Simulator simulator, uint localID, Primitive.SculptData sculpt)
{
ObjectExtraParamsPacket extra = new ObjectExtraParamsPacket
@@ -1350,7 +1350,7 @@ namespace OpenMetaverse
///
/// Unset additional primitive parameters on an object
///
- /// A reference to the object where the object resides
+ /// A reference to the object where the object resides
/// The objects ID which is local to the simulator the object is in
/// The extra parameters to set
public void SetExtraParamOff(Simulator simulator, uint localID, ExtraParamType type)
@@ -1380,7 +1380,7 @@ namespace OpenMetaverse
///
/// Link multiple prims into a linkset
///
- /// A reference to the object where the objects reside
+ /// A reference to the object where the objects reside
/// An array which contains the IDs of the objects to link
/// The last object in the array will be the root object of the linkset
public void LinkPrims(Simulator simulator, List localIDs)
@@ -1409,7 +1409,7 @@ namespace OpenMetaverse
///
/// Delink/Unlink multiple prims from a linkset
///
- /// A reference to the object where the objects reside
+ /// A reference to the object where the objects reside
/// An array which contains the IDs of the objects to delink
public void DelinkPrims(Simulator simulator, List localIDs)
{
@@ -1440,7 +1440,7 @@ namespace OpenMetaverse
///
/// Change the rotation of an object
///
- /// A reference to the object where the object resides
+ /// A reference to the object where the object resides
/// The objects ID which is local to the simulator the object is in
/// The new rotation of the object
public void SetRotation(Simulator simulator, uint localID, Quaternion rotation)
@@ -1466,7 +1466,7 @@ namespace OpenMetaverse
///
/// Set the name of an object
///
- /// A reference to the object where the object resides
+ /// A reference to the object where the object resides
/// The objects ID which is local to the simulator the object is in
/// A string containing the new name of the object
public void SetName(Simulator simulator, uint localID, string name)
@@ -1477,7 +1477,7 @@ namespace OpenMetaverse
///
/// Set the name of multiple objects
///
- /// A reference to the object where the objects reside
+ /// A reference to the object where the objects reside
/// An array which contains the IDs of the objects to change the name of
/// An array which contains the new names of the objects
public void SetNames(Simulator simulator, uint[] localIDs, string[] names)
@@ -1507,7 +1507,7 @@ namespace OpenMetaverse
///
/// Set the description of an object
///
- /// A reference to the object where the object resides
+ /// A reference to the object where the object resides
/// The objects ID which is local to the simulator the object is in
/// A string containing the new description of the object
public void SetDescription(Simulator simulator, uint localID, string description)
@@ -1518,7 +1518,7 @@ namespace OpenMetaverse
///
/// Set the descriptions of multiple objects
///
- /// A reference to the object where the objects reside
+ /// A reference to the object where the objects reside
/// An array which contains the IDs of the objects to change the description of
/// An array which contains the new descriptions of the objects
public void SetDescriptions(Simulator simulator, uint[] localIDs, string[] descriptions)
@@ -1548,7 +1548,7 @@ namespace OpenMetaverse
///
/// Attach an object to this avatar
///
- /// A reference to the object where the object resides
+ /// A reference to the object where the object resides
/// The objects ID which is local to the simulator the object is in
/// The point on the avatar the object will be attached
/// The rotation of the attached object
@@ -1577,7 +1577,7 @@ namespace OpenMetaverse
///
/// Drop an attached object from this avatar
///
- /// A reference to the
+ /// A reference to the
/// object where the objects reside. This will always be the simulator the avatar is currently in
///
/// The object's ID which is local to the simulator the object is in
@@ -1603,7 +1603,7 @@ namespace OpenMetaverse
///
/// Detach an object from yourself
///
- /// A reference to the
+ /// A reference to the
