* Added Bump, Shiny, Fullbright, MediaFlags, and TexMapType properties to prim faces (replaces Flags1 and Flags2)
* TerrainManager will now decode and store patches if Settings.STORE_LAND_PATCHES is true, even if there is no callback * TestClient now instructs libsl to decode land patches * Minor performance tweaks git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1078 52acb1d6-8a22-11de-b505-999d5b087335
This commit is contained in:
@@ -48,6 +48,7 @@ namespace libsecondlife.TestClient
|
||||
RegisterAllCommands(Assembly.GetExecutingAssembly());
|
||||
|
||||
Settings.DEBUG = false;
|
||||
Settings.STORE_LAND_PATCHES = true;
|
||||
|
||||
Network.RegisterCallback(PacketType.AgentDataUpdate, new NetworkManager.PacketCallback(AgentDataUpdateHandler));
|
||||
|
||||
|
||||
Reference in New Issue
Block a user