* Added CoordinateFrame class for camera management
* Added NetworkManager.OnSimConnecting that blocks before connecting to a new sim
* CurrentSim no longer goes null in between teleports
* Applied jradford's patch to fix the DeedObject patch
* UDP socket Bind() is used instead of Connect() now and sender verification is done in PacketReceived() to fix an apparent compatibility problem
* Added Helpers.VecCross() for vector cross products
* TextureEntryFace and TextureEntry now implement ICloneable
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1384 52acb1d6-8a22-11de-b505-999d5b087335
* Added a Client.Self.Name property for the full name of the avatar which does smart caching
* Adds BackupCommand to TestClient (submitted by CheechBode in issue 314), backs up notecards and scripts from your inventory to hard drive. Needs more refining but it works
* Parsing problems in TestClient no longer crash the app
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1378 52acb1d6-8a22-11de-b505-999d5b087335
* Moved several enums outside of of the MainAvatar class that had little or no relationship to the main avatar
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1367 52acb1d6-8a22-11de-b505-999d5b087335
* Added per-sim avatar and prim tracking through Simulator.Objects, use Settings.ALWAYS_DECODE_OBJECTS = true to enable
* Handle DisconnectSim packet and don't send CloseCircuit packets on sim-triggered disconnects
* Interpolation timer now does angular velocity and linear movement interpolation for all objects in the object tracker(s)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1363 52acb1d6-8a22-11de-b505-999d5b087335
* Big cleanup of group functions, moving things from MainAvatar to GroupManager, renaming BeginGet* to Request*, and adding new functions and callbacks
* Added an Autopilot function that takes doubles as input (very accurate autopilot)
* Added Settings.CONTINUOUS_AGENT_UPDATES which defaults to true
* Added quotes to the post-build event in VS2005
* Added empty AssetSound and AssetClothing, feel free to fill them in :-)
* Client.Self.*Name are read only properties now
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1357 52acb1d6-8a22-11de-b505-999d5b087335
* Rewrote CAPS to use HttpBase, connections now have 30 second timeouts and automatic retrying
* Implemented the static logging function in SecondLife
* Fixed a crash in the GotoLandmark command
* Removed some debug logging from FriendsManager
* Fixed an exception in libsecondlife.Utilities.GetWaterType()
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1340 52acb1d6-8a22-11de-b505-999d5b087335
Not yet tested on Linux or OSX!
Notable changes:
* AppearanceManager works much better though baking is only a placeholder
* Fixes to openjpeg/TGA code
* VisualParams class interface changed
* Some TestClient fixes
* Rest of TGA files added to Resources (they will eventually be used for baking)This is a big merge of my work from the Pleiades internal repo. Notable changes:
* AppearanceManager works much better though baking is only a placeholder
* Fixes to openjpeg/TGA code
* VisualParams class interface changed
* Some TestClient fixes
* Rest of TGA files added to Resources (they will eventually be used for baking)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1284 52acb1d6-8a22-11de-b505-999d5b087335
* The new asset and appearance managers sit alongside the old ones, so no code should break just yet although you might have to be more explicit with your namespaces
* Adding importprimscript to work in conjunction with qarl's Maya sculptie exporter
* Removing the IA_* examples, these should be remade in to TestClient commands
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1275 52acb1d6-8a22-11de-b505-999d5b087335
* DirectoryManager.StartPeopleSearch() now takes a queryStart parameter to allow searching past the first 100 results (fixes issue 115, thanks DeltaCzuk)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1188 52acb1d6-8a22-11de-b505-999d5b087335
* Fixed TestClient WearCommand (not heavily tested, subject to change)
* Removed System.Speech reference from TestClient project
* Textures.cs is going to eventually be replaced by TextureEntry.cs which is a lot more efficient, once it is working
* Added some Helper methods to prepare for the new TextureEntry replacement
* Bringing libsecondlife.Tests up to speed again
* New OpenJPEGNet function for generating baked textures
* Formatting cleanup in OpenJPEGNet
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1183 52acb1d6-8a22-11de-b505-999d5b087335
* Some new bitpacking functions
* Removed ReservedNewbie references
* Updated Path*() functions to use ushort instead of byte
* Fixes and cleanup to the particle system code
