* Cleaned up ImageDelivery
* Implemented CopyItemInventory
* Serialize with indented XML
* Only read an inventory skeleton if the login succeeded
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2274 52acb1d6-8a22-11de-b505-999d5b087335
* OutgoingPacket fixes, needs more testing with slow/disconnected clients
* Switch AvatarPropertiesRequestHandler to use actual profile data
* Switch AvatarWearablesRequestHandler to use actual wearables data
* Respond to AgentCachedTexture inquiries with empty cache data
* Improve UUIDNameRequest performance
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2252 52acb1d6-8a22-11de-b505-999d5b087335
* Added more profile fields to Agent
* Removed inventory hack from AccountManager
* Create an inventory skeleton in AuthFreeForAll
* Simplify logout process with DisconnectClient()
* Handle FetchInventory
* Added CreateFolder and CreateRootFolder to IInventoryProvider
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2251 52acb1d6-8a22-11de-b505-999d5b087335
* Texture re-request timer will now reduce the DiscardLevel by one each re-request. This is temporary while we re-think the callback system for texture downloads
* TestClient downloadtexture now takes an optional DiscardLevel
* Added int support to Utils.Clamp()
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2246 52acb1d6-8a22-11de-b505-999d5b087335
* First pass at persistence support
* Fixed a chat crashing bug
* Remove avatars from the scene on logout
* Sanity check before adding objects to the scene in ObjectAdd
* Sanity check in CompleteAgentMovementHandler if the avatar is already in the scene
* Added ContainsKey() to DoubleDictionary
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2245 52acb1d6-8a22-11de-b505-999d5b087335
* Finished TerrainManager.DecompressWind() and added TerrainManager.WindSpeeds. Holds a 16x16 array of Vector2s, each one representing the wind speed at a 16x16m area
* Added a WindCommand to TestClient to print the wind speed where the avatar is standing
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2241 52acb1d6-8a22-11de-b505-999d5b087335
* Adding IAuthenticationProvider and IAccountProvider interfaces to let extensions handle authenticating logins and creating/removing/storing account information
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2238 52acb1d6-8a22-11de-b505-999d5b087335
* Added lots of members to Agent, preparing for serialization
* Added Clear() and Count to DoubleDictionary
* Moved CreateCircuit and unassociatedAgents functionality out of Simian core and into UDPServer extension
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2237 52acb1d6-8a22-11de-b505-999d5b087335
* Moved water height to ISceneProvider
* Removed + 3m hack for prim placement
* Added ParcelPropertiesUpdate handler. Media textures are working now
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2235 52acb1d6-8a22-11de-b505-999d5b087335
Removed unnecessary references to System.Threading.
Fixed missing i++ in UUIDNameReply response loop.
Added preliminary support for friendships (still needs to reference the proper calling card folder)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2230 52acb1d6-8a22-11de-b505-999d5b087335
* RequestImage() now takes a starting packet number as a parameter
* Image download refresh timer calculates which packet to restart the transfer at
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2227 52acb1d6-8a22-11de-b505-999d5b087335
* Decode layer boundaries when storing a texture asset
* Started fleshing out correct texture downloading
* Add avatars to the scene along with prims
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2224 52acb1d6-8a22-11de-b505-999d5b087335
LIBOMV-374 Adds new ModerateChatSessions method to AgentManager which allows a group member with Moderator rights to silence idiots
LIBOMV-372 Fixes exception thrown while using Group Chat functions caused by recent changes to the LL Simulator, Also fixes TestClient IMGroup command
* Adds (2) Events OnGroupChatJoin/OnGroupChatLeft fired when a member enters or leaves a group chat session
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2207 52acb1d6-8a22-11de-b505-999d5b087335
* Added IAssetProvider interface, converted AssetManager to new interface
* Some prep work to get ready for proper image delivery
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2206 52acb1d6-8a22-11de-b505-999d5b087335
* Changed Simian ISceneProvider model to run all scene modifications through function calls, and give callbacks access to previous and new data
* Added copy constructor for Simian's SimulationObject
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2202 52acb1d6-8a22-11de-b505-999d5b087335
* Adding PrimFlags.None back (for OpenSim), marking as obsolete
* Slowly transitioning ISceneProvider to become the central resource of Simian (instead of the Simian class). The callbacks are going to change soon
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2200 52acb1d6-8a22-11de-b505-999d5b087335
* Added Avatar.ControlFlags (not used by libomv directly)
Simian:
* Added ISceneProvider interface
* Fixed ObjectSelect crash (due to a packet block not being filled out if the selected object was missing)
* Simplified BuildFullUpdate()
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2196 52acb1d6-8a22-11de-b505-999d5b087335