* Added the ExportScript command to TestClient, for fword
* Added a skeleton function for handling ParticleSystem ObjectUpdate blocks
* Rewrote the ParticleSystem class, binary unpacking now uses the BitPack class and everything has been renamed
* LLColor now stores floats instead of bytes
* Minor memory optimizations in some of the basic type classes
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1011 52acb1d6-8a22-11de-b505-999d5b087335
* Latest version of Utilities.Appearance
* Rolled ImageManager in to AssetManager in Utilities.Assets, plus bugfixes
* Added sanity checks to the AgentThrottle stream values
* Added a function to convert a ulong to an LLUUID (for a weird situation with the Xfer system)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@915 52acb1d6-8a22-11de-b505-999d5b087335
* Updated the various clients to reflect the moved delegates and enums
* Redid Avatar, AvatarManager, and MainAvatar almost from the ground up
* Moved the avatar caching to AvatarTracker in libsecondlife.Utilities, AvatarManager only does lookups now
* Added support for fuzzy avatar searching through the Picker packets (alternative to directory searches)
* Added a unit test for AvatarTracker.GetAvatarName()
* Removed unused references from SLProxy
* Whitespace reformatting in ImageManager
* Renamed Tests.cs to NetworkTests.cs to reflect its contents properly
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@754 52acb1d6-8a22-11de-b505-999d5b087335
* ExportCommand will only export objects owned by the bot (will add master support soon)
* libsecondlife.Tests project file references the latest available NUnit
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@748 52acb1d6-8a22-11de-b505-999d5b087335
Made TestClient descend from SecondLife.
Exposed the list of Avatars in AvatarManager, because I thought it was doing the same thing as TestClient.Avatars. I'm no not so convinced of this and will probably revert the changes tomorrow.
Added EchoMaster command as an example of a bot that responds to chat messages.
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@728 52acb1d6-8a22-11de-b505-999d5b087335
* Moved MainAvatar delegates and enums in to the MainAvatar.cs file
* TestClient now stores prims in per-sim dictionaries
* TestClient throttles the connection at login
* OnTeleport callback passes a reference to the current Simulator
* Removed unneeded typecasts to Packet
* AutoPilotLocal() doesn't need the GridRegionData reference
* Disconnects and packets resent multiple times are handled better
* OnNewAvatar is fired for our own avatar as well, and our avatar position is updated all the time now, as well as confirming it's our avatar by UUID instead of name
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@721 52acb1d6-8a22-11de-b505-999d5b087335
* Added a SerializableDictionary class, implements a generic Dictionary<,> that can be serialized to xml
* Added all possible values for ObjectFlags to allow serializing
* Added a few initial xml serialization attributes to prim-related classes and structures
* Created ToXml() and FromXml() functions for PrimObject
TestClient:
* ExportCommand exports a single prim to an xml file
* quit and login commands now work when no avatars are logged in
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@662 52acb1d6-8a22-11de-b505-999d5b087335