* Converted Parcel class to a struct, enforcing valid values for all of the fields in the constructor to avoid accidental null references
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1502 52acb1d6-8a22-11de-b505-999d5b087335
* Converted all timers to System.Threading timers to fix problems running in services and the CF
* UDPBase now uses our own ReaderWriterLock that is more efficient, and CF compatible
* Login uses a hand-created LoginProxy object instead of dynamically building the class with reflection .Emit()
* Replaced ParameterizedThreadStart calls with class-wide variables for CF compat.
* Removed transfer timeout code (irrelevant now that uploads go through CAPS)
* Added several new Helpers methods to wrap desktop and CF conditional code
* Replaced Monitor calls with AutoResetEvent in BlockingQueue
* InventoryNodeDictionary uses generics now
* Removed final lingering piece of XML serialization
* Added CookComputing.XmlRpc.CF.dll for the CF
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1479 52acb1d6-8a22-11de-b505-999d5b087335
* Added CoordinateFrame class for camera management
* Added NetworkManager.OnSimConnecting that blocks before connecting to a new sim
* CurrentSim no longer goes null in between teleports
* Applied jradford's patch to fix the DeedObject patch
* UDP socket Bind() is used instead of Connect() now and sender verification is done in PacketReceived() to fix an apparent compatibility problem
* Added Helpers.VecCross() for vector cross products
* TextureEntryFace and TextureEntry now implement ICloneable
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1384 52acb1d6-8a22-11de-b505-999d5b087335
* Reduced the default "Far" distance for bots to 128 meters
* Fixed what appeared to be a bug in the state tracking of AgentUpdate messages. If I screwed this up please comment what is going on there and revert it
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1319 52acb1d6-8a22-11de-b505-999d5b087335
* Some new bitpacking functions
* Removed ReservedNewbie references
* Updated Path*() functions to use ushort instead of byte
* Fixes and cleanup to the particle system code
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1143 52acb1d6-8a22-11de-b505-999d5b087335
* Typo in the DirectoryManager docs
* ParcelInfoCommand prints out number of people on the ACL for each Parcel
* Documented Parcel.AccessList
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1129 52acb1d6-8a22-11de-b505-999d5b087335
* AccessListRequest() now actually sends the packet out
* Added the AccessList enum for requesting parcel whitelists or blacklists, and interpreting the returned objects
* ParcelAccessEntry now uses all native data types (LLUUID, DateTime, and AccessList enum
* Removed the custom xml attributes in LLObject until we get serializing figured out
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1114 52acb1d6-8a22-11de-b505-999d5b087335
* Fixed a bug where the blocking queue was holding up logouts for up to 15 seconds
* Client.Self is now updated by terse update messages along with full object updates
* Parcel.Update() now takes a bool specifying if we want a confirmation Packet
* An optimization has been added to MainAvatarStatus to prevent duplicate AgentUpdate packets from being sent out. If the avatar is staying idle it will use a lot less bandwidth now
* Default camera distance is now 384 so we see the entire sim
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1107 52acb1d6-8a22-11de-b505-999d5b087335
* libsecondlife-cs is now libsecondlife
* All applications that are staying have been moved to trunk/
* SLProxy loads Analyst plugin by default if no other plugin is specified on the command line
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1068 52acb1d6-8a22-11de-b505-999d5b087335