Commit Graph

13 Commits

Author SHA1 Message Date
John Hurliman
692d2927a9 * Add a copy constructor to IRendering.SimpleMesh
[Simian]
* Avoid remeshing whenever possible by reverting back to using the untransformed mesh for the world mesh generation
* Add forceMeshing and forceTransform booleans to SimulationObject to specify when a new untransformed mesh needs to be generated and when the transformation needs to be reapplied

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2477 52acb1d6-8a22-11de-b505-999d5b087335
2009-03-09 18:20:19 +00:00
John Hurliman
871ffb42a6 [Simian]
* Clearing up confusion with Agent.Avatar by making it a SimulationObject that is passed in through the constructor. This should prevent duplicate notions of an avatar in the scene
* Fixed the "you don't own this object" issue after moving a prim. The fix is rather hacky and will be replaced when we stop sending full object updates for every change

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2465 52acb1d6-8a22-11de-b505-999d5b087335
2009-03-03 21:01:57 +00:00
John Hurliman
abf0c15384 [Simian]
* Completed a partial port of OpenSim's LSL API. Thank you to everyone on the OpenSim team for their hard work on this incredibly large feature
* Added Agent.GetSimulatorPosition()
* Corrected default PrimFlags for agents and prims
* Stubs for encoding/decoding prim linkset assets
* Route chat through the scene
* Stub for grid messaging (IM and email)
* Add GetTerrainHeightAt(), removed duplicate heightmap storage in Movement.cs
* Added a permissions manager stub
* Store wind speeds, added functions to get wind speed
* Make sure all of the important prim properties are set before creating an object
* Lots of new object manipulation functions in scene
* Properly clean up event queues on agent exit
* Stubbed out a space for a scripting engine
* Stubbed out task inventory
* Added ScriptingConsole, which allows you to run LSL functions from the chat console
* Added new PacketCategory, Messaging, for chat-related packets
* Fixed InventoryObject overrides
* Added a NotecardCache, useful for the scripting engine and may become generally useful later
* Added several helper functions and new members to SimulationObject

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2462 52acb1d6-8a22-11de-b505-999d5b087335
2009-03-02 23:00:28 +00:00
John Hurliman
939d120059 * Added a CircularQueue to OpenMetaverseTypes
[Simian]
* Fixed a regression with ViewerEffect packet handling
* Added undo and redo support
* Changed ISceneProvider interfaces to be more consistent and avoid duplicate lookups
* Attempting to unify avatar and prim handling by storing agents as both a SimulationObject and an Agent in the scene
* Comment out noisy resend logging and catch broken packets in the resend queue
* Improved the README
* Avoid generating two meshes when a world-transformed mesh is generated (are these even necessary?)

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2456 52acb1d6-8a22-11de-b505-999d5b087335
2009-02-25 20:32:48 +00:00
John Hurliman
875aa0b6e8 * Some changes that should have gone in the previous commit
[Simian]
* Adding MapLocal extension to Simian, adds very basic world map, local teleporting, and a stub for HyperGrid teleports
* A few more small additions to ISceneProvider

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2426 52acb1d6-8a22-11de-b505-999d5b087335
2009-02-03 18:49:00 +00:00
John Hurliman
1ab82e4f17 * Removed Agent.CurrentPosition in favor of Agent.Avatar.Position
* Stubbed out the UDP teleport request handler
* Removed some redundancies in the ISceneProvider interface between objects and agents, and fixed SceneManager to operate on both agent and object stores where needed

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2424 52acb1d6-8a22-11de-b505-999d5b087335
2009-02-03 01:59:46 +00:00
29738e5ff8 * Added new TerrainCompressor overloads
[Simian]
* Moved RegionID, RegionX, RegionY, RegionHandle to ISceneProvider
* Converted to a patch-based terrain interface

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2422 52acb1d6-8a22-11de-b505-999d5b087335
2009-02-02 21:33:21 +00:00
John Hurliman
54c4ae80fd * Default Primitive.Rotation to Quaternion.Identity
* Quaternion.Conjugate() was accidentally set private, fixed
[Simian]
* Move login code to LindenLogin extension
* Move avatar tracking to ISceneProvider (Simian class is now "pure" and contains no implementation code)

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2421 52acb1d6-8a22-11de-b505-999d5b087335
2009-01-30 19:24:38 +00:00
John Hurliman
e611558add * Adding the first (of many to come) unit tests for Simian
* Removed Simian's Agent.AgentID, it was redundant with Agent.Avatar.ID
* Added IUDPProvider.OnOutgoingPacket to hook all outgoing Simian packets (for testing)

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2386 52acb1d6-8a22-11de-b505-999d5b087335
2008-12-21 02:09:54 +00:00
John Hurliman
1df78cb074 * Split up asset store and transfer manager in Simian into two extensions
* Added PeriscopeTransferManager to handle animation and sound transfers
* Misc. transfer bugfixes in libomv
* Misc. improvement to TexturePipeline and some numbers tweaking
* Attempted to pass object touch events through to foreign grid in Periscope, may not be working
* Added new chat commands in Periscope

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2385 52acb1d6-8a22-11de-b505-999d5b087335
2008-12-19 03:39:29 +00:00
John Hurliman
344d327a15 * Removed all strings from _Packets_.cs, including warning messages for null arrays and Packet.ToString(). GridProxy needs a new Packet.ToString() method that uses reflection now
* Fixed foliage decoding and removed OnNewFoliage in favor of OnNewPrim only
* Flexi, light, sculpt, and object properties (all inside of Primitive) are now classes that can be null instead of structs
* Added Primitive.GetExtraParamsBytes()
* Massive improvements to Simian and periscope

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2384 52acb1d6-8a22-11de-b505-999d5b087335
2008-12-18 21:45:38 +00:00
John Hurliman
194752abc1 * Moved TexturePipeline into libOpenMetaverse (still needs to be instantiated separately)
* Moved TextureCache into its own file
* New version of Periscope, major improvements. Check the Simian.ini file for usage, and change the const values in Periscope.cs
* Lots of miscellaneous cleanups and improvements in Simian

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2383 52acb1d6-8a22-11de-b505-999d5b087335
2008-12-17 03:49:42 +00:00
John Hurliman
ee6211550e * Initial commit of Periscope, an experimental Simian plugin that uses a libomv bot to proxy a foreign simulator
* Small cleanups and bugfixes in Simian

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2382 52acb1d6-8a22-11de-b505-999d5b087335
2008-12-16 08:43:27 +00:00