* nant build script now has a "map" target that "build" is dependent on, which will compile mapgenerator.exe and generate the _Packets_.cs file
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@283 52acb1d6-8a22-11de-b505-999d5b087335
(not all rules have been created -- I didn't do all of the applications
-- and the ones I did do could probably be cleaned up. Still, you can
run "nant package" from the top-of-tree and end up with a binary
.zip archive about a minute later.)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@196 52acb1d6-8a22-11de-b505-999d5b087335
also, created a libsecondlife.build file to begin migrating
build system over to nAnt -- it doesn't fully work yet,
but give it a shot (hint: just run nAnt in libsecondlife-cs)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@191 52acb1d6-8a22-11de-b505-999d5b087335