* Removed unused/deprecated login parameters user-agent and author
* More work on prim import/export
* Fixed up GridManager.GetGridRegion()
* Cleaning up AgentManager.LookAt mess
* Attempting to fix AgentManager.StopJump()
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1498 52acb1d6-8a22-11de-b505-999d5b087335
* Converted all timers to System.Threading timers to fix problems running in services and the CF
* UDPBase now uses our own ReaderWriterLock that is more efficient, and CF compatible
* Login uses a hand-created LoginProxy object instead of dynamically building the class with reflection .Emit()
* Replaced ParameterizedThreadStart calls with class-wide variables for CF compat.
* Removed transfer timeout code (irrelevant now that uploads go through CAPS)
* Added several new Helpers methods to wrap desktop and CF conditional code
* Replaced Monitor calls with AutoResetEvent in BlockingQueue
* InventoryNodeDictionary uses generics now
* Removed final lingering piece of XML serialization
* Added CookComputing.XmlRpc.CF.dll for the CF
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1479 52acb1d6-8a22-11de-b505-999d5b087335
Not yet tested on Linux or OSX!
Notable changes:
* AppearanceManager works much better though baking is only a placeholder
* Fixes to openjpeg/TGA code
* VisualParams class interface changed
* Some TestClient fixes
* Rest of TGA files added to Resources (they will eventually be used for baking)This is a big merge of my work from the Pleiades internal repo. Notable changes:
* AppearanceManager works much better though baking is only a placeholder
* Fixes to openjpeg/TGA code
* VisualParams class interface changed
* Some TestClient fixes
* Rest of TGA files added to Resources (they will eventually be used for baking)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1284 52acb1d6-8a22-11de-b505-999d5b087335
* The new asset and appearance managers sit alongside the old ones, so no code should break just yet although you might have to be more explicit with your namespaces
* Adding importprimscript to work in conjunction with qarl's Maya sculptie exporter
* Removing the IA_* examples, these should be remade in to TestClient commands
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1275 52acb1d6-8a22-11de-b505-999d5b087335
* Fixed the MSVC project file for openjpeg-libsl to output the properly named file
* Fixed OpenJPEG.cs to reference openjpeg-libsl.dll instead of OpenJPEG.dll
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1257 52acb1d6-8a22-11de-b505-999d5b087335
* Removing the old OpenJPEG binary for OSX
* Adding the first binary of openjpeg-libsl to svn, the Linux 64-bit shared library
* Updated openjpegnet.dll.config to point to the latest filenames
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1256 52acb1d6-8a22-11de-b505-999d5b087335
* Removed all the build-dll references in nant files from projects dependent on libsl, should speed up build times at the possible expense of less build-sanity checking
* TestClient uses the new AppearanceManager code at login
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@690 52acb1d6-8a22-11de-b505-999d5b087335
* Removed test_app, replaced with examples directory
* Added sldump to examples. Uses boost.program_options and dumps packets to the console in a readable format
* Minor cleanups in the library
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@13 52acb1d6-8a22-11de-b505-999d5b087335