Cinder Roxley
2b33d04734
Seal override methods on AssetTypes
2024-07-05 09:00:14 -05:00
Cinder Roxley
9e1da281ad
Expression bodied props in AssetTypes
2024-07-04 17:15:27 -05:00
Cinder Roxley
5b6a18d1d3
Cleaning
2024-07-04 16:26:15 -05:00
Cinder Roxley
7df9068efa
Handle asset fetching correctly. Direct fetching of some types of assets was never implemented in Second Life.
2024-07-04 16:25:59 -05:00
Cinder Roxley
6ee065573e
Easy returns
2024-07-01 12:17:07 -05:00
Cinder Roxley
aa07d85591
Join declaration and assignment
2024-06-30 18:10:23 -05:00
Cinder Roxley
3fe2046ca5
Redundant semicolon removal
2024-06-30 17:52:42 -05:00
Cinder Roxley
aa713bcae5
Pedantic, but let's use consistent type keywords
2024-06-30 17:49:24 -05:00
Cinder Roxley
72e90b9cb2
Indentation fixes
2024-06-30 17:38:53 -05:00
Cinder Roxley
dc9ba3f8df
More redundant lambda syntax cleanup
2024-06-30 17:35:56 -05:00
Cinder Roxley
ed69b2d2fa
Redundant type specifiers
2024-06-30 17:35:07 -05:00
Cinder Roxley
e582340bcf
Fix ArgumentNullException args
2024-06-30 17:33:23 -05:00
Cinder Roxley
136094c856
Guard against invalid cast
2024-06-30 17:28:47 -05:00
Cinder Roxley
19e275ad96
I never remember that .NET 4.8 has no coalescing assignment. :'(
2024-06-30 17:15:25 -05:00
Cinder Roxley
f577dc0e86
Fixups
2024-06-30 17:12:54 -05:00
Cinder Roxley
762876802f
String interpolation
2024-06-30 16:49:51 -05:00
Cinder Roxley
35ca5c8df7
Force login viewer version to be set ?.?.? when none is defined.
2024-06-30 16:24:35 -05:00
Cinder Roxley
bed399862c
Introduce LoginException class
2024-06-30 13:56:31 -05:00
Cinder Roxley
a35449b3dd
An important documentation clarifiation...
2024-06-30 13:45:42 -05:00
Cinder Roxley
def5ea19c2
Address Issue #80 packetInbox/packetOutbox may already be destroyed before NetworkManager.Shutdown() is called. The very obvious fragility of the code is an issue, but we'll slap a bandaid on there.
2024-06-30 08:41:43 -05:00
Cinder Roxley
f2f5f54abc
Process XML with XmlReaderSettings. Should mitigate #89 , LLSD-XML does not specify DTD so any DTD should be ignored not parsed.
2024-06-28 20:22:46 -05:00
Madpeter
aebb563270
updates OfflineMessageHandlerCallback to work
2024-06-28 05:05:34 +01:00
cinder
ef8f013e3e
Copyright update
2024-01-15 14:41:36 -06:00
cinder
9d0522feaf
Minor changes to support .NET8 building
2024-01-15 14:34:43 -06:00
Cinder Roxley
33aaec1baf
Update dependencies
2023-08-16 15:29:52 -05:00
Robert Adams
6bc260dcb9
More syntactic stuff to make static code review happy.
...
Made CreatePatch private so float[,] wasn't a problem.
Centralized some duplicate code.
Removed even more instances of optional parameters.
2023-06-30 17:00:10 -07:00
Robert Adams
7bf28bd0ed
Syntactical corrections to try and make the code style checker happy.
...
Added overloaded method to replace optional parameters.
Possibly still a problem with float[,] since C# doesn't have a typedef.
2023-06-30 16:10:15 -07:00
Robert Adams
d2455d591a
Add code to terrain packet compression/decompression to handle LayerType.LandExtended.
...
Passed flag "largeRegion" around which properly parses ParcelIDs in layer packet headers.
Some notes on functions that won't work for varregions (like GlobalPosToRegionHandle).
2023-06-23 12:28:16 -07:00
Robert Adams
babd04c145
Fix OSDMap pre-allocation parameters for the addition of RegionSize entries.
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Small syntax updates.
2023-06-18 07:33:54 -07:00
Robert Adams
d862b737b0
Add RegionSizeX,RegionSizeY to Simulator class.
...
Add logic to copy region size info (if supplied) into Simulator class on instance creation.
Add region size fields to definitions of LoginResponse, EnableSimulator, TeleportFinishMessage, CrossedRegionMessage.
Add constants Simulator.DefaultRegionSizeX=256 and Simulator.DefaultRegionSizeY=256
Add display of region size in "RegionInfo" TestClient command
2023-06-16 13:17:13 -07:00
zangetsu.oe
428179a452
Cleanup Usings
2023-03-11 14:57:29 -05:00
zangetsu.oe
95457c1515
Only skip setting MaxConnectionsPerServer when runtime is Mono
2023-03-11 14:54:06 -05:00
zangetsu.oe
9a37fdc81f
Merge remote-tracking branch 'upstream/master'
2023-03-11 12:28:26 -05:00
cinder
2f743ade0d
Hackity hack workaround Unity configs potentially fixing https://github.com/cinderblocks/libremetaverse/issues/82
2023-03-10 20:20:02 -06:00
zangetsu.oe
72c16209ae
Disable Setting of the MaxConnectionsPerServer on the HttpClientHandler.
...
This property is not supported on all OS's platforms (Unity/Mono?) doesn't like it.
2023-03-04 20:31:44 -05:00
zangetsu.oe
cacae06407
Do no replace the DefaultTexture with Null when data(UUID) is invalid.
2023-03-04 17:10:56 -05:00
cinder
bd498e5007
Update libs
2023-02-26 15:24:25 -06:00
cinder
3b78c40218
EventQueue rewrite. Real world doesn't match wiki docu in the slightest... sorry about that!
2023-02-04 20:37:46 -06:00
cinder
27789b8ed4
Fix url in message
2023-02-04 20:37:21 -06:00
cinder
8119fe8057
Ack every 30 seconds for EQ. Wish this requirement was documented
2023-02-02 22:35:02 -06:00
cinder
1a968382bd
Cancel token support during sleep in EQ
2023-02-01 23:47:35 -06:00
cinder
1342e397a1
Update MS.ObjectPool and NUnit
2023-02-01 23:14:39 -06:00
cinder
9299a22195
EQ connection sets DisconnectCandidate false on Simulator
2023-01-29 16:04:38 -06:00
cinder
0317993393
Don't allow teleporting while another teleport is in progress
2023-01-29 15:58:16 -06:00
cinder
b4516b68f3
Tweaks to Simulator
2023-01-29 15:27:28 -06:00
cinder
94b51f92e4
Always enable http simulator caps
2023-01-29 14:20:11 -06:00
cinder
69bdd4f904
Give SimDisconnect a more helpful debug message
2023-01-28 21:16:37 -06:00
cinder
80db59e235
Minor
2023-01-28 20:37:22 -06:00
cinder
aaf3ea61a4
Null check RemoteParcelRequest response
2023-01-28 20:37:10 -06:00
cinder
1941e38c8f
Mnior changes in NetworkManager
2023-01-28 11:54:16 -06:00