/// object where the objects reside
///
/// This will always be the simulator the avatar is currently in
@@ -1635,7 +1635,7 @@ namespace OpenMetaverse
///
/// Change the position of an object, Will change position of entire linkset
///
- /// A reference to the object where the object resides
+ /// A reference to the object where the object resides
/// The objects ID which is local to the simulator the object is in
/// The new position of the object
public void SetPosition(Simulator simulator, uint localID, Vector3 position)
@@ -1646,7 +1646,7 @@ namespace OpenMetaverse
///
/// Change the position of an object
///
- /// A reference to the object where the object resides
+ /// A reference to the object where the object resides
/// The objects ID which is local to the simulator the object is in
/// The new position of the object
/// if true, will change position of (this) child prim only, not entire linkset
@@ -1663,7 +1663,7 @@ namespace OpenMetaverse
///
/// Change the Scale (size) of an object
///
- /// A reference to the object where the object resides
+ /// A reference to the object where the object resides
/// The objects ID which is local to the simulator the object is in
/// The new scale of the object
/// If true, will change scale of this prim only, not entire linkset
@@ -1684,7 +1684,7 @@ namespace OpenMetaverse
///
/// Change the Rotation of an object that is either a child or a whole linkset
///
- /// A reference to the object where the object resides
+ /// A reference to the object where the object resides
/// The objects ID which is local to the simulator the object is in
/// The new scale of the object
/// If true, will change rotation of this prim only, not entire linkset
@@ -1718,10 +1718,10 @@ namespace OpenMetaverse
///
/// Send a Multiple Object Update packet to change the size, scale or rotation of a primitive
///
- /// A reference to the object where the object resides
+ /// A reference to the object where the object resides
/// The objects ID which is local to the simulator the object is in
/// The new rotation, size, or position of the target object
- /// The flags from the Enum
+ /// The flags from the Enum
public void UpdateObject(Simulator simulator, uint localID, Vector3 data, UpdateType type)
{
MultipleObjectUpdatePacket multiObjectUpdate = new MultipleObjectUpdatePacket
@@ -1748,9 +1748,9 @@ namespace OpenMetaverse
/// Deed an object (prim) to a group, Object must be shared with group which
/// can be accomplished with SetPermissions()
///
- /// A reference to the object where the object resides
+ /// A reference to the object where the object resides
/// The objects ID which is local to the simulator the object is in
- /// The of the group to deed the object to
+ /// The of the group to deed the object to
public void DeedObject(Simulator simulator, uint localID, UUID groupOwner)
{
ObjectOwnerPacket objDeedPacket = new ObjectOwnerPacket
@@ -1782,9 +1782,9 @@ namespace OpenMetaverse
/// Deed multiple objects (prims) to a group, Objects must be shared with group which
/// can be accomplished with SetPermissions()
///
- /// A reference to the object where the object resides
+ /// A reference to the object where the object resides
/// An array which contains the IDs of the objects to deed
- /// The of the group to deed the object to
+ /// The of the group to deed the object to
public void DeedObjects(Simulator simulator, List localIDs, UUID groupOwner)
{
ObjectOwnerPacket packet = new ObjectOwnerPacket
@@ -1817,7 +1817,7 @@ namespace OpenMetaverse
///
/// Set the permissions on multiple objects
///
- /// A reference to the object where the objects reside
+ /// A reference to the object where the objects reside
/// An array which contains the IDs of the objects to set the permissions on
/// The new Who mask to set
/// Which permission to modify
@@ -1857,7 +1857,7 @@ namespace OpenMetaverse
///
/// Request additional properties for an object
///
- /// A reference to the object where the object resides
+ /// A reference to the object where the object resides
///
public void RequestObjectPropertiesFamily(Simulator simulator, UUID objectID)
{
