* Updated the various clients to reflect the moved delegates and enums
* Redid Avatar, AvatarManager, and MainAvatar almost from the ground up
* Moved the avatar caching to AvatarTracker in libsecondlife.Utilities, AvatarManager only does lookups now
* Added support for fuzzy avatar searching through the Picker packets (alternative to directory searches)
* Added a unit test for AvatarTracker.GetAvatarName()
* Removed unused references from SLProxy
* Whitespace reformatting in ImageManager
* Renamed Tests.cs to NetworkTests.cs to reflect its contents properly
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@754 52acb1d6-8a22-11de-b505-999d5b087335
+ Inventory, Asset and Image managers are now directly apart of the SecondLife class
+ Root Inventory folder has been added to MainAvatar and is set upon login
+ Inventory is no longer downloaded all at once, you have to request the download of individual folders
+ Folder downloading is available Asynchronously, and returns a object that has a ManualResetEvent that you can use to optionally block with
+ The code for AssetManager has been reworked some in prep for allowing Wearables to be Saved/Loaded to/from disk, and for creating new wearables.
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@742 52acb1d6-8a22-11de-b505-999d5b087335
* Moved MainAvatar delegates and enums in to the MainAvatar.cs file
* TestClient now stores prims in per-sim dictionaries
* TestClient throttles the connection at login
* OnTeleport callback passes a reference to the current Simulator
* Removed unneeded typecasts to Packet
* AutoPilotLocal() doesn't need the GridRegionData reference
* Disconnects and packets resent multiple times are handled better
* OnNewAvatar is fired for our own avatar as well, and our avatar position is updated all the time now, as well as confirming it's our avatar by UUID instead of name
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@721 52acb1d6-8a22-11de-b505-999d5b087335
+ Added code to IManager (IA_InventoryManager) that uses the AppearanceManager, simply log in with Imanager and use the command "getlook" to have your avatar set it's appearance based on what's stored on the data server.
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@678 52acb1d6-8a22-11de-b505-999d5b087335
+ iManager can now display XML output for items, create new notecards, and displays uuid when doing a directory listing
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@545 52acb1d6-8a22-11de-b505-999d5b087335
+ Add the ability for iManager to attempt to download and display arbitrary assets
+ Add the ability for iManager to display GridRegion information
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@539 52acb1d6-8a22-11de-b505-999d5b087335