5 Commits

Author SHA1 Message Date
Cinder
781a63c307 TestClient cleanup 2022-02-25 19:38:11 -06:00
Cinder
e26ae695fe Remove unnecessary imports 2021-12-09 14:23:33 -06:00
John Hurliman
9138fee6b0 * Handle "-0" values in wearable assets
* Login fix for Linux clients now that the null ID0 is blacklisted
* Change Parcel from a struct to a class (this object is huge!) and remove the redundant initializers in the constructor
* Moved Terrain and WindSpeed data from TerrainManager to the Simulator class
* Don't track wind data either if STORE_LAND_PATCHES is disabled

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3298 52acb1d6-8a22-11de-b505-999d5b087335
2010-04-21 00:00:54 +00:00
Latif Khalifa
d5fff1abc1 LIBOMV-712: TerrainManager updating Wind from Wrong Simulators
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3141 52acb1d6-8a22-11de-b505-999d5b087335
2009-10-10 21:54:21 +00:00
John Hurliman
44e49f8195 * Reverted the Simulator.ParcelOverlay change to an array of enums, Buffer.BlockCopy and Array.Copy both barf. Added a comment that you can typecast afterward to decode the byte
* Finished TerrainManager.DecompressWind() and added TerrainManager.WindSpeeds. Holds a 16x16 array of Vector2s, each one representing the wind speed at a 16x16m area
* Added a WindCommand to TestClient to print the wind speed where the avatar is standing

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2241 52acb1d6-8a22-11de-b505-999d5b087335
2008-09-26 13:11:00 +00:00