@@ -1867,7 +1867,7 @@ namespace OpenMetaverse
///
/// Request additional properties for an object
///
- /// A reference to the object where the object resides
+ /// A reference to the object where the object resides
/// Absolute UUID of the object
/// Whether to require server acknowledgement of this request
public void RequestObjectPropertiesFamily(Simulator simulator, UUID objectID, bool reliable)
@@ -1896,7 +1896,7 @@ namespace OpenMetaverse
///
/// Set the ownership of a list of objects to the specified group
///
- /// A reference to the object where the objects reside
+ /// A reference to the object where the objects reside
/// An array which contains the IDs of the objects to set the group id on
/// The Groups ID
public void SetObjectsGroup(Simulator simulator, List localIds, UUID groupID)
@@ -1959,7 +1959,7 @@ namespace OpenMetaverse
///
/// UUID of the prim
/// Array the length of prims number of faces. Null on face indexes where there is
- /// no media, on faces which contain the media
+ /// no media, on faces which contain the media
/// Simulator in which prim is located
public void UpdateObjectMedia(UUID primID, MediaEntry[] faceMedia, Simulator sim)
{
@@ -3397,7 +3397,7 @@ namespace OpenMetaverse
/// Setup construction data for a basic primitive shape
///
/// Primitive shape to construct
- /// Construction data that can be plugged into a
+ /// Construction data that can be plugged into a
public static Primitive.ConstructionData BuildBasicShape(PrimType type)
{
Primitive.ConstructionData prim = new Primitive.ConstructionData
@@ -3524,7 +3524,7 @@ namespace OpenMetaverse
///
/// Set the Shape data of an object
///
- /// A reference to the object where the object resides
+ /// A reference to the object where the object resides
/// The objects ID which is local to the simulator the object is in
/// Data describing the prim shape
public void SetShape(Simulator simulator, uint localID, Primitive.ConstructionData prim)
@@ -3568,7 +3568,7 @@ namespace OpenMetaverse
///
/// Set the Material data of an object
///
- /// A reference to the object where the object resides
+ /// A reference to the object where the object resides
/// The objects ID which is local to the simulator the object is in
/// The new material of the object
public void SetMaterial(Simulator simulator, uint localID, Material material)
diff --git a/LibreMetaverse/ObservableDictionary.cs b/LibreMetaverse/ObservableDictionary.cs
index ec4e2c8f..723527bc 100644
--- a/LibreMetaverse/ObservableDictionary.cs
+++ b/LibreMetaverse/ObservableDictionary.cs
@@ -125,15 +125,15 @@ namespace OpenMetaverse
/// Internal dictionary that this class wraps around. Do not
/// modify or enumerate the contents of this dictionary without locking
- private Dictionary Dictionary;
+ private readonly Dictionary Dictionary;
///
- /// Gets the number of Key/Value pairs contained in the
+ /// Gets the number of Key/Value pairs contained in the
///
- public int Count { get { return Dictionary.Count; } }
+ public int Count => Dictionary.Count;
///
- /// Initializes a new instance of the Class
+ /// Initializes a new instance of the Class
/// with the specified key/value, has the default initial capacity.
///
///
@@ -149,7 +149,7 @@ namespace OpenMetaverse
}
///
- /// Initializes a new instance of the Class
+ /// Initializes a new instance of the Class
/// with the specified key/value, With its initial capacity specified.
///
/// Initial size of dictionary
@@ -167,7 +167,7 @@ namespace OpenMetaverse
}
///
- /// Try to get entry from the with specified key
+ /// Try to get entry from the with specified key
///
/// Key to use for lookup
/// Value returned
@@ -210,9 +210,9 @@ namespace OpenMetaverse
return default(TValue);
}
- /// Find All items in an
+ /// Find All items in an
/// return matching items.
- /// a containing found items.
+ /// a containing found items.
///
/// Find All prims within 20 meters and store them in a List
///
@@ -237,9 +237,9 @@ namespace OpenMetaverse
return found;
}
- /// Find All items in an
+ /// Find All items in an
/// return matching keys.
- /// a containing found keys.
+ /// a containing found keys.
