* Fixed a lockup on exit and NullReferenceException when using ParcelInfoCommand in TestClient
* Basic (but incomplete) support for decoding foliage in CompressedUpdateHandler
* More exception handling in Login.cs
* Housekeeping in MainAvatar.cs
* Increased teleport and caps timeouts
* Added an LLVector3 * LLVector3 operator overload
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1115 52acb1d6-8a22-11de-b505-999d5b087335
* Two new classes added, a ManagedThreadPool that is a performance enhanced ThreadPool, and BlockingQueue which is a thread-safe queue that allows one end to block until something is added to the queue
* Added Simulator.ReceivedResends for tracking the number of resent packets received
* Added StatsCommand to TestClient to print out basic networking stats
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1101 52acb1d6-8a22-11de-b505-999d5b087335
* XmlRpcCS moved to SLProxy folder, since SLProxy still relies on it
* Client.Network.LoginError is now obsolete, replaced by Client.Network.LoginErrorKey and Client.Network.LoginMessage
* Client.Self now has StartLocation and AgentAccess strings after a successful Login
* Removed the null LLUUID check in _Packets_.cs since LLUUID will be a struct soon
* Fixed directories in mapgen.bat
* AgentThrottle class lives in AgentThrottle.cs now
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1097 52acb1d6-8a22-11de-b505-999d5b087335
* Fixed the post-build step in openjpegnet to use copy instead of cp
* Added constructors to SerializableDictionary (deserialization was asking for them)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1092 52acb1d6-8a22-11de-b505-999d5b087335
* Removed the ThreadPool checks, it's a lost cause on Mono right now
* Moved ObjectManager RequestAllObjects and AlwaysDecode to the Settings class as ALWAYS_REQUEST_OBJECTS and ALWAYS_DECODE_OBJECTS
* TestClient uses the new Settings variables for object management
* Increased the CAPS timeout, we need to get the initial connection async quickly
* Added a post-build step for openjpegnet MSVC project to copy openjpeg.dll to the bin/ directory
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1090 52acb1d6-8a22-11de-b505-999d5b087335
* TerrainManager will now decode and store patches if Settings.STORE_LAND_PATCHES is true, even if there is no callback
* TestClient now instructs libsl to decode land patches
* Minor performance tweaks
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1078 52acb1d6-8a22-11de-b505-999d5b087335
* libsecondlife-cs is now libsecondlife
* All applications that are staying have been moved to trunk/
* SLProxy loads Analyst plugin by default if no other plugin is specified on the command line
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1068 52acb1d6-8a22-11de-b505-999d5b087335