Trying to merge the Asset/Inventory sub-systems into the main libsecondlife project to solve some issues I was having with MSVS
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@156 52acb1d6-8a22-11de-b505-999d5b087335
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using System;
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using libsecondlife;
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namespace libsecondlife.InventorySystem.PacketHelpers
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{
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/// <summary>
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/// Summary description for PacketHelpers.
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/// </summary>
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public class RequestInventoryAsset
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{
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public RequestInventoryAsset()
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{
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}
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/*
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Low 00337 - RequestInventoryAsset - Trusted - Zerocoded
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1266 QueryData (01)
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0219 AgentID (LLUUID / 1)
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0640 QueryID (LLUUID / 1)
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0719 OwnerID (LLUUID / 1)
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0968 ItemID (LLUUID / 1)
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Low 00338 - InventoryAssetResponse - Trusted - Zerocoded
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1266 QueryData (01)
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0640 QueryID (LLUUID / 1)
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0680 AssetID (LLUUID / 1)
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1058 IsReadable (BOOL / 1)
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*/
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public static Packet BuildPacket(ProtocolManager protocol
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, LLUUID agentID, LLUUID queryUD, LLUUID ownerID, LLUUID itemID )
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{
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int packetLength = 8; // header
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packetLength += 16; // AgentID (UUID)
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packetLength += 16; // QueryID (UUID)
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packetLength += 16; // OwnerID (UUID)
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packetLength += 16; // ItemID (UUID)
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Packet packet = new Packet("RequestInventoryAsset", protocol, packetLength );
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int pos = 8; // Leave room for header
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// AgentID
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Array.Copy(agentID.Data, 0, packet.Data, pos, 16);
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pos += 16;
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// QueryID
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Array.Copy(queryUD.Data, 0, packet.Data, pos, 16);
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pos += 16;
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// OwnerID
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Array.Copy(ownerID.Data, 0, packet.Data, pos, 16);
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pos += 16;
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// ItemID
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Array.Copy(itemID.Data, 0, packet.Data, pos, 16);
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pos += 16;
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// Set the packet flags
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packet.Data[0] = Helpers.MSG_ZEROCODED + Helpers.MSG_RELIABLE;
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return packet;
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}
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}
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}
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