* More debugging output in ObjectManager so we can nail down the remaining issues
* Prims, attached prims, avatars, and trees/grass (foliage) all have separate callbacks now. Prims and attached prims might be combined again since there are some design issues with attached linksets
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@620 52acb1d6-8a22-11de-b505-999d5b087335
* More unit tests
* Fixed water height in sceneviewer and brought it up to speed with the latest libsecondlife API
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@553 52acb1d6-8a22-11de-b505-999d5b087335
* Reverted the PathTaper / PathScale code
* Added small bits of xmldoc here and there, trying to clean up now that we have auto-generating docs
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@542 52acb1d6-8a22-11de-b505-999d5b087335