Commit Graph

42 Commits

Author SHA1 Message Date
John Hurliman
8106fccdd2 * Changed Primitive.TextureEntry.ToBytes() to GetBytes() to follow naming conventions
* Added Primitive.TreeSpecies and Primitive.ScratchPad
* Converted Primitive.SoundFlags to the new SoundFlags enum
* Added a Utils.BytesToString() overload that accepts index and count parameters
* Added Utils.FloatToUInt16()
[Simian]
* Lots of changes in Simian to use the new unified ISceneProvider.ObjectAddOrUpdate() function
* Update flags are checked to determine the minimum sized packet that needs to be sent out for an update. ImprovedTerseObjectUpdate is working, and started work on ObjectUpdateCached (updates using this will currently not send)
* Adding three new variables to SimulationObject to store attachment-related state

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2478 52acb1d6-8a22-11de-b505-999d5b087335
2009-03-10 01:54:45 +00:00
John Hurliman
692d2927a9 * Add a copy constructor to IRendering.SimpleMesh
[Simian]
* Avoid remeshing whenever possible by reverting back to using the untransformed mesh for the world mesh generation
* Add forceMeshing and forceTransform booleans to SimulationObject to specify when a new untransformed mesh needs to be generated and when the transformation needs to be reapplied

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2477 52acb1d6-8a22-11de-b505-999d5b087335
2009-03-09 18:20:19 +00:00
John Hurliman
a464b54dd1 [Simian]
* Added an IPhysicsProvider and a PhysicsSimple implementation that provides basic physics-related functionality. Currently only ray/prim intersection and getting a prim's mass
* Initial prim CRC handling
* Porting some LSL fixes from OpenSim

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2473 52acb1d6-8a22-11de-b505-999d5b087335
2009-03-06 02:10:52 +00:00
193a7c531b Simian:
* Fixed avatar rotation not being locked while sitting
* Fixed owner info being lost on link/unlink
* First pass at attachment support

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2468 52acb1d6-8a22-11de-b505-999d5b087335
2009-03-05 22:09:58 +00:00
John Hurliman
96acab524b [Simian]
* Fixed object duplication regression
* Cleaned up the mess that was adding an agent to the scene
* Sitting kind of works ("proper" sitting is extremely complex and requires a lot of computation)

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2466 52acb1d6-8a22-11de-b505-999d5b087335
2009-03-03 22:25:29 +00:00
John Hurliman
871ffb42a6 [Simian]
* Clearing up confusion with Agent.Avatar by making it a SimulationObject that is passed in through the constructor. This should prevent duplicate notions of an avatar in the scene
* Fixed the "you don't own this object" issue after moving a prim. The fix is rather hacky and will be replaced when we stop sending full object updates for every change

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2465 52acb1d6-8a22-11de-b505-999d5b087335
2009-03-03 21:01:57 +00:00
John Hurliman
18b5f70e53 [Simian]
* (Untested) implementation of ObjectExtraParamsHandler
* Fixed several mono compiler warnings and one compiler error
* Converted to a non-deprecated method of fetching the local IP address

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2463 52acb1d6-8a22-11de-b505-999d5b087335
2009-03-02 23:43:12 +00:00
John Hurliman
abf0c15384 [Simian]
* Completed a partial port of OpenSim's LSL API. Thank you to everyone on the OpenSim team for their hard work on this incredibly large feature
* Added Agent.GetSimulatorPosition()
* Corrected default PrimFlags for agents and prims
* Stubs for encoding/decoding prim linkset assets
* Route chat through the scene
* Stub for grid messaging (IM and email)
* Add GetTerrainHeightAt(), removed duplicate heightmap storage in Movement.cs
* Added a permissions manager stub
* Store wind speeds, added functions to get wind speed
* Make sure all of the important prim properties are set before creating an object
* Lots of new object manipulation functions in scene
* Properly clean up event queues on agent exit
* Stubbed out a space for a scripting engine
* Stubbed out task inventory
* Added ScriptingConsole, which allows you to run LSL functions from the chat console
* Added new PacketCategory, Messaging, for chat-related packets
* Fixed InventoryObject overrides
* Added a NotecardCache, useful for the scripting engine and may become generally useful later
* Added several helper functions and new members to SimulationObject

