LIBOMV-734 Thanks to Douglas R. Miles for converting the events in EstateManager over to new patterns
LIBOMV-735 Removes redundant LoggedIn event from NetworkManager, when LoginProgress Status == Success you can reliably send packets to a simulator. If you send before this event is raised, an exception will be thrown and your application will crash, previously your request would just get sent to the bitbucket without any notice, Thanks lkalif for the help getting this bug fixed correctly
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3187 52acb1d6-8a22-11de-b505-999d5b087335
* Added LoginPanel GUI component
* Tweaked gender detection scheme to be more accurate, though not perfect
* Moved connection-related message boxes to LoginPanel
* Several sanity checks to prevent crashing on logout/exit
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2563 52acb1d6-8a22-11de-b505-999d5b087335
* Changed RequestRezFromInventory to accept the InventoryItem base type and allow rezzing of InventoryAttachments (non-breaking change)
* Implemented OnLogin event for LoginStatus.ConnectingToLogin
* Added public LogText() method to LocalChat GUI element
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2402 52acb1d6-8a22-11de-b505-999d5b087335