LIBOMV-650 Correctly displays capability messages after import
* Fixes saving and restoring sessions and filters in WinGridProxy
* Many Changes to WinGridProxy UI, AutoScroll is no longer an option, instead the Session ListView can be sorted by the # column to have this behavior, Hex/binary data can be saved to individual files for outside processing (tiny button on bottom toolbar of Hex tab when hex has data that can be exported)
* Filter save/restore options are now on the Filters tab since thats where they are most useful
* Adds support for decoding AgentGroupDataUpdate message which OpenSim sends as an "AvatarGroupsReply"
* Updates and additional documentation in AgentManager, Simulator and ObjectManager classes
* PacketDecoder class is now static
* Removed profanity in debugging Console write
* Updates to Decoders: Decode LayerData type, Show internal Animation constant for built in animations
* Moved Message decoder to PacketDecoder class
* Add some sanity checks in GridProxy to prevent throwing an exception when a GridProxy is restarted and a viewer wasn't informed.
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3205 52acb1d6-8a22-11de-b505-999d5b087335
* Copy client.Network.Simulators in the interpolation timer instead of acquiring a very large lock
* Changed the interpolation timer to only fire once and re-register the timer after the function has completed to prevent events from backing up
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2889 52acb1d6-8a22-11de-b505-999d5b087335
* Log Viewer built into WinGridProxy
* New Decoder system supports the ability to do custom decoding on packet fields, PacketToString moved from Helpers to its own class.
* GridProxy library now uses log4net library to do logging, WinGridProxy logging configuration added to make use of this.
LIBOMV-512 WinGridProxy decodes KeyValue pairs
* Added Invert & Mirror flags to sculptType enum
* Converted SoundManager to use the SoundFlags enum in the AttachedSound callback
* TestClient "who" command now shows agents logal ID
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2805 52acb1d6-8a22-11de-b505-999d5b087335
* Added Primitive.TreeSpecies and Primitive.ScratchPad
* Converted Primitive.SoundFlags to the new SoundFlags enum
* Added a Utils.BytesToString() overload that accepts index and count parameters
* Added Utils.FloatToUInt16()
[Simian]
* Lots of changes in Simian to use the new unified ISceneProvider.ObjectAddOrUpdate() function
* Update flags are checked to determine the minimum sized packet that needs to be sent out for an update. ImprovedTerseObjectUpdate is working, and started work on ObjectUpdateCached (updates using this will currently not send)
* Adding three new variables to SimulationObject to store attachment-related state
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2478 52acb1d6-8a22-11de-b505-999d5b087335
* Fixed foliage decoding and removed OnNewFoliage in favor of OnNewPrim only
* Flexi, light, sculpt, and object properties (all inside of Primitive) are now classes that can be null instead of structs
* Added Primitive.GetExtraParamsBytes()
* Massive improvements to Simian and periscope
git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2384 52acb1d6-8a22-11de-b505-999d5b087335
* Renaming ObjectPropertiesRequestType to ReportType, filling out the enum
Simian:
* Added UUIDNameRequest, MultipleObjectUpdate, ObjectDeselect, and RequestObjectPropertiesFamily handlers
* Fixed some bugs in object-object collision
* Slightly improved prim spawn location (will always be hacky until we have a collision system)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2177 52acb1d6-8a22-11de-b505-999d5b087335
* Improved BuildFullUpdate in Simian
* Added ObjectManager in Simian, prim creation is working (no editing yet)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2162 52acb1d6-8a22-11de-b505-999d5b087335
* LLObject is gone, it is now merged into Primitive
* Avatar inherits from Primitive
Simian:
* Added SimulationObject to track prims
* Added IMeshingProvider and a connector to OpenMetaverse.Rendering plugins
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2161 52acb1d6-8a22-11de-b505-999d5b087335
* All MathUtils and non-SL-specific Helpers functions have been put in OpenMetaverseTypes.dll inside the Utils class. Helpers only contains SL-specific functions now
* LLSD encoding/decoding for custom types has been moved out of the types and implemented as static functions in the LLSD class
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2082 52acb1d6-8a22-11de-b505-999d5b087335