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2462 52acb1d6-8a22-11de-b505-999d5b087335
2009-03-02 23:00:28 +00:00
John Hurliman
939d120059 * Added a CircularQueue to OpenMetaverseTypes
[Simian]
* Fixed a regression with ViewerEffect packet handling
* Added undo and redo support
* Changed ISceneProvider interfaces to be more consistent and avoid duplicate lookups
* Attempting to unify avatar and prim handling by storing agents as both a SimulationObject and an Agent in the scene
* Comment out noisy resend logging and catch broken packets in the resend queue
* Improved the README
* Avoid generating two meshes when a world-transformed mesh is generated (are these even necessary?)

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2456 52acb1d6-8a22-11de-b505-999d5b087335
2009-02-25 20:32:48 +00:00
John Hurliman
3b3946244a * Updating OpenMetaverse.Http and Simian to new HttpServer.HttpListener.Create() requirement for an ILogWriter
* Move more state updates into ISceneProvider
* Lazy initialization of mesh data for SimulationObjects

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2436 52acb1d6-8a22-11de-b505-999d5b087335
2009-02-13 22:21:01 +00:00
John Hurliman
1ab82e4f17 * Removed Agent.CurrentPosition in favor of Agent.Avatar.Position
* Stubbed out the UDP teleport request handler
* Removed some redundancies in the ISceneProvider interface between objects and agents, and fixed SceneManager to operate on both agent and object stores where needed

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2424 52acb1d6-8a22-11de-b505-999d5b087335
2009-02-03 01:59:46 +00:00
29738e5ff8 * Added new TerrainCompressor overloads
[Simian]
* Moved RegionID, RegionX, RegionY, RegionHandle to ISceneProvider
* Converted to a patch-based terrain interface

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2422 52acb1d6-8a22-11de-b505-999d5b087335
2009-02-02 21:33:21 +00:00
John Hurliman
e611558add * Adding the first (of many to come) unit tests for Simian
* Removed Simian's Agent.AgentID, it was redundant with Agent.Avatar.ID
* Added IUDPProvider.OnOutgoingPacket to hook all outgoing Simian packets (for testing)

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2386 52acb1d6-8a22-11de-b505-999d5b087335
2008-12-21 02:09:54 +00:00
John Hurliman
344d327a15 * Removed all strings from _Packets_.cs, including warning messages for null arrays and Packet.ToString(). GridProxy needs a new Packet.ToString() method that uses reflection now
* Fixed foliage decoding and removed OnNewFoliage in favor of OnNewPrim only
* Flexi, light, sculpt, and object properties (all inside of Primitive) are now classes that can be null instead of structs
* Added Primitive.GetExtraParamsBytes()
* Massive improvements to Simian and periscope

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2384 52acb1d6-8a22-11de-b505-999d5b087335
2008-12-18 21:45:38 +00:00
John Hurliman
194752abc1 * Moved TexturePipeline into libOpenMetaverse (still needs to be instantiated separately)
* Moved TextureCache into its own file
* New version of Periscope, major improvements. Check the Simian.ini file for usage, and change the const values in Periscope.cs
* Lots of miscellaneous cleanups and improvements in Simian

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2383 52acb1d6-8a22-11de-b505-999d5b087335
2008-12-17 03:49:42 +00:00
John Hurliman
ee6211550e * Initial commit of Periscope, an experimental Simian plugin that uses a libomv bot to proxy a foreign simulator
* Small cleanups and bugfixes in Simian

