Commit Graph

18 Commits

Author SHA1 Message Date
John Hurliman
1fb53c4778 Removed all the manual GetXml() and FromXml() routines so we can use the .NET framework for (de)serialization instead
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@657 52acb1d6-8a22-11de-b505-999d5b087335
2006-11-29 20:05:19 +00:00
John Hurliman
c17074a645 primexport:
* Supports libprims and prim.blender output formats now
* Less noisy output, doesn't warn about missing parent prims for attachments
libsecondlife:
* Cleaned up the AgentThrottle class, it's now accessible through SecondLife.Throttle
* Fixed PrimObject null members
* Fixed PrimFlexibleData invalid XML
* Fixed invalid TextureAnimation XML
* Speckled documentation here and there

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@632 52acb1d6-8a22-11de-b505-999d5b087335
2006-11-25 20:25:02 +00:00
John Hurliman
d54bbd9232 * Moved all the delegates and enumerations I could find inside of parent classes, part of a major cleanup
* Reverted the PathTaper / PathScale code
* Added small bits of xmldoc here and there, trying to clean up now that we have auto-generating docs

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@542 52acb1d6-8a22-11de-b505-999d5b087335
2006-11-09 10:18:03 +00:00
John Hurliman
0ddf60e2f1 SecondLife.Objects.RequestAllObjects was added and defaults to false. Set this to true to download all objects from the sim. All of the object/avatar ObjectManager code is wrapped in callback checks, so the code will only run if you have the callbacks registered.
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@510 52acb1d6-8a22-11de-b505-999d5b087335
2006-11-06 05:42:10 +00:00
John Hurliman
1463df36dd * Added addition overload to LLVector3
* Added multiplication overload to LLQuaternion
* Basic tree/foliage detection in ObjectManager
* Updated primexport to bring it up to speed with sceneviewer
* Implemented the logging callback in SecondLife, and added LogLevel.Debug

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@467 52acb1d6-8a22-11de-b505-999d5b087335
2006-11-02 12:40:44 +00:00
John Hurliman
0c167bce95 Cleaning up after someone (don't commit random MSVC trash to svn!) and adding some new sceneviewer code (not functional yet)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@423 52acb1d6-8a22-11de-b505-999d5b087335
2006-10-29 08:44:03 +00:00
qode
8be7535300 fixed my svn-newbiness mistakes.. my bad :X
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@417 52acb1d6-8a22-11de-b505-999d5b087335
2006-10-28 22:44:40 +00:00
John Hurliman
59edffffe7 Converted libsecondlife to .NET 2.0, using generic containers exclusively
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@362 52acb1d6-8a22-11de-b505-999d5b087335
2006-10-21 05:53:58 +00:00
bushing
4fa67d3b35 svn:eol-style native is your friend
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@360 52acb1d6-8a22-11de-b505-999d5b087335
2006-10-21 02:52:28 +00:00
John Hurliman
25834b70bb * Added a 9 parameter DefaultLogin Values, weaning the example apps off of passing in a version number
* Fixed several SimulatorsMutex hacks now that the root issue is resolved
* Teleport example will let you know if you try to teleport to the local sim

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@350 52acb1d6-8a22-11de-b505-999d5b087335
2006-10-20 19:42:09 +00:00
bushing
2c9080561c It's Party Time\! (r213:HEAD)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@279 52acb1d6-8a22-11de-b505-999d5b087335
2006-10-14 05:13:39 +00:00
John Hurliman
8948bb8159 Added primexport project file
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@236 52acb1d6-8a22-11de-b505-999d5b087335
2006-10-02 22:34:29 +00:00
John Hurliman
577f4f6c1a Upgrading all the project files, updating keywords.txt/message_template.msg, removing unused files
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@231 52acb1d6-8a22-11de-b505-999d5b087335
2006-09-30 00:19:01 +00:00
John Hurliman
272cd95d6f Converting to the new decrypted message_template.msg file shipped with Second Life, and some primexport fixes
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@201 52acb1d6-8a22-11de-b505-999d5b087335
2006-09-18 10:01:05 +00:00
bushing
d210711757 merged all example build files into example.build
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@199 52acb1d6-8a22-11de-b505-999d5b087335
2006-09-17 21:30:22 +00:00
bushing
828f0ffa57 added preliminary nAnt build support
(not all rules have been created -- I didn't do all of the applications
-- and the ones I did do could probably be cleaned up.  Still, you can
run "nant package" from the top-of-tree and end up with a binary
.zip archive about a minute later.)


git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@196 52acb1d6-8a22-11de-b505-999d5b087335
2006-09-17 10:19:18 +00:00
John Hurliman
7cde388559 Added a simple GUI, fixed some of the xml fields to match what prim.blender is expecting
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@189 52acb1d6-8a22-11de-b505-999d5b087335
2006-09-11 09:07:21 +00:00
John Hurliman
45171b7659 Added an example for the ObjectUpdate event that is prim.blender compatible
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@178 52acb1d6-8a22-11de-b505-999d5b087335
2006-09-10 04:38:35 +00:00