* Fixed decoding to System.Drawing.Image for single component textures
* Improved exception throwing
* Removed unused ProgressWatch class
* Sanity check for seeking to a negative offset, gracefully handle
* Small speed improvement to the inverse wavelet transform by using Buffer.BlockCopy() and avoiding extra typecasts
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3412 52acb1d6-8a22-11de-b505-999d5b087335
* If CSJ2K packet decoding tries to read past the end of the stream, just terminate the decoding and return what we have so far instead of throwing an exception. This experimental fix should improve the JPEG2000 decoding success rate
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3406 52acb1d6-8a22-11de-b505-999d5b087335