///
/// Find All keys which also exist in another dictionary
///
diff --git a/LibreMetaverse/ParcelManager.cs b/LibreMetaverse/ParcelManager.cs
index 960d7d53..67fc3b53 100644
--- a/LibreMetaverse/ParcelManager.cs
+++ b/LibreMetaverse/ParcelManager.cs
@@ -402,7 +402,7 @@ namespace OpenMetaverse
{
/// Global Key of record
public UUID ID;
- /// Parcel Owners
+ /// Parcel Owners
public UUID OwnerID;
/// Name field of parcel, limited to 128 characters
public string Name;
@@ -422,7 +422,7 @@ namespace OpenMetaverse
public float GlobalZ;
/// Name of simulator parcel is located in
public string SimName;
- /// Texture of parcels display picture
+ /// Texture of parcels display picture
public UUID SnapshotID;
/// Float representing calculated traffic based on time spent on parcel by avatars
public float Dwell;
@@ -735,7 +735,7 @@ namespace OpenMetaverse
///
public struct ParcelAccessEntry
{
- /// Agents
+ /// Agents
public UUID AgentID;
///
public DateTime Time;
@@ -748,7 +748,7 @@ namespace OpenMetaverse
///
public struct ParcelPrimOwners
{
- /// Prim Owners
+ /// Prim Owners
public UUID OwnerID;
/// True of owner is group
public bool IsGroupOwned;
@@ -1241,7 +1241,7 @@ namespace OpenMetaverse
/// The Simulator the parcel is located in
/// The parcels region specific local ID
/// true if this parcel is being purchased by a group
- /// The groups
+ /// The groups
/// true to remove tier contribution if purchase is successful
/// The parcels size
/// The purchase price of the parcel
@@ -1303,7 +1303,7 @@ namespace OpenMetaverse
///
/// The simulator the parcel is in
/// The parcels region specific local ID
- /// The groups
+ /// The groups
public void DeedToGroup(Simulator simulator, int localID, UUID groupID)
{
ParcelDeedToGroupPacket request = new ParcelDeedToGroupPacket
@@ -1350,8 +1350,8 @@ namespace OpenMetaverse
///
/// Simulator parcel is in
/// The parcels region specific local ID
- /// the type of objects to return,
- /// A list containing object owners s to return
+ /// the type of objects to return,
+ /// A list containing object owners s to return
public void ReturnObjects(Simulator simulator, int localID, ObjectReturnType type, List ownerIDs)
{
ParcelReturnObjectsPacket request = new ParcelReturnObjectsPacket
@@ -1602,7 +1602,7 @@ namespace OpenMetaverse
/// Owners, Others, Etc
/// List containing keys of avatars objects to select;
/// if List is null will return Objects of type selectType
- /// Response data is returned in the event
+ /// Response data is returned in the event
public void RequestSelectObjects(int localID, ObjectReturnType selectType, UUID ownerID)
{
ParcelSelectObjectsPacket select = new ParcelSelectObjectsPacket();
diff --git a/LibreMetaverse/Primitives/ParticleSystem.cs b/LibreMetaverse/Primitives/ParticleSystem.cs
index 258d391e..0df8549c 100644
--- a/LibreMetaverse/Primitives/ParticleSystem.cs
+++ b/LibreMetaverse/Primitives/ParticleSystem.cs
@@ -133,7 +133,7 @@ namespace OpenMetaverse
/// and serialization breaks unless there is a flag for every
/// possible bit so it is left as an unsigned integer
public uint PartFlags;
- /// pattern of particles
+ /// pattern of particles
public SourcePattern Pattern;
/// A representing the maximimum age (in seconds) particle will be displayed
/// Maximum value is 30 seconds
@@ -167,7 +167,7 @@ namespace OpenMetaverse
public UUID Texture;
/// The Key of the specified target object or avatar particles will follow
public UUID Target;
- /// Flags of particle from
+ /// Flags of particle from
public ParticleDataFlags PartDataFlags;
/// Max Age particle system will emit particles for
public float PartMaxAge;
diff --git a/LibreMetaverse/Primitives/Primitive.cs b/LibreMetaverse/Primitives/Primitive.cs
index 2a6b9f26..df901490 100644