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2382 52acb1d6-8a22-11de-b505-999d5b087335
2008-12-16 08:43:27 +00:00
John Hurliman
dad28f767a * HttpRequestSignature uses regular expressions for the path now
* Added a simplified HttpListener.AddHandler() overload
* Lots of improvements in ExtensionLoader, simplified interface
* Updated Simian to latest ExtensionLoader

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2316 52acb1d6-8a22-11de-b505-999d5b087335
2008-10-29 20:11:28 +00:00
d68cc44214 Simian: Fixed link/unlink math by using Vector3.Transform
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2296 52acb1d6-8a22-11de-b505-999d5b087335
2008-10-12 14:49:23 +00:00
John Hurliman
29026f68f0 * Implemented asset and appearance persistence in Simian
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2283 52acb1d6-8a22-11de-b505-999d5b087335
2008-10-09 04:50:03 +00:00
John Hurliman
b3380d2c11 * Add exclusion of UtilsConversion.cs to prebuild.xml, should fix the build
* First stab at working inventory persistence

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2268 52acb1d6-8a22-11de-b505-999d5b087335
2008-10-07 00:42:05 +00:00
John Hurliman
3e5fcb7fab * Moving conversion functions from Helpers to Utils (in OpenMetaverseTypes)
* Added GetLLSD() and FromLLSD() to Permissions
* Started on inventory persistence for Simian

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2267 52acb1d6-8a22-11de-b505-999d5b087335
2008-10-06 22:34:38 +00:00
John Hurliman
644d415e60 * Added ExtensionLoader, a generic plugin system with internal, external assembly, and source file plugin loading as well as interface binding
* Switched Simian over to ExtensionLoader

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2258 52acb1d6-8a22-11de-b505-999d5b087335
2008-10-05 22:05:18 +00:00
cfff91f0b9 Simian: Fixed crash when linking several prims together caused by oversized ObjectProperties and UpjectUpdate packets. Cleaned up some unnecessary "using" statements.
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2256 52acb1d6-8a22-11de-b505-999d5b087335
2008-10-03 22:14:18 +00:00
6c1e9a0e7b Simian: Added support for prim texturing
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2255 52acb1d6-8a22-11de-b505-999d5b087335
2008-10-03 08:11:32 +00:00
John Hurliman
a23f41fdca Simian:
* First pass at persistence support
* Fixed a chat crashing bug
* Remove avatars from the scene on logout
* Sanity check before adding objects to the scene in ObjectAdd
* Sanity check in CompleteAgentMovementHandler if the avatar is already in the scene
* Added ContainsKey() to DoubleDictionary

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2245 52acb1d6-8a22-11de-b505-999d5b087335
2008-09-28 21:28:10 +00:00
John Hurliman
1e9ee1f5b6 Simian:
* Moved water height to ISceneProvider
* Removed + 3m hack for prim placement
* Added ParcelPropertiesUpdate handler. Media textures are working now

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2235 52acb1d6-8a22-11de-b505-999d5b087335
2008-09-22 16:33:42 +00:00
John Hurliman
b10804c725 * Added ObjectDuplicate support to Simian
* Improved Simian PrimFlags handling for newly created objects

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2220 52acb1d6-8a22-11de-b505-999d5b087335
2008-09-14 08:12:11 +00:00
John Hurliman
9e243fd131 * Added a copy constructor for Primitive
* Changed Simian ISceneProvider model to run all scene modifications through function calls, and give callbacks access to previous and new data
* Added copy constructor for Simian's SimulationObject

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2202 52acb1d6-8a22-11de-b505-999d5b087335
2008-09-08 18:23:16 +00:00
John Hurliman
53072cf669 * Adding GetHashCode override to Permissions
* Adding PrimFlags.None back (for OpenSim), marking as obsolete
* Slowly transitioning ISceneProvider to become the central resource of Simian (instead of the Simian class). The callbacks are going to change soon

