LIBOMV-734 Thanks to Douglas R. Miles for converting the events in EstateManager over to new patterns
LIBOMV-735 Removes redundant LoggedIn event from NetworkManager, when LoginProgress Status == Success you can reliably send packets to a simulator. If you send before this event is raised, an exception will be thrown and your application will crash, previously your request would just get sent to the bitbucket without any notice, Thanks lkalif for the help getting this bug fixed correctly
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3187 52acb1d6-8a22-11de-b505-999d5b087335
* BREAKING CHANGE * this is a major shift in the way events are internally handled.
* TODO: need to complete the EventArgs class documentation
* Adds new TestClient commands "play" to play animations, and bots to detect other bots.
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3163 52acb1d6-8a22-11de-b505-999d5b087335
* Changed LoginPanel component to uses a threaded, synchronous login instead of the .BeginLogin method.
* Various improvements to AvatarList component.
* Added logging support to StatusOutput and LocalChat components.
* Added support for /me actions to LocalChat component.
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2984 52acb1d6-8a22-11de-b505-999d5b087335
This changes the way texture requests are handled, the AssetManager
RequestImage method signatures have been changed and are now expecting
the callback with the request.
Progressive requests for textures are supported for rendering viewers
Tuning parameters have been moved to Settings
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2699 52acb1d6-8a22-11de-b505-999d5b087335
* Adds a new ForEach(KeyValuePair<TKey,TValue>) method to InternalDictionary
* Removing SafeAdd/SafeRemove from InternalDictionary and adding locks to normal Add/Remove. Also added locks to the [] operator and removed unnecessary locks from ContainsKey/ContainsValue
* Fixed rampant locking inconsistencies in FriendsManager. Rule of thumb: let InternalDictionary handle the locking for you
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2692 52acb1d6-8a22-11de-b505-999d5b087335
* Implemented LoginPanel component in Dashboard example
* Fixed and added more sanity checking on window handles
* Fixed gender detection showing some women as men
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2569 52acb1d6-8a22-11de-b505-999d5b087335
* Added LoginPanel GUI component
* Tweaked gender detection scheme to be more accurate, though not perfect
* Moved connection-related message boxes to LoginPanel
* Several sanity checks to prevent crashing on logout/exit
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2563 52acb1d6-8a22-11de-b505-999d5b087335
* Changed simulator.AvatarPositions from Dictionary to InternalDictionary
* Resolves LIBOMV-450 by removing simulator.PositionIndexYou and .PositionIndexPrey in favor of Client.Self.AgentID and simulator.PreyID for indexing AvatarPositions
[InternalDictionary.cs]
* Added lock to .TryGetValue
* Added .FindAll overload for using a key as the predicate instead of value
[OpenMetaverse.GUI]
* Visual and functional enhancements to Minimap and AvatarList (takes advantage of new AvatarPositions code)
* Added failed login retry dialog to Dashboard
* Added more documentation to public classes
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2549 52acb1d6-8a22-11de-b505-999d5b087335
* Changed RequestRezFromInventory to accept the InventoryItem base type and allow rezzing of InventoryAttachments (non-breaking change)
* Implemented OnLogin event for LoginStatus.ConnectingToLogin
* Added public LogText() method to LocalChat GUI element
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2402 52acb1d6-8a22-11de-b505-999d5b087335