--- a/LibreMetaverse/Primitives/Primitive.cs
+++ b/LibreMetaverse/Primitives/Primitive.cs
@@ -689,7 +689,7 @@ namespace OpenMetaverse
///
/// Set the properties that are set in an ObjectPropertiesFamily packet
///
- /// that has
+ /// that has
/// been partially filled by an ObjectPropertiesFamily packet
public void SetFamilyProperties(ObjectProperties props)
{
diff --git a/LibreMetaverse/Repeat.cs b/LibreMetaverse/Repeat.cs
index 21a46db2..55e7ce31 100644
--- a/LibreMetaverse/Repeat.cs
+++ b/LibreMetaverse/Repeat.cs
@@ -33,7 +33,7 @@ namespace LibreMetaverse
internal static class Repeat
{
///
- /// Execute a given at a given interval in a loop
+ /// Execute a given at a given interval in a loop
///
/// Interval for executing action
/// Essentially the action you wish to execute
diff --git a/LibreMetaverse/Simulator.cs b/LibreMetaverse/Simulator.cs
index 6517c9ee..5514dfad 100644
--- a/LibreMetaverse/Simulator.cs
+++ b/LibreMetaverse/Simulator.cs
@@ -274,7 +274,7 @@ namespace OpenMetaverse
/// Human readable name given to the simulator
public string Name = string.Empty;
/// A 64x64 grid of parcel coloring values. The values stored
- /// in this array are of the type
+ /// in this array are of the type
public byte[] ParcelOverlay = new byte[4096];
///
public int ParcelOverlaysReceived;
@@ -558,7 +558,7 @@ namespace OpenMetaverse
///
/// Constructor
///
- /// Reference to the object
+ /// Reference to the object
/// IPEndPoint of the simulator
/// Region handle for the simulator
/// Region size X
diff --git a/LibreMetaverse/TexturePipeline.cs b/LibreMetaverse/TexturePipeline.cs
index 206c352e..cd042bde 100644
--- a/LibreMetaverse/TexturePipeline.cs
+++ b/LibreMetaverse/TexturePipeline.cs
@@ -50,7 +50,7 @@ namespace OpenMetaverse
Progress,
/// A request that has received all packets back from the simulator
Finished,
- /// A request that has taken longer than
+ /// A request that has taken longer than
/// to download OR the initial packet containing the packet information was never received
Timeout,
/// The texture request was aborted by request of the agent
@@ -72,9 +72,9 @@ namespace OpenMetaverse
///
/// Texture request download handler, allows a configurable number of download slots which manage multiple
- /// concurrent texture downloads from the
+ /// concurrent texture downloads from the
///
- /// This class makes full use of the internal
+ /// This class makes full use of the internal
/// system for full texture downloads.
public class TexturePipeline
{
@@ -92,7 +92,7 @@ namespace OpenMetaverse
///
private class TaskInfo
{
- /// The current which identifies the current status of the request
+ /// The current which identifies the current status of the request
public TextureRequestState State;
/// The Unique Request ID, This is also the Asset ID of the texture being requested
public UUID RequestID;
@@ -102,7 +102,7 @@ namespace OpenMetaverse
public ImageType Type;
/// The callback to fire when the request is complete, will include
- /// the and the
+ /// the and the
/// object containing the result data
public List Callbacks;
/// If true, indicates the callback will be fired whenever new data is returned from the simulator.
diff --git a/LibreMetaverse/UserReport.cs b/LibreMetaverse/UserReport.cs
index 1de927a5..17fc8aab 100644
--- a/LibreMetaverse/UserReport.cs
+++ b/LibreMetaverse/UserReport.cs
@@ -46,13 +46,13 @@ namespace LibreMetaverse
CsRequestReport = 4
}
- /// A reference to the current instance
+ /// A reference to the current instance
private GridClient Client;
///
/// Construct a new instance of the UserReport class
///
- /// A reference to the current instance
+ /// A reference to the current instance
UserReport(GridClient client)
{
Client = client;