* Updated _Packets_.cs against the latest message_template.msg (we should automate this)
* Some new bitpacking functions * Removed ReservedNewbie references * Updated Path*() functions to use ushort instead of byte * Fixes and cleanup to the particle system code git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1143 52acb1d6-8a22-11de-b505-999d5b087335
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@@ -33,25 +33,10 @@ namespace libsecondlife
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}
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/// <summary>
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/// Flags for the particle system behavior
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///
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/// </summary>
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[Flags]
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public enum ParticleSystemFlags : uint
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{
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/// <summary></summary>
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None = 0,
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/// <summary>Acceleration and velocity for particles are
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/// relative to the object rotation</summary>
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ObjectRelative = 0x01,
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/// <summary>Particles use new 'correct' angle parameters</summary>
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UseNewAngle = 0x02
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}
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/// <summary>
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/// Flags for the particles in this particle system
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/// </summary>
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[Flags]
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public enum ParticleFlags : uint
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public enum ParticleDataFlags : uint
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{
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/// <summary></summary>
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None = 0,
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@@ -66,9 +51,9 @@ namespace libsecondlife
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/// <summary></summary>
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FollowSrc = 0x010,
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/// <summary></summary>
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FollowVelocity = 0x20,
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FollowVelocity = 0x020,
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/// <summary></summary>
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TargetPos = 0x40,
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TargetPos = 0x040,
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/// <summary></summary>
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TargetLinear = 0x080,
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/// <summary></summary>
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@@ -77,10 +62,30 @@ namespace libsecondlife
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Beam = 0x200
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}
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/// <summary>
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///
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/// </summary>
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[Flags]
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public enum ParticleFlags : uint
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{
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/// <summary></summary>
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None = 0,
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/// <summary>Acceleration and velocity for particles are
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/// relative to the object rotation</summary>
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ObjectRelative = 0x01,
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/// <summary>Particles use new 'correct' angle parameters</summary>
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UseNewAngle = 0x02
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}
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public uint CRC;
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public SourcePattern Pattern = SourcePattern.None;
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public ParticleSystemFlags Flags = ParticleSystemFlags.None;
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/// <summary></summary>
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/// <remarks>There appears to be more data packed in to this area
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/// for many particle systems. It doesn't appear to be flag values
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/// and serialization breaks unless there is a flag for every
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/// possible bit so it is left as an unsigned integer</remarks>
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public uint PartFlags;
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public SourcePattern Pattern;
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public float MaxAge;
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public float StartAge;
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public float InnerAngle;
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@@ -89,20 +94,21 @@ namespace libsecondlife
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public float BurstRadius;
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public float BurstSpeedMin;
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public float BurstSpeedMax;
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public float BurstPartCount;
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public byte BurstPartCount;
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public LLVector3 AngularVelocity;
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public LLVector3 PartAcceleration;
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public LLUUID Texture;
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public LLUUID Target;
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//
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public ParticleDataFlags PartDataFlags;
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public float PartMaxAge;
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public LLColor PartStartColor;
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public LLColor PartEndColor;
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public float PartStartScaleX;
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public float PartStartScaleY;
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public float PartEndScaleX;
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public float PartEndScaleY;
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public float PartMaxAge;
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public ParticleFlags PartFlags = ParticleFlags.None;
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/// <summary>
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///
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@@ -127,8 +133,39 @@ namespace libsecondlife
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/// <returns></returns>
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public byte[] GetBytes()
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{
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byte[] bytes = new byte[0];
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// FIXME: Finish ParticleSystem.GetBytes()
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byte[] bytes = new byte[86];
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BitPack pack = new BitPack(bytes, 0);
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pack.PackBits(CRC, 32);
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pack.PackBits((uint)PartFlags, 32);
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pack.PackBits((uint)Pattern, 8);
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pack.PackFixed(MaxAge, false, 8, 8);
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pack.PackFixed(StartAge, false, 8, 8);
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pack.PackFixed(InnerAngle, false, 3, 5);
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pack.PackFixed(OuterAngle, false, 3, 5);
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pack.PackFixed(BurstRate, false, 8, 8);
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pack.PackFixed(BurstRadius, false, 8, 8);
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pack.PackFixed(BurstSpeedMin, false, 8, 8);
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pack.PackFixed(BurstSpeedMax, false, 8, 8);
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pack.PackBits(BurstPartCount, 8);
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pack.PackFixed(AngularVelocity.X, true, 8, 7);
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pack.PackFixed(AngularVelocity.Y, true, 8, 7);
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pack.PackFixed(AngularVelocity.Z, true, 8, 7);
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pack.PackFixed(PartAcceleration.X, true, 8, 7);
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pack.PackFixed(PartAcceleration.Y, true, 8, 7);
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pack.PackFixed(PartAcceleration.Z, true, 8, 7);
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pack.PackUUID(Texture);
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pack.PackUUID(Target);
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pack.PackBits((uint)PartDataFlags, 32);
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pack.PackFixed(MaxAge, false, 8, 8);
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pack.PackColor(PartStartColor);
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pack.PackColor(PartEndColor);
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pack.PackFixed(PartStartScaleX, false, 3, 5);
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pack.PackFixed(PartStartScaleY, false, 3, 5);
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pack.PackFixed(PartEndScaleX, false, 3, 5);
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pack.PackFixed(PartEndScaleY, false, 3, 5);
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return bytes;
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}
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@@ -145,7 +182,7 @@ namespace libsecondlife
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BitPack pack = new BitPack(data, pos);
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CRC = pack.UnpackUBits(32);
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Flags = (ParticleSystemFlags)pack.UnpackUBits(32);
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PartFlags = pack.UnpackUBits(32);
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Pattern = (SourcePattern)pack.UnpackByte();
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MaxAge = pack.UnpackFixed(false, 8, 8);
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StartAge = pack.UnpackFixed(false, 8, 8);
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@@ -155,7 +192,7 @@ namespace libsecondlife
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BurstRadius = pack.UnpackFixed(false, 8, 8);
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BurstSpeedMin = pack.UnpackFixed(false, 8, 8);
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BurstSpeedMax = pack.UnpackFixed(false, 8, 8);
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BurstPartCount = (uint)pack.UnpackByte();
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BurstPartCount = pack.UnpackByte();
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float x = pack.UnpackFixed(true, 8, 7);
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float y = pack.UnpackFixed(true, 8, 7);
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float z = pack.UnpackFixed(true, 8, 7);
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@@ -166,7 +203,8 @@ namespace libsecondlife
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PartAcceleration = new LLVector3(x, y, z);
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Texture = pack.UnpackUUID();
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Target = pack.UnpackUUID();
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PartFlags = (ParticleFlags)pack.UnpackUBits(32);
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PartDataFlags = (ParticleDataFlags)pack.UnpackUBits(32);
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PartMaxAge = pack.UnpackFixed(false, 8, 8);
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byte r = pack.UnpackByte();
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byte g = pack.UnpackByte();
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