* The meaning of Settings.ALWAYS_DECODE_OBJECTS has changed slightly, agent updates are now always decoded regardless of this setting. Clients that are not doing object tracking and have this set to false should see less memory usage
* NameValue is now a struct
* LLObject.NameValues is now an array to help with performance and serialization
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1135 52acb1d6-8a22-11de-b505-999d5b087335
* Added Utilities.ParcelDownloader.GetHeightRange() and Utilities.ParcelDownloader.GetRectangularDeviation() for gathering parcel statistics
* Added more output to ParcelInfoCommand
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1134 52acb1d6-8a22-11de-b505-999d5b087335
* Added Utilities.ParcelDownloader.GetWaterType()
* Added the start parameter to Utilities.PersistentLogin()
* Simplified the Heightmap example
* Optimized the TestClient throttle
* ParcelInfoCommand prints out whether each parcel is underwater/waterfront/dry
* Added RegionInfoCommand to print out current region info
* Added Self.Status.UpdateFromHeading() to send an AgentUpdate packet from a rotation
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1132 52acb1d6-8a22-11de-b505-999d5b087335
* Typo in the DirectoryManager docs
* ParcelInfoCommand prints out number of people on the ACL for each Parcel
* Documented Parcel.AccessList
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1129 52acb1d6-8a22-11de-b505-999d5b087335
* Added Caps.IsEventQueueRunning
* Teleports now fail immediately unless the event queue is running
* All Array.Copy calls have been changed to Buffer.BlockCopy
* Improved the GotoCommand, synchronous teleports are used and better feedback is given
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1124 52acb1d6-8a22-11de-b505-999d5b087335
* Implemented asynchronous logins. Look at sldump for example usage
* Added Network.DefaultLoginParams() to help with async login calls
* Added ThreadUtil for making asynchronous callbacks (need to switch it to use the ManagedThreadPool)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1123 52acb1d6-8a22-11de-b505-999d5b087335
* Fixed a lockup on exit and NullReferenceException when using ParcelInfoCommand in TestClient
* Basic (but incomplete) support for decoding foliage in CompressedUpdateHandler
* More exception handling in Login.cs
* Housekeeping in MainAvatar.cs
* Increased teleport and caps timeouts
* Added an LLVector3 * LLVector3 operator overload
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1115 52acb1d6-8a22-11de-b505-999d5b087335
* Two new classes added, a ManagedThreadPool that is a performance enhanced ThreadPool, and BlockingQueue which is a thread-safe queue that allows one end to block until something is added to the queue
* Added Simulator.ReceivedResends for tracking the number of resent packets received
* Added StatsCommand to TestClient to print out basic networking stats
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1101 52acb1d6-8a22-11de-b505-999d5b087335
* XmlRpcCS moved to SLProxy folder, since SLProxy still relies on it
* Client.Network.LoginError is now obsolete, replaced by Client.Network.LoginErrorKey and Client.Network.LoginMessage
* Client.Self now has StartLocation and AgentAccess strings after a successful Login
* Removed the null LLUUID check in _Packets_.cs since LLUUID will be a struct soon
* Fixed directories in mapgen.bat
* AgentThrottle class lives in AgentThrottle.cs now
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1097 52acb1d6-8a22-11de-b505-999d5b087335
* Fixed the post-build step in openjpegnet to use copy instead of cp
* Added constructors to SerializableDictionary (deserialization was asking for them)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1092 52acb1d6-8a22-11de-b505-999d5b087335
* Removed the ThreadPool checks, it's a lost cause on Mono right now
* Moved ObjectManager RequestAllObjects and AlwaysDecode to the Settings class as ALWAYS_REQUEST_OBJECTS and ALWAYS_DECODE_OBJECTS
* TestClient uses the new Settings variables for object management
* Increased the CAPS timeout, we need to get the initial connection async quickly
* Added a post-build step for openjpegnet MSVC project to copy openjpeg.dll to the bin/ directory
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1090 52acb1d6-8a22-11de-b505-999d5b087335
* TerrainManager will now decode and store patches if Settings.STORE_LAND_PATCHES is true, even if there is no callback
* TestClient now instructs libsl to decode land patches
* Minor performance tweaks
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1078 52acb1d6-8a22-11de-b505-999d5b087335
* libsecondlife-cs is now libsecondlife
* All applications that are staying have been moved to trunk/
* SLProxy loads Analyst plugin by default if no other plugin is specified on the command line
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1068 52acb1d6-8a22-11de-b505-999d5b087335