* Adds new parcelmanager method to eject/ban a user on a parcel
* Adds new parcelmanager method to freeze an avatar on a parcel.
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1641 52acb1d6-8a22-11de-b505-999d5b087335
* Original CapsEventQueue is still being used until a bug in the new one can be resolved
* New progress callbacks are not being utilized (yet)
* Listener classes (CapsListener and EventQueueListener) are only stubs right now
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1518 52acb1d6-8a22-11de-b505-999d5b087335
* Added Client.Self.SignaledAnimations that holds the current agent animations, uses the new SafeDictionary
* Added Client.Self.OnAnimationsChanged, triggered whenever the agent animation state changes. You can compare the values against animations in the Animations class to test for states like walking, running, falling, etc.
* Fixed the jump command, added crouch and fly commands
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1501 52acb1d6-8a22-11de-b505-999d5b087335
* Converted all timers to System.Threading timers to fix problems running in services and the CF
* UDPBase now uses our own ReaderWriterLock that is more efficient, and CF compatible
* Login uses a hand-created LoginProxy object instead of dynamically building the class with reflection .Emit()
* Replaced ParameterizedThreadStart calls with class-wide variables for CF compat.
* Removed transfer timeout code (irrelevant now that uploads go through CAPS)
* Added several new Helpers methods to wrap desktop and CF conditional code
* Replaced Monitor calls with AutoResetEvent in BlockingQueue
* InventoryNodeDictionary uses generics now
* Removed final lingering piece of XML serialization
* Added CookComputing.XmlRpc.CF.dll for the CF
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1479 52acb1d6-8a22-11de-b505-999d5b087335
Added LocationTracker.cs for tracking CoarseLocationUpdate information (mini-map dot positions). This information is accessible from the Simulator class, such as Client.Network.CurrentSim.CoarseLocations.*
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1396 52acb1d6-8a22-11de-b505-999d5b087335
* Added CoordinateFrame class for camera management
* Added NetworkManager.OnSimConnecting that blocks before connecting to a new sim
* CurrentSim no longer goes null in between teleports
* Applied jradford's patch to fix the DeedObject patch
* UDP socket Bind() is used instead of Connect() now and sender verification is done in PacketReceived() to fix an apparent compatibility problem
* Added Helpers.VecCross() for vector cross products
* TextureEntryFace and TextureEntry now implement ICloneable
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1384 52acb1d6-8a22-11de-b505-999d5b087335
* Added per-sim avatar and prim tracking through Simulator.Objects, use Settings.ALWAYS_DECODE_OBJECTS = true to enable
* Handle DisconnectSim packet and don't send CloseCircuit packets on sim-triggered disconnects
* Interpolation timer now does angular velocity and linear movement interpolation for all objects in the object tracker(s)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1363 52acb1d6-8a22-11de-b505-999d5b087335
* Big cleanup of group functions, moving things from MainAvatar to GroupManager, renaming BeginGet* to Request*, and adding new functions and callbacks
* Added an Autopilot function that takes doubles as input (very accurate autopilot)
* Added Settings.CONTINUOUS_AGENT_UPDATES which defaults to true
* Added quotes to the post-build event in VS2005
* Added empty AssetSound and AssetClothing, feel free to fill them in :-)
* Client.Self.*Name are read only properties now
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1357 52acb1d6-8a22-11de-b505-999d5b087335
* Complete rewrite of event handling for packets and CAPS events
- No more nested generic collections for events
- No more for loops for every packet callback
- CAPS event handlers by event name
- Asynchronous CAPS event handlers
- Unregistering of CAPS events
* Added a stub SoundManager
* Increased packet buffer size to 2048 after I got an exception about it being too small
* Continued work on VoiceManager
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1347 52acb1d6-8a22-11de-b505-999d5b087335
* Rewrote CAPS to use HttpBase, connections now have 30 second timeouts and automatic retrying
* Implemented the static logging function in SecondLife
* Fixed a crash in the GotoLandmark command
* Removed some debug logging from FriendsManager
* Fixed an exception in libsecondlife.Utilities.GetWaterType()
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1340 52acb1d6-8a22-11de-b505-999d5b087335
* Modified key2name example to not use libsecondlife.Utilities
* Made the Animations LLUUIDs readonly
* Removed AvatarTracker from libsecondlife.Utilities as it will be superceded by the built-in avatar tracker
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1339 52acb1d6-8a22-11de-b505-999d5b087335
Not yet tested on Linux or OSX!