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1143 52acb1d6-8a22-11de-b505-999d5b087335
* Added Avatars.OnPointAt, Avatars.OnLookAt, and Avatars.OnEffect events for ViewerEffect packets
* ExportCommand can now export objects owned by the master
* ExportCommand can now optionally take only two arguments, and will export whatever object the master is pointing at (if permissions allow)
* Added a ShowEffectsCommand that shows all of the ViewerEffects the bot can see (VERY noisy)
* LookAtTarget enum is renamed to LookAtType
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1139 52acb1d6-8a22-11de-b505-999d5b087335
* TestClient tracks its master through name and UUID now, and verifies identify by UUID [acidie]
* Objects.OnObjectProperties wasn't hooked up to a packet callback previously, fixed now
* Cleaned up the name2key example [acidie]
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1138 52acb1d6-8a22-11de-b505-999d5b087335
* The meaning of Settings.ALWAYS_DECODE_OBJECTS has changed slightly, agent updates are now always decoded regardless of this setting. Clients that are not doing object tracking and have this set to false should see less memory usage
* NameValue is now a struct
* LLObject.NameValues is now an array to help with performance and serialization
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1135 52acb1d6-8a22-11de-b505-999d5b087335
* Added Utilities.ParcelDownloader.GetHeightRange() and Utilities.ParcelDownloader.GetRectangularDeviation() for gathering parcel statistics
* Added more output to ParcelInfoCommand
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1134 52acb1d6-8a22-11de-b505-999d5b087335
* Added Utilities.ParcelDownloader.GetWaterType()
* Added the start parameter to Utilities.PersistentLogin()
* Simplified the Heightmap example
* Optimized the TestClient throttle
* ParcelInfoCommand prints out whether each parcel is underwater/waterfront/dry
* Added RegionInfoCommand to print out current region info
* Added Self.Status.UpdateFromHeading() to send an AgentUpdate packet from a rotation
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1132 52acb1d6-8a22-11de-b505-999d5b087335
* Typo in the DirectoryManager docs
* ParcelInfoCommand prints out number of people on the ACL for each Parcel
* Documented Parcel.AccessList
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1129 52acb1d6-8a22-11de-b505-999d5b087335
* Added Caps.IsEventQueueRunning
* Teleports now fail immediately unless the event queue is running
* All Array.Copy calls have been changed to Buffer.BlockCopy
* Improved the GotoCommand, synchronous teleports are used and better feedback is given
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1124 52acb1d6-8a22-11de-b505-999d5b087335
* Implemented asynchronous logins. Look at sldump for example usage
* Added Network.DefaultLoginParams() to help with async login calls
* Added ThreadUtil for making asynchronous callbacks (need to switch it to use the ManagedThreadPool)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1123 52acb1d6-8a22-11de-b505-999d5b087335
* Fixed a lockup on exit and NullReferenceException when using ParcelInfoCommand in TestClient
* Basic (but incomplete) support for decoding foliage in CompressedUpdateHandler
* More exception handling in Login.cs
* Housekeeping in MainAvatar.cs
* Increased teleport and caps timeouts
* Added an LLVector3 * LLVector3 operator overload
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1115 52acb1d6-8a22-11de-b505-999d5b087335
* Two new classes added, a ManagedThreadPool that is a performance enhanced ThreadPool, and BlockingQueue which is a thread-safe queue that allows one end to block until something is added to the queue
* Added Simulator.ReceivedResends for tracking the number of resent packets received
* Added StatsCommand to TestClient to print out basic networking stats
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1101 52acb1d6-8a22-11de-b505-999d5b087335
* XmlRpcCS moved to SLProxy folder, since SLProxy still relies on it
* Client.Network.LoginError is now obsolete, replaced by Client.Network.LoginErrorKey and Client.Network.LoginMessage
* Client.Self now has StartLocation and AgentAccess strings after a successful Login
* Removed the null LLUUID check in _Packets_.cs since LLUUID will be a struct soon
* Fixed directories in mapgen.bat
* AgentThrottle class lives in AgentThrottle.cs now
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1097 52acb1d6-8a22-11de-b505-999d5b087335
* Fixed the post-build step in openjpegnet to use copy instead of cp
* Added constructors to SerializableDictionary (deserialization was asking for them)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1092 52acb1d6-8a22-11de-b505-999d5b087335