* Added the beginnings of VoiceManager to libsecondlife.Utilities
* Added VoiceTest to test VoiceManager. For now you will have to manually run the voice daemon (shipped with Second Life) each time git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1345 52acb1d6-8a22-11de-b505-999d5b087335
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@@ -664,7 +664,7 @@ namespace libsecondlife
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Simulator oldSim = CurrentSim;
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lock (Simulators) CurrentSim = simulator; // CurrentSim is synchronized against Simulators
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simulator.SetSeedCaps(seedcaps);
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simulator.SetSeedCaps(seedcaps);
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// If the current simulator changed fire the callback
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if (OnCurrentSimChanged != null && simulator != oldSim)
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