* Client.Self.Position now does acceleration/velocity interpolation
* Added LLVector3 * float operator * Adding Oven.cs to Baker (will be moved in to libsecondlife later) that does the first baby steps of baking * Added the missing Helpers.GetResourceStream() function * Changed readonly Settings values to const git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1110 52acb1d6-8a22-11de-b505-999d5b087335
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@@ -528,7 +528,7 @@ namespace libsecondlife
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else
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{
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// Keep the Inbox size within a certain capacity
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while (simulator.PacketArchive.Count >= Client.Settings.PACKET_ARCHIVE_SIZE)
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while (simulator.PacketArchive.Count >= Settings.PACKET_ARCHIVE_SIZE)
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{
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simulator.PacketArchive.Dequeue(); simulator.PacketArchive.Dequeue();
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simulator.PacketArchive.Dequeue(); simulator.PacketArchive.Dequeue();
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