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2200 52acb1d6-8a22-11de-b505-999d5b087335
2008-09-06 18:02:38 +00:00
John Hurliman
f656d185a3 * Removed unused AgentManager.AgentMovementCallback
* Added Avatar.ControlFlags (not used by libomv directly)
Simian:
* Added ISceneProvider interface
* Fixed ObjectSelect crash (due to a packet block not being filled out if the selected object was missing)
* Simplified BuildFullUpdate()

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2196 52acb1d6-8a22-11de-b505-999d5b087335
2008-09-04 21:09:44 +00:00
1fb845c9d4 Fixed Simian agent object not being removed immediately on logout
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2193 52acb1d6-8a22-11de-b505-999d5b087335
2008-08-31 02:03:13 +00:00
698718460b Fixed de-linking of prims in Simian
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2192 52acb1d6-8a22-11de-b505-999d5b087335
2008-08-31 00:44:11 +00:00
7e07cf44f4 Added support for linked sets in Simian (unlinking is not yet supported). Moved static BuildFullUpdate and related functions to SimulationObject.cs
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2190 52acb1d6-8a22-11de-b505-999d5b087335
2008-08-30 22:48:37 +00:00
2596010481 Fixed Simian prims not being displayed to avatars on login
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2188 52acb1d6-8a22-11de-b505-999d5b087335
2008-08-30 06:39:02 +00:00
John Hurliman
62f083c1f4 Converted Simian's ObjectManager to use DoubleDictionary instead of two InternalDictionaries
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2181 52acb1d6-8a22-11de-b505-999d5b087335
2008-08-28 22:35:19 +00:00
John Hurliman
fe869df89f Major change in Simian to abstract all UDP handling away from Agent into an IUDPProvider. UDPServer is now thinly wrapped with a UDPManager extension to provide the main packet handling facilities of Simian
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2180 52acb1d6-8a22-11de-b505-999d5b087335
2008-08-28 22:11:47 +00:00
John Hurliman
0b751afd07 * Exposing Primitive.ConstructionData.profileCurve as public (Primitive.ConstructionData.ProfileCurve is still there)
* Added ObjectShapeHandler to Simian, basic prim editing is working

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2178 52acb1d6-8a22-11de-b505-999d5b087335
2008-08-28 02:55:37 +00:00
John Hurliman
eb8ee37b34 libomv:
* Renaming ObjectPropertiesRequestType to ReportType, filling out the enum
Simian:
* Added UUIDNameRequest, MultipleObjectUpdate, ObjectDeselect, and RequestObjectPropertiesFamily handlers
* Fixed some bugs in object-object collision
* Slightly improved prim spawn location (will always be hacky until we have a collision system)

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2177 52acb1d6-8a22-11de-b505-999d5b087335
2008-08-28 02:38:32 +00:00
John Hurliman
5144fd6b32 * Added a null check in Utils.StringToBytes()
* Corrected Z position in Simian ObjectAddHandler

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2176 52acb1d6-8a22-11de-b505-999d5b087335
2008-08-27 23:41:25 +00:00
John Hurliman
11776ef202 libomv:
* Completed DeRezDestination enum
Simian:
* Added IInventoryProvider to allow other extensions to create inventory items
* Basic derez support for deleting items (the new inventory items in the trash won't actually work because the assetID is meaningless until we have an IAssetProvider)

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2175 52acb1d6-8a22-11de-b505-999d5b087335
2008-08-27 23:27:48 +00:00
d98cd327b5 Improved Simian avatar physics (added jumping and horizontal inertia, but still needs work). Added ObjectManager.RayTriangleIntersection.
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2164 52acb1d6-8a22-11de-b505-999d5b087335
2008-08-24 22:42:14 +00:00
John Hurliman
c7474faed6 * Fixed a typo in OpenMetaverse.ObjectManager
* Improved BuildFullUpdate in Simian
* Added ObjectManager in Simian, prim creation is working (no editing yet)

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2162 52acb1d6-8a22-11de-b505-999d5b087335
2008-08-24 05:21:42 +00:00