* More documentation in Types.cs
* Catch MalformedPacketExceptions and dump the packet data
* Clean up hex dump routines
* Renamed Quaternion.FromEuler to Quaternion.FromEulers and added another overload that takes floats instead of a vector
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2035 52acb1d6-8a22-11de-b505-999d5b087335
* Corrected ManagedImage.ExportRaw() function to flip the image (OpenGL has a texture origin in the bottom-left)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2015 52acb1d6-8a22-11de-b505-999d5b087335