* Supports libprims and prim.blender output formats now
* Less noisy output, doesn't warn about missing parent prims for attachments
libsecondlife:
* Cleaned up the AgentThrottle class, it's now accessible through SecondLife.Throttle
* Fixed PrimObject null members
* Fixed PrimFlexibleData invalid XML
* Fixed invalid TextureAnimation XML
* Speckled documentation here and there
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@632 52acb1d6-8a22-11de-b505-999d5b087335
* Cleaned up sldump slightly, added a "seconds to run" option to the command-line
* Cleaned up the AgentThrottle class, renamed variables to proper casing
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@611 52acb1d6-8a22-11de-b505-999d5b087335
* Reverted the PathTaper / PathScale code
* Added small bits of xmldoc here and there, trying to clean up now that we have auto-generating docs
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@542 52acb1d6-8a22-11de-b505-999d5b087335
* Fixed several SimulatorsMutex hacks now that the root issue is resolved
* Teleport example will let you know if you try to teleport to the local sim
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@350 52acb1d6-8a22-11de-b505-999d5b087335
* Implemented and tested the OnBalanceUpdated event
* Created a SendInitialPackets() function and commented our current knowledge of the login packets
* CurrentRegion.Handle is now set at login
* Moved the README.Mono file to README.txt and added a bit more information
* Fixed the sldump example to use the 1,50,50,50 version number
* Generated an updated _Packets_.cs file
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@319 52acb1d6-8a22-11de-b505-999d5b087335
(not all rules have been created -- I didn't do all of the applications
-- and the ones I did do could probably be cleaned up. Still, you can
run "nant package" from the top-of-tree and end up with a binary
.zip archive about a minute later.)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@196 52acb1d6-8a22-11de-b505-999d5b087335
* Region information is linked to simulators and track per sim
* Region information can be gleaned in callbacks now
* Parcel overlay handling is also done per sim
* Packets should be sent to the proper sim now
* Zerodecoding and appended ACK handling hopefully play nicely together
* Login timeout has been simplified, Simulator uses no timers
* Disconnect (from a sim) is currently broken at the NetworkManager level
* Periodic ACK sending and ACK appending is currently disabled
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@90 52acb1d6-8a22-11de-b505-999d5b087335
SLProxy: using a variant of Packet.Blocks that zeroes outs fields after a goto 5 rather than stopping
libsl/Packet: improved error reporting in Packet.Blocks
libsl/examples: updated client versions (I needed something to test the patch with!)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@86 52acb1d6-8a22-11de-b505-999d5b087335
* Added fields in Avatar to hold the parsed data from login
* CoarseLocationUpdate packets handled internally
* Added Network.LoginValues hashtable, removed second parameter from .Login()
* Updated examples to reflect LoginValues / Login() change
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@39 52acb1d6-8a22-11de-b505-999d5b087335
* New protocol.txt and keywords.txt for the new release
* sldump does string dumps and hex dumps of non-ASCII byte arrays
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@35 52acb1d6-8a22-11de-b505-999d5b087335
* Parcel overlays are tracked per region
* New sim connections reuse the original circuit code
* Teleporting is functional
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@32 52acb1d6-8a22-11de-b505-999d5b087335
* Moved some of the packet receiving logic in to internal callbacks
* Fixed HORRIBLE threading race condition with Circuit.Buffer[]
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@22 52acb1d6-8a22-11de-b505-999d5b087335
* Basic Logout() function
* Proper functions for halting and closing Circuits
* Infinite bugfixes
* Threw a cert file in the bin directory in case anyone wants to make the SSL auth work properly
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@21 52acb1d6-8a22-11de-b505-999d5b087335
* Thread synchronization, mutexes on all shared lists
* Tracks outgoing reliable packets and incoming ACKs (PacketAcks and appended ACKs)
* Can send independent PacketAck datagrams or append ACKs to outgoing packets
* Simplified the Packet class to use a byte[] array for data instead of an ArrayList. Now requires a packet length during initialization
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@20 52acb1d6-8a22-11de-b505-999d5b087335