Notable changes:
* AppearanceManager works much better though baking is only a placeholder
* Fixes to openjpeg/TGA code
* VisualParams class interface changed
* Some TestClient fixes
* Rest of TGA files added to Resources (they will eventually be used for baking)This is a big merge of my work from the Pleiades internal repo. Notable changes:
* AppearanceManager works much better though baking is only a placeholder
* Fixes to openjpeg/TGA code
* VisualParams class interface changed
* Some TestClient fixes
* Rest of TGA files added to Resources (they will eventually be used for baking)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1284 52acb1d6-8a22-11de-b505-999d5b087335
* The new asset and appearance managers sit alongside the old ones, so no code should break just yet although you might have to be more explicit with your namespaces
* Adding importprimscript to work in conjunction with qarl's Maya sculptie exporter
* Removing the IA_* examples, these should be remade in to TestClient commands
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1275 52acb1d6-8a22-11de-b505-999d5b087335
* Fixed TestClient WearCommand (not heavily tested, subject to change)
* Removed System.Speech reference from TestClient project
* Textures.cs is going to eventually be replaced by TextureEntry.cs which is a lot more efficient, once it is working
* Added some Helper methods to prepare for the new TextureEntry replacement
* Bringing libsecondlife.Tests up to speed again
* New OpenJPEGNet function for generating baked textures
* Formatting cleanup in OpenJPEGNet
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1183 52acb1d6-8a22-11de-b505-999d5b087335
* Currently only does it's own PacketInbox processing, instead of depending on a packet processing thread in each client. Should probably be an option to do that or not, assuming anyone uses this or wants it and doesn't just revert it. kthxbai
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1169 52acb1d6-8a22-11de-b505-999d5b087335
* Fixed obsolete warning for Login SSL Cert Checking
* Hopefully fixed HttpWebRequests not always closing (bug where too many timeouts causes perpetual failure)
* Fixed debug login logging of loginresponse.xml to not have to be able to read it back, and to no expect success writing the log
* Fixed a crash for OnGroupChanged if the event isn't set. I'm surprised I wasn't yelled at for this yet.
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1166 52acb1d6-8a22-11de-b505-999d5b087335
* Implemented asynchronous logins. Look at sldump for example usage
* Added Network.DefaultLoginParams() to help with async login calls
* Added ThreadUtil for making asynchronous callbacks (need to switch it to use the ManagedThreadPool)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1123 52acb1d6-8a22-11de-b505-999d5b087335
* Two new classes added, a ManagedThreadPool that is a performance enhanced ThreadPool, and BlockingQueue which is a thread-safe queue that allows one end to block until something is added to the queue
* Added Simulator.ReceivedResends for tracking the number of resent packets received
* Added StatsCommand to TestClient to print out basic networking stats
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1101 52acb1d6-8a22-11de-b505-999d5b087335
* XmlRpcCS moved to SLProxy folder, since SLProxy still relies on it
* Client.Network.LoginError is now obsolete, replaced by Client.Network.LoginErrorKey and Client.Network.LoginMessage
* Client.Self now has StartLocation and AgentAccess strings after a successful Login
* Removed the null LLUUID check in _Packets_.cs since LLUUID will be a struct soon
* Fixed directories in mapgen.bat
* AgentThrottle class lives in AgentThrottle.cs now
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1097 52acb1d6-8a22-11de-b505-999d5b087335
* Added a unit test for the new parser
* Removed JSON dependency in favor of the new terse LLSD parser
* Updated NAnt build files to remove JSON reference and point to libsecondlife (instead of libsecondlife-cs)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1086 52acb1d6-8a22-11de-b505-999d5b087335
* libsecondlife-cs is now libsecondlife
* All applications that are staying have been moved to trunk/
* SLProxy loads Analyst plugin by default if no other plugin is specified on the command line
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1068 52acb1d6-8a22-11de-b505-999d5b087335