* Adding INetworkManager interface, a good starting point for converting all of the manager classes to interfaces
* Changing object pooling for packet buffers from per-sim to a singleton in ObjectPool.cs, should resolve memory leaks for bots that travel the world [LIBOMV-338]
* Removing DetectBotCommand since that detection method does not work
* More work on Matrix4 type
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2034 52acb1d6-8a22-11de-b505-999d5b087335
* Corrected ManagedImage.ExportRaw() function to flip the image (OpenGL has a texture origin in the bottom-left)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2015 52acb1d6-8a22-11de-b505-999d5b087335
* Documents Event Delegates
* Removes Transaction viewing methods and packets due to deprecated protocol packets
* Removes GroupProfile struct since it was an exact duplicate of the Group struct
* Cleans up ToString() override in AgentManager InstantMessage struct
* Updates GroupManager example to use Group struct vs removed GroupProfile struct
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2003 52acb1d6-8a22-11de-b505-999d5b087335