* Added Bump, Shiny, Fullbright, MediaFlags, and TexMapType properties to prim faces (replaces Flags1 and Flags2)

* TerrainManager will now decode and store patches if Settings.STORE_LAND_PATCHES is true, even if there is no callback
* TestClient now instructs libsl to decode land patches
* Minor performance tweaks

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1078 52acb1d6-8a22-11de-b505-999d5b087335
This commit is contained in:
John Hurliman
2007-03-28 22:25:07 +00:00
parent c949715566
commit fbb6754cd1
6 changed files with 220 additions and 89 deletions

View File

@@ -48,6 +48,7 @@ namespace libsecondlife.TestClient
RegisterAllCommands(Assembly.GetExecutingAssembly());
Settings.DEBUG = false;
Settings.STORE_LAND_PATCHES = true;
Network.RegisterCallback(PacketType.AgentDataUpdate, new NetworkManager.PacketCallback(AgentDataUpdateHandler));