* Added flex/light/sculpt data to prim import/export
* Added a sanity check for the LLColor(float,float,float,float) constructor in case someone tries to initialize it with non-normalized values
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1548 52acb1d6-8a22-11de-b505-999d5b087335
* Housecleaning in FriendsManager
* Make sure LLSDString is never holding a null pointer
* Changes to Login.cs to prepare for the LLSD switch (it is not happening yet!)
* Fixed LLSD export for prims to export light/flex/sculpt data as well, importing that back in is still a TODO
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1540 52acb1d6-8a22-11de-b505-999d5b087335
* Added the LLVector2 type
* Added some missing error handling to CapsClient
* Added an arithmetic rounding function and two Lerp() functions
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1523 52acb1d6-8a22-11de-b505-999d5b087335
* Removed the useless Avatar.Online variable
* Adding the beginnings of appearance and animation tracking for avatars
* Updated PrimInfo command to show light data
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1514 52acb1d6-8a22-11de-b505-999d5b087335
* Fixed a CAPS crash when the callback was triggered with a null LLSD object
* Fixed TextureEntry bugs, added support for the new glow parameter
* Prim import and export are working now, but need rigorous testing
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1507 52acb1d6-8a22-11de-b505-999d5b087335
* More work on import/export with LLSD, exporting prims is working again along with exporting single packets (such as ExportOutfitCommand)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1506 52acb1d6-8a22-11de-b505-999d5b087335
* Created an Appearance folder for TestClient commands, put the new AttachmentsCommand in it which shows all of the current agent attachments
* Moved the ObjectManager enums out to the libsecondlife namespace
* Change LLObject.ObjectData.State from a uint to a byte (as it should be)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1505 52acb1d6-8a22-11de-b505-999d5b087335
* Removed unused/deprecated login parameters user-agent and author
* More work on prim import/export
* Fixed up GridManager.GetGridRegion()
* Cleaning up AgentManager.LookAt mess
* Attempting to fix AgentManager.StopJump()
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1498 52acb1d6-8a22-11de-b505-999d5b087335
* Converted all timers to System.Threading timers to fix problems running in services and the CF
* UDPBase now uses our own ReaderWriterLock that is more efficient, and CF compatible
* Login uses a hand-created LoginProxy object instead of dynamically building the class with reflection .Emit()
* Replaced ParameterizedThreadStart calls with class-wide variables for CF compat.
* Removed transfer timeout code (irrelevant now that uploads go through CAPS)
* Added several new Helpers methods to wrap desktop and CF conditional code
* Replaced Monitor calls with AutoResetEvent in BlockingQueue
* InventoryNodeDictionary uses generics now
* Removed final lingering piece of XML serialization
* Added CookComputing.XmlRpc.CF.dll for the CF
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1479 52acb1d6-8a22-11de-b505-999d5b087335
* The new asset and appearance managers sit alongside the old ones, so no code should break just yet although you might have to be more explicit with your namespaces
* Adding importprimscript to work in conjunction with qarl's Maya sculptie exporter
* Removing the IA_* examples, these should be remade in to TestClient commands
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1275 52acb1d6-8a22-11de-b505-999d5b087335
* libsecondlife-cs is now libsecondlife
* All applications that are staying have been moved to trunk/
* SLProxy loads Analyst plugin by default if no other plugin is specified on the command line
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1068 52acb1d6-8a22-11de-b505-999d5b087335